Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
6. Enemies
Updated 5 months agoGeneral
- (RiskyTweaks) Enemy fall damage increased 100% and can now die from falls.
- (RiskyTweaks) AI now always knows where the player is so that they get stuck less.
- (RiskyTweaks) Removed passive HP regen from all enemies.
- Active HP regen skills unaffected. (ex. Mushrum healing, Mending Elites)
- Most explosive/AoE attacks now use SweetSpot falloff instead of Linear falloff.
- Linear falloff scales damage from 100% to 0% based on how far away you are from the center of the blast.
- Sweetspot deals 100% damage in the inner half of the radius, 25% damage in the outer half. (In this mod, Sweetspot is increased to 50% min damage on some enemies)
Expanded AI blacklist
- Tougher Times
- Safer Spaces
- Shuriken
- Shipping Request Form
- Regenerating Scrap
- Shield Booster
- Tesla Coil
- N'kuhana's Opinion
- Frost Relic
- Spare Drone Parts
- Empathy Cores
Mithrix
- (RiskyTweaks) No longer takes fall damage.
- Prioritizes targeting players.
- Increased health from 1000 -> 1200 (Halfway between current and the old Anniversary Update value of 1400)
- Has 50% resistance to Move Speed and Attack Speed reductions.
Voidling
- Lowered HP 25%
- (RiskyTweaks) Fog now does fixed damage instead of scaling with time. (Same values as Void Fields)
False Son
- (RiskyTweaks) Removed iframes.
Bosses
-
Stone Titan
- Faster attack/skill animations.
- Fist count increased from 1 -> 2
- Laser now scales with attack speed.
- Rock projectiles are more accurate.
-
Beetle Queen
- Larger and stronger acid pools.
- Beetle Juice debuff now reduces armor by -5 per stack.
-
Wandering Vagrant
- Nova no longer scales with attack speed.
- Jelly Barrage and Tracking Bomb now use sweetspot falloff.
- Increased maximum falloff damage from 25% -> 50%
-
Magma Worm
- Prioritizes targeting players.
- Increased base damage from 10 -> 15
- Removed falloff from fireballs.
-
Overloading Worm
- Prioritizes targeting players.
-
Grovetender
- Tracking Wisps no longer proc on-kill effects.
-
Solus Control Unit/Alloy Worship Unit
- Damage increased significantly.
-
Xi Construct
- Takes 50% more damage while using its laser.
- (RiskyTweaks) Attempts to stay closer to players.
-
Grandparent
- (RiskyTweaks) Sun damage stops the moment you break LOS.
Void
-
Voidtouched Elites (EliteReworks takes precedence, does the same thing)
- Applies Nullify instead of Collapse.
- Removed damage penalty, now has a +50% damage bonus like EliteReworks/Honor Elites.
- (Global) Nullify now only takes 2 stacks to root.
-
Void Reaver
- Applies 2 stacks of Nullify.
-
Void Infestors
- No longer possess allies on the Player Team.
Lunar
- Lunar Wisp
- Now fires projectiles with slight homing instead of hitscan.
- (RiskyTweaks) Increased director cost.
- (RiskyTweaks) Now affected by Stun/Shock/Freeze.
Common Enemies
-
Blind Pest
- Shot damage reduced from 30 -> 15 (Vulture damage -> Slightly higher than Lemurian damage)
- HP reduced from 80 -> 60 (Lemurian HP -> Jellyfish HP)
- Removed force offscreen miss from the SotS update.
-
Beetle
- Bigger attack hitbox.
- Slightly increased move speed.
-
Lemurian
- Bite attack lunges forwards slightly.
-
Imp
- Lunges forwards when attacking.
-
Brass Contraption
- Stun/Shock now cancels attacks.
-
Bighorn Bison
- Increased base damage from 12 -> 15
- Increased speed while charging.
- Lower self-stun duration after charging.
-
Stone Golem
- Removed radius falloff from melee attack.
-
Child
- Reduced projectile damage from 84 -> 56
- Increased min falloff damage from 25% -> 50%
- (RiskyTweaks) Removed iframes.
-
Scorch Wurm
- Reduced projectile damage by 20%
- HP reduced from 580 -> 480
- (RiskyTweaks) Removed iframes.
Pages
- 1. General - Character Mechanics
- 1. General - Interactables
- 1. General - Run Scaling
- 1. General - Teleporters and Holdouts
- 2. Allies
- 3. Items - Food
- 3. Items - Quick Overview
- 3. Items - Tier 1 Common
- 3. Items - Tier 2 Uncommon
- 3. Items - Tier 3 Rare
- 3. Items - Tier Boss
- 3. Items - Tier Lunar
- 3. Items - Void
- 4. Equipment
- 5. Survivors - Acrid
- 5. Survivors - Artificer
- 5. Survivors - Bandit
- 5. Survivors - Captain
- 5. Survivors - CHEF
- 5. Survivors - Commando
- 5. Survivors - Engineer
- 5. Survivors - False Son
- 5. Survivors - Huntress
- 5. Survivors - Loader
- 5. Survivors - Mercenary
- 5. Survivors - MUL-T
- 5. Survivors - Railgunner
- 5. Survivors - REX
- 5. Survivors - Seeker
- 5. Survivors - Void Fiend
- 6. Enemies
- 6. Enemies - Spawnpools
- 7. Stages - Commencement
- 7. Stages - Void Fields
- 7. Stages - Void Locus