2. Allies
Updated 5 months agoAllies perform the same on all stages now and have additional damage resistances.
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Repairs are 50% cheaper.
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Stat Scaling
- HP regens to full in 40s. (affected by difficulty)
- Zoea allies don't regen.
- HP regens to full in 40s. (affected by difficulty)
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Resistances - Immune to getting splatted by physics damage.
- Immune to Void Fog.
- Drones and non-respawning allies are immune to Void Implosions and Grandparent Suns.
- Gunner Turrets and Squid Polyps resist Lunar Exploders/Mushrums.
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Drones
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Gunner Drone
- Never misses and always attacks whenever possible.
- Increased damage (kills Wisps in 1 burst).
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Missile Drone
- Never misses and always attacks whenever possible.
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Gunner Turret
- Teleports to owner's location when a Holdout starts.
- Increased range.
- No longer needs to reload.
- Gets 10% HP as shields.
- Significant damage reistance against Lunar Exploders/Mushrums.
- Can now be repaired when destroyed.
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Incinerator Drone
- Reduced base cost from 100 -> 80
- Faster AI turning.
- Increased range.
- Gets 10% HP as shields.
- Increased HP.
- HP regens to full in 20s.
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TC-280 Prototype
- Reduced base cost from 350 -> 300
- No longer stops when too close to a target.
- Chaingun bullets have a small explosive radius.
- At low HP, shocks nearby enemies and gets a massive temporary shield boost. (120s cooldown)
- Gets 10% HP as shields.
- HP regens to full in 30s.
- Can now be repaired when destroyed.
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