6. Enemies - Spawnpools
Updated 2 months agoStage 1
-
Titanic Plains
- Removed Jellyfish
- Removed Alpha Constructs
- Removed Xi Constructs
- Added Bighorn Bisons when looping
-
Distant Roost
- Removed Lesser Wisps
- Jellyfish can now spawn on the first loop
- Added Alpha Constructs when looping
-
Siphoned Forest
- Removed Beetles
- Removed Lesser Wisps
- Blind Vermin can now spawn on the first loop
- Added Bighorn Bisons
Stage 2
-
Wetland Aspect
- Gups are now locked to postloop.
- Geeps now spawn.
-
Abandoned Aqueduct
- Clay Apothecaries can now spawn on the first loop
- Added Magma Worms when looping
- Added Overloading Worms when looping
Stage 4
-
Stadia Jungle
- Removed Lemurians
- Removed Clay Dunestrider
- Mushrums have a lower spawnrate
- Added Alloy Vultures
- Added Grovetender
-
Siren’s Call
- Added Overloading Worms
Stage 5
- Sky Meadow
- Removed Alpha Constructs
- Removed Xi Constructs
- Removed Lesser Wisps
- Removed Bronzongs
- Removed Gups
- Added Jellyfish
- Added Imps
- Added Lunar Golems
- HP/Director Cost is scaled to be the same as Elder Lemurians
- Magma Worms now spawn even when SotV is enabled.
Pages
- 1. General - Character Mechanics
- 1. General - Interactables
- 1. General - Run Scaling
- 1. General - Teleporters and Holdouts
- 2. Allies
- 3. Items - Quick Overview
- 3. Items - Tier 1 Common
- 3. Items - Tier 2 Uncommon
- 3. Items - Tier 3 Rare
- 3. Items - Tier Boss
- 3. Items - Tier Lunar
- 3. Items - Void
- 4. Equipment
- 5. Survivors - Acrid
- 5. Survivors - Artificer
- 5. Survivors - Bandit
- 5. Survivors - Captain
- 5. Survivors - Commando
- 5. Survivors - Engineer
- 5. Survivors - Huntress
- 5. Survivors - Loader
- 5. Survivors - Mercenary
- 5. Survivors - MUL-T
- 5. Survivors - Railgunner
- 5. Survivors - REX
- 5. Survivors - Void Fiend
- 6. Enemies
- 6. Enemies - Spawnpools
- 7. Stages - Commencement
- 7. Stages - Void Fields
- 7. Stages - Void Locus