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  5. 5. Survivors - Mercenary
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5. Survivors - Mercenary

Updated a year ago

Mercenary

Almost unchanged aside from minor QoL.

Stats

  • Increased health regen from 1.0 -> 2.5 to revert the 1.0 Update health regen nerf.

Primaries

  • Laser Sword
    • (RiskyTweaks) Expose Combo hit no longer scales with attack speed.

Utilities

  • Blinding Assault
    • Increased damage from 300% -> 450% so it's not as outclassed by Focused Assault.

Specials

  • Eviscerate
    • (RiskyFixes) No longer gets caught on allies.
Pages
  • 1. General - Character Mechanics
  • 1. General - Interactables
  • 1. General - Run Scaling
  • 1. General - Teleporters and Holdouts
  • 2. Allies
  • 3. Items - Quick Overview
  • 3. Items - Tier 1 Common
  • 3. Items - Tier 2 Uncommon
  • 3. Items - Tier 3 Rare
  • 3. Items - Tier Boss
  • 3. Items - Tier Lunar
  • 3. Items - Void
  • 4. Equipment
  • 5. Survivors - Acrid
  • 5. Survivors - Artificer
  • 5. Survivors - Bandit
  • 5. Survivors - Captain
  • 5. Survivors - CHEF
  • 5. Survivors - Commando
  • 5. Survivors - Engineer
  • 5. Survivors - False Son
  • 5. Survivors - Huntress
  • 5. Survivors - Loader
  • 5. Survivors - Mercenary
  • 5. Survivors - MUL-T
  • 5. Survivors - Railgunner
  • 5. Survivors - REX
  • 5. Survivors - Seeker
  • 5. Survivors - Void Fiend
  • 6. Enemies
  • 6. Enemies - Spawnpools
  • 7. Stages - Commencement
  • 7. Stages - Void Fields
  • 7. Stages - Void Locus

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