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Risk of Rain 2
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  1. Packages
  2. Risky_Lives
  3. RiskyMod
  4. Wiki
  5. 7. Stages - Commencement
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7. Stages - Commencement

Updated a year ago

Holdouts

  • Required pillars reduced from 4 -> 2
  • Holdout size increased from 20m -> 30m
  • (RiskyTweaks) Pillar of Mass charge time reduced from 60s -> 40s
  • (RiskyTweaks) Pillar of Soul charge time reduced from 30s -> 20s

Pillars Drop Items

  • (RiskyTweaks) Pillars now drop items for the team on completion.
    • 50% Common
    • 40% Uncommon
    • 10% Legendary
    • 15% chance for Common/Uncommon to be replaced by a Pearl.
      • 80% chance of Pearl
      • 20% chance of Irradiant Pearl
Pages
  • 1. General - Character Mechanics
  • 1. General - Interactables
  • 1. General - Run Scaling
  • 1. General - Teleporters and Holdouts
  • 2. Allies
  • 3. Items - Quick Overview
  • 3. Items - Tier 1 Common
  • 3. Items - Tier 2 Uncommon
  • 3. Items - Tier 3 Rare
  • 3. Items - Tier Boss
  • 3. Items - Tier Lunar
  • 3. Items - Void
  • 4. Equipment
  • 5. Survivors - Acrid
  • 5. Survivors - Artificer
  • 5. Survivors - Bandit
  • 5. Survivors - Captain
  • 5. Survivors - CHEF
  • 5. Survivors - Commando
  • 5. Survivors - Engineer
  • 5. Survivors - False Son
  • 5. Survivors - Huntress
  • 5. Survivors - Loader
  • 5. Survivors - Mercenary
  • 5. Survivors - MUL-T
  • 5. Survivors - Railgunner
  • 5. Survivors - REX
  • 5. Survivors - Seeker
  • 5. Survivors - Void Fiend
  • 6. Enemies
  • 6. Enemies - Spawnpools
  • 7. Stages - Commencement
  • 7. Stages - Void Fields
  • 7. Stages - Void Locus

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