2. Allies

Updated 5 months ago

Allies perform the same on all stages now and have additional damage resistances.

  • Repairs are 50% cheaper.

  • Stat Scaling

    • HP regens to full in 40s. (affected by difficulty)
      • Zoea allies don't regen.
  • Resistances - Immune to getting splatted by physics damage.

    • Immune to Void Fog.
    • Drones and non-respawning allies are immune to Void Implosions and Grandparent Suns.
    • Gunner Turrets and Squid Polyps resist Lunar Exploders/Mushrums.
  • Drones

    • Gunner Drone

      • Never misses and always attacks whenever possible.
      • Increased damage (kills Wisps in 1 burst).
    • Missile Drone

      • Never misses and always attacks whenever possible.
    • Gunner Turret

      • Teleports to owner's location when a Holdout starts.
      • Increased range.
      • No longer needs to reload.
      • Gets 10% HP as shields.
      • Significant damage reistance against Lunar Exploders/Mushrums.
      • Can now be repaired when destroyed.
    • Incinerator Drone

      • Reduced base cost from 100 -> 80
      • Faster AI turning.
      • Increased range.
      • Gets 10% HP as shields.
      • Increased HP.
      • HP regens to full in 20s.
    • TC-280 Prototype

      • Reduced base cost from 350 -> 300
      • No longer stops when too close to a target.
      • Chaingun bullets have a small explosive radius.
      • At low HP, shocks nearby enemies and gets a massive temporary shield boost. (120s cooldown)
      • Gets 10% HP as shields.
      • HP regens to full in 30s.
      • Can now be repaired when destroyed.