
SafeCompanyUnion
[v66] Preconfigured modpack created for a group of friends, with love. Includes enemies, scrap and cosmetics (moons and interiors separate). Gameplay optimisations, balancing and fixes not forsaken!
By quain808
Date uploaded | 6 months ago |
Version | 1.11.6 |
Download link | quain808-SafeCompanyUnion-1.11.6.zip |
Downloads | 476 |
Dependency string | quain808-SafeCompanyUnion-1.11.6 |
This mod requires the following mods to function

ManiaBania-1000_Quota_Stare
Adds the 1000 quota stare we all love to the game. Requires the More Suits mod to appear.
Preferred version: 1.0.0
Crab_imitation-Reptilian_Suit
Adds a glow in the dark crocodile themed suit.
Preferred version: 1.0.1
TopraksuK-FreeBirdTotemRemixJester
Free Bird (TOTEM Remix) for the Jester with the initial part being for the winding, solo part for the killing mode. The transition between the two parts is seamless.
Preferred version: 1.0.1
yeahimliam-Dead_Space_Isaac_Clarke_Engineering_Suit
Isaac Clarkes Engineering Suit
Preferred version: 1.0.2

JFLR-TooManyHats
an assortment of 50+ cosmetics for MoreCompany cobbled together from Creative Commons 3D assets
Preferred version: 1.1.1
PupVR-Pups_Cute_Cosmetics
Cosmetics made by pup! Currently has 73 cosmetics.
Preferred version: 1.1.5
JunLethalCompany-GamblingMachineAtTheCompany
Adds a gambling machine to gamble your scraps at The Company moon. A great last ditch effort to not get ejected... or maybe you're just a gambling addict. Clients automatically sync with hosts gambling configuration when they join. Good luck!
Preferred version: 1.3.5
TeamClark-SCP_Foundation_Suit
Adds an SCP Facility Guard suit to the game. Requires the More Suits mod to appear.
Preferred version: 1.1.0
Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.7.3
ironbean-TVRandomizer
Randomizes the order of videos in the TV on ship landing.
Preferred version: 1.0.1
Dwarggo-Fashion_Company
Our loyal [Suit Technicians] are dedicated to making sure you look your best while dying inside an abandoned facility! Our standard package includes 8 unique suits to choose from!
Preferred version: 1.3.1
Scintesto-Scavenger_Plushie
Adds a scrap thats a plushie version of a scavenger, depends on bepinex, lethal lib and hookgenpatcher
Preferred version: 1.0.9
SylviBlossom-TerminalConflictFix
Narrows down terminal conflicts if more letters match one word than another
Preferred version: 1.2.2
Kittenji-NavMeshInCompany
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Preferred version: 1.0.3
tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.1.0
BatTeam-LethalFashion
Unlocks all of the base game suits immediately for free.
Preferred version: 1.0.7
Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.5
necrowing-StopBeesOpeningDoors
According to all known laws of aviation, there is no way a bee should be able to open a door...
Preferred version: 1.1.0
Scintesto-Monster_Plushies
Adds monsters from the game as Plushies! Check the README to see what plushies are in at the moment
Preferred version: 1.2.9
MrHydralisk-EnhancedRadarBooster
Mod for Lethal Company, that enhance Radar Booster
Preferred version: 1.7.1
Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0


TestAccount666-LooseJesterSpring
The spring that's holding the Jester shut is a little loose
Preferred version: 1.0.4

BigBadPigeon-PigeonsCosmeticsAddon
Cosmetics add-on for morecompany i made for my pals
Preferred version: 1.3.0


TrippyTree-PizzaProbability
Adds per-moon chance to the FacilityMeltdown mod. Improves interoperability with PizzaTowerEscapeMusic. Includes optional extras.
Preferred version: 1.2.2
Hexnet111-SuitSaver
A plugin for saving your last used suit. (Compatible with v55)
Preferred version: 1.2.1
Zehs-LCBetterSavesFix
Fixes the LCBetterSaves mod to work properly with the LethalModDataLib mod.
Preferred version: 1.0.0
UnLuckyNikolay-RandomCosmetics
A pack of cosmetics for me and my friends. Some are cute, some are scary, some are just for the memes. And glizzies, lots of glizzies (for legal reasons I wasn't forced to make them).
Preferred version: 1.15.0
x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.6.4
MrHydralisk-EnhancedLockpicker
Mod for Lethal Company, that enhance Lockpicker
Preferred version: 1.1.6

SolidStone-ShockwaveDroneEnemy
Adds a new LC themed drone enemy that randomly wanders the facility
Preferred version: 0.6.3

KlutzyBubbles-BetterEmotes
[v60/61/62] Alters the integration method of more emotes and adds some config options. See github for more info.
Preferred version: 1.5.4
readthisifbad-SnatchinBracken
SnatchinBracken modifies the behavior of Bracken enemies. Instead of instantly killing players on contact, Brackens now capture and drag players to the infamous Bracken Room.
Preferred version: 1.5.1
FlipMods-MoreBlood
V62 Compatibility! Adds more blood for you psychopaths, and for those who want more creepy vibes!
Preferred version: 1.0.3
Terraformer9x-JesterDoorSlam
Makes popped Jesters slam open doors, provided they've built up enough speed.
Preferred version: 1.0.0
SylviBlossom-SmartItemSaving
Improves how items on the ship save, helping against ID changes and properly keeping positions/rotations
Preferred version: 1.2.4
DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0
EliteMasterEric-CoronerMimics
Provides integration between Coroner and Mimics.
Preferred version: 1.0.1
JacobG5-ReverbTriggerFix
Attempts to improve performance with AudioReverbTriggers
Preferred version: 0.3.0
jaspercreations-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.1.5
taffyko-BetterSprayPaint
Significantly more responsive and reliable painting, many bug-fixes, infinite spray paint, longer range, quieter sounds. Adds an erase feature, as well as the ability to control color and brush size. All configurable.
Preferred version: 2.0.9

EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.2.0
Wexop-CountryRoadCreature
[V60] Add a new monster to the game, he's looking at you... Also add 2 scraps items related to him
Preferred version: 1.0.7
MeatBallDemon-VileVendingMachine
Adds a new Entity The Vile Vending Machine and new Scrap The Company Cola.
Preferred version: 1.1.2


MasterAli2-TeleportDecline
A mod for Lethal Company that enables you to prevent/decline a teleport.
Preferred version: 1.1.0


4902-No_Console_Spam
Adds a cooldown to messages that are logged every frame
Preferred version: 1.6.0
Kittenji-Football
Adds Football from mazingDOG Comics as an entity, she wants to play Simon Says... just do as she says.
Preferred version: 1.1.11
willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1

LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0
mrgrm7-LethalCasino
The Company has invested in a new vertical, gambling! Gamble your scrap at the Casino for a chance to multiply your earnings! Did you know 90% of gamblers quit right before they hit it big? Includes slot machines, roulette, and more.
Preferred version: 1.1.2
Rattenbonkers-TVLoader
Allows players to add custom videos to the Television.
Preferred version: 1.1.2
DaXcess-NoMoreCompanyLogo
Tell me you are using MoreCompany, without telling me you are using MoreCompany. Updated for V66, MoreCompany v1.10.2.
Preferred version: 1.0.2
Terraformer9x-RebalancedMineshaft
Rebalances the Mineshaft interior to be more akin to how Factory and Mansion are balanced.
Preferred version: 0.3.0
notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.11.0

JacobG5-LostEnemyFix
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Preferred version: 1.1.0
giosuel-ToiletPaperNormalizer
Makes it so toilet paper doesn't cover the whole screen when carried
Preferred version: 1.0.0

Mellowdy-CruiserTunes
Allows the use of custom music for the Company Cruiser radio (also adds other QoL config settings to the radio)
Preferred version: 1.3.3
Smxrez-FashionableCompany
Adds 12 new vanilla-esque fashion themed cosmetics via MoreCompany
Preferred version: 0.4.0
qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0
qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30
qwbarch-MirageRevive
On player death, revive the player as a Masked. Configurable spawn chance.
Preferred version: 1.3.0
zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.1
zealsprince-Malfunctions
Adds random malfunctions to the ship and intends to improve the core game loop with interesting new events.
Preferred version: 1.10.1
Zaggy1024-DisableLethalThingsDartScanNodes
Disable the dart scan nodes patch in Lethal Things to avoid stutters.
Preferred version: 0.0.1

xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2
COREsEND-A_Rather_Silly_Coil_Head
A Coilhead reskin that turns them into a very silly critter with goofy sound effects!
Preferred version: 1.3.1

Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.10.7
loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.7.1

FiligraniCringeGang-DisplayWeightInKilograms
Displays the weight you are carrying in kilograms instead of pounds.
Preferred version: 1.0.0

fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.7.0
SpookyBuddy-CustomOutsideObjects
New Outside Objects and a system to add your own
Preferred version: 1.3.0
Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.2
AtomicStudio-Atomics_Cosmetics
Adds new cosmetics via the MoreCompany mod. 30+ Cosmetics by me!
Preferred version: 1.3.4
mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.33
ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.3.0
ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.5.2
KawaiiBone-Remnants
Adds store items as scrap, to be found on moons as scrap in Lethal Company. You can now also find the bodies of previous crews accompanying their former gear.
Preferred version: 1.4.1
FlipMods-ReservedWalkieSlot
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 2.0.7
BMX-LobbyCompatibility
Towards a future with fewer lobby incompatibility errors.
Preferred version: 1.4.0
FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.10
Entity378-Lethal_Doors_Fixed
Updated version of Lethal Doors that works with V50 of the game
Preferred version: 1.2.0
VirusTLNR-MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Preferred version: 0.0.2
AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6
darmuh-darmuhsTerminalStuff
A completely configurable All-In-One Terminal expansion mod
Preferred version: 3.8.5
SlapItNow-LethalHands
Allows the usage of your hands to fight back in dire situations.
Preferred version: 22.1.7
ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.4.0

ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer.
Preferred version: 1.1.1
TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.14.2


darmuh-OpenLib
Open-source development library for LethalCompany, initially created for use with darmuh's Mods
Preferred version: 0.3.2

Draglorr-LoreFriendlyTelevision
Adds actually lore-friendly videos to the game.
Preferred version: 1.1.0
ButteryStancakes-Chameleon
Aesthetic changes to make moon environments feel more cohesive.
Preferred version: 2.1.2
Swaggies-BetterEXP
Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.
Preferred version: 2.6.2
TestAccount666-ShipWindowsBeta
Adds glass windows to the ship so you can see what's going on outside.
Preferred version: 2.4.0
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11
Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.10



x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.5.2
ButteryStancakes-VentSpawnFix
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Preferred version: 1.2.3



Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.4
Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.6
Rminin-FinallyCorrectKeys
Corrects most UI elements to display the currently bound key (Keyboard).
Preferred version: 1.6.0
ButteryStancakes-ButteRyBalance
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Preferred version: 0.2.2
LethalCompanyModding-RuntimeIcons
Generate Icons for scrap at runtime, replacing the gear icon.
Preferred version: 0.3.2
etherealemil-UsualScrap
Adds 15+ unique equipment and scrap items that try to keep the vanilla tone
Preferred version: 1.7.8

dopadream-ClaySurgeonOverhaul
Adds the Clay Surgeon, my personal take on the Barber.
Preferred version: 1.3.9
mattymatty-AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
Preferred version: 2.2.2
Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.5

4902-Cruiser_Additions
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Preferred version: 1.4.6
ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.3.1
mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.5.6
Zigzag-PremiumScraps
Adds several scrap items to the game, some with custom effect!
Preferred version: 2.3.5
AtomicStudio-Moved_Magnet_Switch
Ever hated going to the back of the ship? Now you don't have to!
Preferred version: 1.5.0
rndminc-RndmTunes
This mod/addon adds low quality music to your company cruisers radio, to make your ride more enjoyable
Preferred version: 1.0.14
DistinctBlaze-ExtraEnemyVariety
Gives (almost) every vanilla entity in Lethal Company more unique/referential skins to spawn as for variety.
Preferred version: 1.11.0
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.9.0
mrov-WeatherTweaks
Difficulty tweaks to the weather system in Lethal Company.
Preferred version: 1.1.3


TheFluff-FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, sea mines, berthas, and boombas. Turrets will also target and shoot anyone without mercy. Can set whether to check for players nearby before trap triggering.
Preferred version: 1.4.6

coderCleric-Poltergeist
Lets players freecam on death as a ghost and do various interactions.
Preferred version: 1.2.1
ButteryStancakes-RevisitStingers
Allow an interior's unique stinger music track to replay under certain circumstances.
Preferred version: 1.3.0
MelanieMelicious-MelanieMelicious_Utility_Furniture_Pack
Wow, I made it a new mod for this title. Adds furniture items, many with intended functions such as storage or usable doors. You can find me in the Lethal Company Modding Discord.
Preferred version: 1.1.0
ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.7.0

XuXiaolan-CodeRebirth
Content Expansion mod with Custom Weathers, Items, Enemies and more!
Preferred version: 0.17.0

mborsh-Wider_Ship_Mod
Makes the ship 'a little' wider for you and your stuff.
Preferred version: 1.4.0
Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.2.1
DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 1.0.1
Zaggy1024-RagdollDesyncFix
Fixes a bug that can cause player bodies to be non-interactable on clients.
Preferred version: 0.0.2
dopadream-LLLHotreloadPatch
Tries to prevent errors regarding scene loading when landing with LLL.
Preferred version: 1.0.1
super_fucking_cool_and_badass_team-Biodiversity
Expanding the flore and fauna of Lethal Company!
Preferred version: 0.2.0

dopadream-RebalancedMoonsBeta
Rebalances and tweaks the exteriors of moons.
Preferred version: 1.14.0
Scoops-LethalSponge
A performance and diagnosis suite focused on rendering and memory.
Preferred version: 1.1.9
Fandovec03-SpiderPositionFix
Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation
Preferred version: 1.5.1

qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.25.1


MelanieMelicious-MelanieMelicious_2_sToRy_ShIp__works_w_Wider_Ship_Mod
Very cool MelanieMelicious mod that makes the ship 2-stories tall. Compatible with Wider Ship Mod, Ship Windows (reset config), AND Celestial Tint. You can contact me in Lethal Company Modding Discord, I'll add more options later.
Preferred version: 1.1.10
bcs4313-Soul_Devourer_Enemy
Adds a disgusting skeletal giant to tear you limb from limb. Spawns outside at night. Configurable.
Preferred version: 1.1.8
XuXiaolan-ReXuvination
Mod that tries to optimise various things in the game.
Preferred version: 0.1.1
FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible
Preferred version: 2.0.49
FlipMods-TooManyEmotes
Adds over 300 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Preferred version: 2.3.4
DiFFoZ-LethalPerformance
Optimizes the game by using Unity Jobs and Burst API
Preferred version: 1.1.3
mattymatty-EntranceTeleportOptimizations
Mod to optimize EntranceTeleport scripts
Preferred version: 0.0.3
ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.13.3

Fandovec03-ExperimentalEnemyInteractions
Rewamps the ecosystem to feel more alive and immersive. Creatures will fight each other and hunt for survival.
Preferred version: 0.5.6
Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 0.1.0README
SafeCompanyUnion
This pack aims to not detract too much from the vanilla feel. Proven to create interesting situations and a dynamic experience. Mileage will vary.
For use with earlier versions:
- v64 -> v1.10.5
- v56 -> v1.8.24
- v50 -> v1.7.6
What's included?
- Expanded mulitiplayer
- More enemies and enemy interactions
- More scrap and items
- Balance changes
- Cosmetics
- Suits
- Emotes
- Gambling
- Fixes
- Miscellaneous adjustments
Custom moons and interiors
This pack does not include any custom moons nor interiors. This change was made to enable usage on slower computers. For this reason, I encourage the use of moons and interiors that work for you. Otherwise, the expansion modpack can be found here, but note included mods will vary with time.
Updating the modpack
It's always best to reinstall the pack when updating! Sometimes mods are removed from the pack due to incompatibility, bugs, or in preference of others. Any changes will be mentioned in the changelog.
Troubleshooting
I can't interact with anything or drop items!
Pressing the "<" key should fix this.
I can only see a black foggy screen :(
Try making a new save. If that doesn't work or you're trying to join someone:
- Delete the mod profile
- Clear your mod manager's cache
- Reinstall the modpack on a new profile
My cosmetics don't show up in the mirror
They do after performing a TooManyEmotes emote.
How well does VR work?
LethalCompanyVR is currently not included due to a bug that breaks ladder animations.
VR should be mostly playable. However, there are likely mods that are somewhat incompatible. For example, Football cannot detect when VR players point or dance :(
VR clients will want to disable:
- BetterVehicleControls
- ReservedWalkieSlot
Credits
Icon credit goes to a great asset of the Safe Company Union :)
CHANGELOG
Changelog
1.14.14
- Corrected changelog.
1.14.13
- Potentially fixed frozen terminal radar map.
- Added TerminalConflictFix due to
filter none
resulting in trying to purchasefilter0
(darmuh's implementation does not resolve this). - Added ExperimentalEnemyInteractions once again! :D
- Circuit Bees will now act agressively to other creatures.
- Earth Leviathans will target creatures.
- Hydrogeres will damage creatures.
- Mostly I have configured the above from a gameplay perspective.
1.14.12
- Removed SpectatorDeathCause. Usually the displayed deaths weren't correct.
- Added ScienceBirdTweaks (this might conflict/break things):
- Wesley's Moon unlocks and tape audio should now be fixed. You can also skip tapes.
- Switched to this mod's methods of disabling hazards with the Zap Gun.
- Facility doors can now crush you and enemies!
- Removing the apparatus will disable some hazards.
1.14.11
- If interior desyncs were an issue, they should now be resolved.
- SnatchinBracken:
- Added a 25% chance for insta-kill
- Reduced seconds before auto-kill: 60 -> 45
- Enabled stuck force kill
- Reset TerminalFormatter config as I had mistakenly changed values last update.
- Set cost of purchasing moveable ship objects to 10 credits.
1.14.10 - 1 year on & 30k downloads! :D 🎉I hope you've had fun!
- Enabled Mimic (fire exit) colour blind mode.
- Mirage:
- Reduced Masked revive chance on player death: 20% -> 15%
- Reduced chance for a Masked's item to be a store item: 50% -> 30%
- Enabled some store items for use
- Capped Soul Devourer at 1 max spawn (forgot to mention, but spawn weight is now 10).
- Added:
- RagdollDesyncFix
- ReservedFlashlightSlot (use
F
to toggle flashlight)
- Reverted LethalPerformance to 1.0.1 to avoid bugs with the current version.
- Readme:
- Corrected wrong inventory fix button shown
- Explained reserved slot controls
- Added a link to the LC Modding Discord server in the Readme.
1.14.9
- Updated dependencies.
1.14.8
- Disabled Darmuh's Terminal Stuff Fun Commands
- Reduced chance of navigation malfunction: 7.5 -> 4
1.14.7
- Added EntranceTeleportOptimizations
- Reduced Poltergeist ghost volume: 0.5 -> 0.3
- Increased spawn weight of Pool Rooms on Valley and Marsh tags.
1.14.6
- Removed ExperimentalEnemyInteractions as blacklists do not seem to apply regardless of True/False setting.
- Somehow I never added LethalSponge back in 1.14.0? Anyhow, it is here now.
- Lowered TeslaGate volume and spawn weight: 1 -> 0.7
- Lowered Soul Devourer spawn weight: 33 -> 15
- Halved Bear Trap spawn weight: 10 -> 5
1.14.5
- Merged SafeCompanyUnionFixes into this package due to contained mods frequently downloading with incorrect versions :P
1.14.4
- Notably, updated RebalancedMoonsBeta which fixes clients unable to join.
- Removed MirrorDecor due to performance concerns.
- Added ExperimentalEnemyInteractions once again.
- Will remove if too performance-intensive.
- Enemy blacklists will probably need further adjustment depending on what feels fun/balanced.
- Lowered some item weights.
1.14.3
- Biodiversity updated!
- New entities:
- Coil Crab
- Boom Bird
- Leaf Boys and Prototaxes have been re-enabled as their bugs were fixed!
- New entities:
- Added LLLHotReloadPatch as a direct dependency.
- Increased LobbyControl connection timeout: 20s -> 1min
- Updated Readme
- Added a section on keybinds
- Updated troubleshooting section
- Prevented a few newer store items spawning through Remnants and Code Rebirth Crates.
1.14.2
- Disabled many cosmetics (sorry!) that were duplicates or didn't fit in that well, freeing up a bit of RAM.
1.14.1
- Updated the Readme
- Configured Mirage's scrap list for Masked.
- Actually removed FairGiants.
- Configured ShipWindowsBeta.
- Buffed Aloe slightly.
- Updated weather weights to new defaults.
- Added the Soul Devourer enemy.
1.14.0
- Replaced:
- ShipWindows with ShipWindowsBeta.
- LethalElements with LethalElementsBeta.
- Added:
- Atlas for prettier skyboxes.
- UsualScrap for useful items!
- TerrasScrap.
- fiufki's Scrap.
- Configured LC Office interior.
- Disabled ExtraEnemyVariety's festive skins.
Older versions
1.13.16
- Halved spawn weights of all monster plushies and the scavenger plushie.
- Enabled spawning of masked, nutcracker and jester plushies on all moons.
- Decreased spawn weights of the Country Road Creature and its scrap.
- Disabled "scary door" feature of the Rubber Rooms interior.
1.13.15
- Lowered Halls of Flesh interior weight: 60 -> 20
- Updated dependencies (new emotes!)
- Reverted Coil Head's power level: 2 -> 1
- Added Orbits (for better vanilla planet preview videos)
1.13.14
- Removed CoilHeadStare due to incompatibility with LethalEmotesAPI.
1.13.13
- Removed Celestial Tint to try ButteryFixes' Planet Preview.
- Added DisplayWeightInKilograms (apologies to those in the US & UK).
- Downgraded Wider Ship to 1.3.14 for use with non-beta ShipWindows.
- Decreased weights of PremiumScraps' scrap.
- Adjusted some FairAI configs.
- LethalThings:
- Decreased weights of scrap.
- Disabled Pinger as it is non-functional.
- Enabled Rocket Launcher as the ammo bug has been fixed.
- Enabled Boombas to experiment.
1.13.12
- Added:
- ButteRyBalance.
- YesFox (added due to above mod, may disable later)
- Atomic's Cosmetics.
- RebalancedMineshaft.
- Removed:
- fiufki's Scrap (temporarily).
- Terra's Scrap (temporarily).
- FairGiants (handled by ButteRyBalance)
- StandaloneBlindPup.
- men stalker due to performance concerns.
- Decreased spawn weights of CodeRebirth items.
- Disabled Jetpacks from spawning in Wooden Crates.
- Decreased spawn weights of all Premium Scraps items.
- Decreased weight of Halls of Flesh interior: 90 -> 60
- Decreased meltdown chance: 50% -> 33%
- Disabled the janitor enemy's trash cans.
- Reduced Redwood's spawn weight: 30 -> 20
- Disabled a certain furniture.
- Capped Football's spawn weight: 20 -> 15.
1.13.11
- Disabled Cruiser Gal.
- Decreased CountryRoadCreature's spawn weights.
- Changed default Poltergiest manifest keybind (other controls may be incorrect - this will be fixed with testing)
1.13.10
- Disabled Carnivorous Plant as in certain conditions it is unfair.
- Enabled the Rubber Rooms interior.
- Decreased Snow Globe scrap spawn weight: 30 -> 20
- Lowered Redwood Titan's spawn weight: 50 -> 30
- Increased Janitor's spawn weight: 10 -> 20
- Shockwave Gal:
- Decreased propeller volume: 0.75 -> 0.5
- Decreased number of attacks: 10 -> 5
- Disabled some CodeRebirth player models.
- Removed:
- SpectateEnemies.
- Added:
- LethalHands (use
J
to toggle). - Poltergiest.
- LethalHands (use
1.13.9
- Removed BetterMenuSong due to NRE.
- Disabled RubberRooms interior.
- Fixed incorrect dynamic tag usage.
- Adjusted some interior weights.
- Disabled a fire exit on Titan.
1.13.8
- Updated Readme
- Added Useful Zap Gun.
- Disabled CodeRebirth's Laser Turret due to a bug making it only affect the host.
- Disabled FairAI for the Aloe and menstalker.
- Replaced WeatherTweaksBeta with the stable release.
- Reduced OpenBodyCams framerate (30fps -> 15fps) to nerf it and improve performance.
- Lowered menstalker's spawn weight (20 -> 13) to make it a rarer and more unexpected monster.
- Lowered Urchin's spawn weight: 20 -> 10
- Removed:
- MolesterLootBug_Fork as it doesn't really add to gameplay.
- OuijaBoard due to limited usefulness and incompatibility with Remnants.
1.13.7
- Re-added RebalancedMoonsBeta as interior desyncs have been fixed.
- Regenerated LehtalLevelLoader's config. Adjusted several interior weights.
1.13.6
- Removed RebalancedMoonsBeta till interior desyncs are fixed.
1.13.5
- Disabled TestAccountFixes' ItemGrab fix due to potential issues.
- Reduced spawn weights of each of PiggyVarietyMod's bulb and chemical scrap: 30 -> 15
- Removed NaturalSelection for now due to NREs in log and reported issues.
- Disabled shorter animation shake of BetterSprayPaint.
- Disabled HorseShootCrabs as their max spawn configuration doesn't work.
1.13.4
- Added RebalancedMoonsBeta to make the vanilla moons a bit nicer.
- Disabled scanning exploded landmines.
- Removed ImmersiveScrap in favour of TerrasScrap.
- Added PremiumScraps to spice things up a bit.
- Added ClaySurgeonOverhaul.
- Added CustomOutsideObjects to make moons a bit more dynamic.
1.13.3
- Actually included the updated configs (insert facepalm)
1.13.2
- Added MrovWeathers.
- Disabled Big Berthas being set off by enemies.
- Reduced wooden and metal crate spawn weight: 3 -> 1.
- Moved door switch back to regular position thanks to new config :D
- Added ClownHornFish and Tulip Snakes to Shockwave Drone Girl's blacklist.
- Removed Diversity due to performance issues.
- Removed BlackoutHazards due to reported issues.
- Made the interior ship walls solid.
- Increased rare moon threshold to 800 credits.
- Disabled new CodeRebirth Gals.
1.13.1
- Added LethalCompanyVR back! (Ladder animations and sounds are fixed)
- Switched to LethalRichPresenceExperimental
- Changed weather weights:
- Windy: 100 -> 35
- Solar Flare: 25 -> 35
- Heatwave: 25 -> 35
- Cloudy: 25 -> 80
- Increased scrap value multiplier in Windy weather: 1 -> 1.2
- Added some logical weather to weather weights (e.g. higher chance of DustClouds after Windy)
- Enabled blacklist on CodeRebirth wooden crates to prevent broken items spawning.
1.13.0
- Added CodeRebirth!
- Will fine-tune feature configs at a later date.
- Added DisableLethalThingsDartScanNodes for better performance with LethalThings.
1.12.11
- Disabled Shisha due to experiencing issues that may stem from it.
- Updated to use new SoundAPI.
1.12.10
- Ensuring that a config generated correctly.
1.12.9
- Changed Remnants items to behave more like regular tools.
- Reduced Remnants items spawning: 2-8 -> 0-4.
- Trialing a wider ship! (Added Wider Ship Mod)
- There is now a chance 20% chance for a silly coil head skin (Added A Rather Silly Coil Head)
- Replaced WeatherTweaks with WeatherTweaksBeta.
- Two new weathers: Blackout and Cloudy
- Reduced Solar Flare and Heatwave weather weights: 100 -> 25
- Decreased Slaughterhouse interior weight on Rend and Dine: 300 -> 150
1.12.8
- Updated dependencies.
- Added CoilHeadStare once again.
1.12.7
- Updated dependencies. Masked no longer spin on the radar.
- Increased LethalPerformance atlas texture resolutions to prevent log spam.
- Increased charger electrocution damage: 20 -> 30
- Disabled LeafBoy for now.
- Increased player threshold health for Aloe triggering: 60% -> 70%
- Increased Aloe default modded moon spawn weight: 2 -> 10
- Disabled TestAccountFixes' AutomaticInventory fix
- Decreased max amount of Shisha: 3 -> 2
- Decreased Masked spawn chance: 2% -> 1%
1.12.5-1.12.6
- Updated dependencies. MirageRevive should now function correctly.
1.12.4
- Updated dependencies.
- Lowered beehive from tree decor chance: 2% -> 1%
- Disabled Prototax till global sound issue is fixed.
- Added:
- Remnants following compatibility update.
- StandaloneBlindPup as it is no longer insta-kill. Will remove if encountered too frequently.
- Natural_selection.
- FashionableCompany.
- BlackoutHazards -> Turrets and Spike traps will now disable when the apparatus is pulled.
1.12.3
- Updated dependencies as mod manager refuses to download correct version.
1.12.2
- Removed Remnants due to issues saving vanilla items when placed on the new furniture.
- Replaced Zombies with Mirage revive.
- Decreased maximum MissileTurrets to 4.
1.12.1
- Prevented several store items from spawning via Remnants (some to prevent buggy LethalThings items, and others for balancing).
- Adjusted interior weights of those in the Expansion pack to be more balanced.
1.12.0
- Added:
- Scavenger Plushie
- Missile Turrets
- MelanieMelicious Utility Furniture Pack
- Remnants
- ImmersiveScrap (some issues were fixed)
- Removed InsanityDisplay as it is not that useful.
- Disabled halloween themes and enemy skins.
- Configured the Storehouse and Slaughterhouse interiors.
- Reduced size of PoolRooms interior: 2.5 -> 1.8
- Reduced Horseshoot Crab spawn weight: 12 -> 6
- Disabled Diversity's speaker voicelines.
1.11.11
- Added latest versions of all dependencies to the modlist - no more black screen.
1.11.10
- Removed RemoveInteriorFog as v68 reduces the chance to 2% from 80%.
- Removed Emergency_Dice_Updated due to severe lag.
1.11.9
- Reenabled Toystore's Halloween theme for the next while.
- Added RemoveInteriorFog.
1.11.8
- Added back Diversity.
- Disabled Diversity's menu music.
- Disabled Chameleon's always rainy March.
- Trialing enabling LimitSpawnChance in ButteryFixes.
- Disabled Toystore's Halloween theme.
1.11.7
- Disabled BepInEx's console.
- Enabled Diversity's posters as they are now compatible with 2 story ship.
- Removed Diversity itself till the sound issue is fixed.
- Regenerated Mirage's config to try and combat high Masked enemy spawns.
- Decreased Masked spawn chance: 5% -> 2%
- Removed SnazzySuits as the clown suit is not usable.
- Disabled Emergency_Dice_Updated's effects in the chat and adjusted some other settings.
- Decreased max ImmortalSnails: 4 -> 3
- Decreased ImmortalSnail weight: 45 -> 40
1.11.6
- Replaced MolesterLootBug with MolesterLootBug Fork.
- Reduced chance of Hoarding Bug grabbing you: 50% -> 30%
- Enabled SirenHead spawning on Seichi.
1.11.5
- Removed LCVR due to ladder animation bug.
- Added SpectateDeathCause.
- Set more moons for SirenHead spawning.
1.11.4
- Added back Locker & Malfunctions.
- Reconfigured Locker, Malfunctions and LethalFixes.
- Decreased Masked spawn chance: 7% -> 5%
1.11.3
- Removed TerminalClock.
1.11.2
- Added & configured darmuhsTerminalStuff.
- Added CountryRoadCreature.
- Set OpenBodyCams to 30fps.
- Reconfigured SirenHead's possible spawn moons.
1.11.1
- Removed Locker & Malfunctions as they currently have issues.
- Turns out I never removed NoMoreCompanyLogo, but it's updated now.
- Disabled some setings of EmergencyDice.
1.11.0
Removed LCVR till it updates.- Removed NoMoreCompanyLogo till it updates.
- Removed ProblematicPilotry as the random dropship location isn't great for gameplay.
- Added OpenBodyCams.
- Added JesterDoorSlam.
- Added dependency for TVLoader so the new version is used.
- SnazzySuit's clown suit squeaks once again.
- Enabled showing Emergency_Dice_Updated's effects in the chat.
1.10.5
- Regenerated Surfaced's config to try and fix spawning issues.
- Regenerated several other duplicated configs.
- Decreased blood pool scale: 4 -> 3
- Updated spectate-able enemies.
- Removed some unused config files.
- Decreased LooseJesterSpring's pop chance: 100% -> 70%
1.10.4
- Regenerated WeatherRegistry's config.
- Changed Shisha to only spawn on fitting moons.
- Added Maggie & Crystal Ray to Facility Meltdown's entity blacklist.
- Made ClownHornFish and HorseShootCrab rarer.
1.10.3
- Disabled LethalThing's Dartboard (must have not done so previously :P)
- Disabled CruiserAddition's magnet switch.
- Disabled Emergency_Dice_Updated's friends option as it can spawn unfinished enemies.
- Enabled FeedFish's recover fed bodies to incentivize use.
- Updated FairAI's config.
- Updated README issues section.
1.10.2
- Updated dependencies.
1.10.1
- Changed the probability of a random dropship location from 100% to 60%.
- Enabled DontMovePosters in ShipWindows to prevent posters appearing where they shouldn't.
1.10.0
- Added MelanieMelicious 2_sToRy_ShIp.
- Disabled Diversity's posters.
1.9.21
- Disabled Emergency Dice ship turret.
- Lowered Masked spawn chance to 7.
- Replaced ImmersiveScrap with fiufkis Scrap.
- Disabled Biodiversity's Wax Soldier.
- Added Moved Magnet Switch.
- Added SneakoChair.
1.9.20
- Added TVRandomizer.
1.9.19
- Enabled Mirage recording whilst dead.
- Lowered spawns of Surfaced creatures.
- Lowered spawn chance of Football.
1.9.18
- Regenerated Mirage config and lowered spawn chance to 8.
- Added & configured Zombies to replace Mirage's removed feature.
1.9.17
- Set BetterMenuSong to use old rendition.
1.9.16
- Added BetterMenuSong.
1.9.15
- Set to ignore !less-suits.txt so default suits are loaded.
1.9.14
- Enabled vanilla enemy skins and disabled some less fitting ones.
1.9.13
- Enabled ScarletDevilMansion on Seichi.
1.9.12
- Removed Peepers.
- Removed Symbiosis.
- Removed DynamicInteriorVariety as interiors have now been configured with content tags.
- Added & configured Diversity.
- Configured Emergency_Dice_Updated.
- Decreased Masked spawn chance 15% -> 10%.
1.9.11
- Removed LethalCasinoChameleonPatch as it was patched by LethalCasino.
- Once again configured Emergency_Dice_Updated.
- Disabled Cruiser_Addition's scrap.
- Disabled CruiserTune's song notification.
1.9.10
- Regenerated Emergency_Dice_Updated's config.
1.9.9
- Added SnazzySuits.
- Unlocked all suits.
1.9.8
- Added LethalCasinoChameleonPatch.
- Regenerated Emergency_Dice_Updated's config.
- Removed StandaloneBlindPup.
1.9.7
- Removed FacelessStalker.
- Added men stalker.
- Added MirrorDecor.
- Configured ScarletDevilMansion for Rockwell.
- Removed RealisticRecharging (handled by LethalThings).
- Lethal Things:
- Made Maxwell not evil.
- Disabled Utility Belt purchase.
- Disabled Boomba until fixed.
- Disabled Dart board until fixed.
1.9.6
- Update readme regarding VR.
1.9.5
- Added RndmTunes.
1.9.4
- Set max seamines to 5.
- Decreased spawn weights of Surfaced's creatures.
1.9.3
- Added Chameleon.
1.9.2
- Added MoreBlood.
1.9.1
- Added NoMoreCompanyLogo.
1.9.0
- Switched from LateCompany to LobbyControl.
1.8.35
- Added CoronerMimics.
1.8.34
- Added BetterSprayPaint.
1.8.33
- Added Biodiversity.
1.8.32
- Added back SnatchinBracken.
- Added ExtraEnemyVariety.
- Migrated CompanyCruiserFix and CruiserImproved to SafeCompanyUnionFixes.
1.8.31
- Actually added StandaloneBlindPup.
1.8.30
- Added PizzaProbability
and StandaloneBlindPup. - Removed Gnomes due to various issues.
- Decreased ShockwaveDrone spawn weights.
1.8.29
- Added FacilityMeltdown.
- Removed CoilHeadStare.
1.8.28
- Added RevisitStingers back as it has updated.
1.8.27
- Updated dependencies.
1.8.26
- Updated readme.
1.8.25
- Removed SnatchinBracken and RevisitStingers due to incompatibility with v60.
- Reduced ClownHornFish and HorseShootCrab spawn weights.
1.8.24
- Disabled Rocket Launcher due to ammo not saving.
- Disabled Toy Hammer due to various issues.
1.8.23
- Disabled shutter voiceline on moon transit.
- Disabled SmartItemSaving item rotation and falling as these are handed by MattyFixes.
1.8.22
- Added SmartItemSaving and StopBeesOpeningDoors.
- Disabled random ship landing location due to incompatibility with Lethal_Doors_Fixed.
- Enabled Tomb interior on Atlas Abyss.
1.8.21
- Added FacelessStalker.
- Allowed purchasing of cruiser if first was destroyed.
- Regenerated LLL config and reconfigured interior spawning.
1.8.20
- Removed GeneralImprovements due to performance hit whilst in ship. Potentially caused other issues too.
1.8.19
- Fixed missing Coroner files - my bad :P
- Updated readme
1.8.18
- Added TeleportDecline.
- Reset PiggysVarietyMod's scrap to default values.
1.8.17
- Adjusted Surfaced spawn weights (made all creatures rarer).
- Added and configured GeneralImprovements.
1.8.16
- Added LethalElements.
- Disabled Cruiser Addition's magnet rotation as there is no benefit with ProblematicPilotry.
1.8.15
- Decreased spawn weights of Urchins, Mantis Shrimp, and Bruce.
- Removed LobbyCompatibility due to inabilty to join game after rehosting if a mod was updated.
- Fixed misconfigured SirenHead spawning & enabled on Zeimalt.
- Added CruiserAdditions.
1.8.14
- Set FairAI to check for players inside interior first.
1.8.13
- Added LoreFriendlyTelevision.
1.8.12
- Added EnhancedLockpicker, DynamicInteriorVariety and ProblematicPilotry.
- Made PoolRooms rarer.
- Decreased weights of gnomes and gnome items once again.
1.8.11
- Added GoodItemScan and BetterEXP.
1.8.10
- Removed Herobrine and SCP1507 in favour of trying Surfaced.
- Added Piggys Variety Mod (weapons disabled)
1.8.9
- Configured WeatherRegistry to increase scrap value the same as WeatherMultipliers did.
- Added CruiserImproved, Symbiosis.
1.8.8
- Added Coroner.
1.8.7
- Removed FacelessStalker due to inability to kill players.
1.8.6
- Enabled ScarletDevilMansion interior spawning on Polarus and Auralis.
- Enabled Tomb interior spawning on Etern and Junic.
1.8.5
- Moved all interiors and moons to a separate pack.
1.8.4
- Replaced MetalRecharging with RealisticRecharging to hopefully allow Emergency_Dice_Updated to function.
- Re-added PintoBoy. Set its offset to 0 through MattysFixes to combat floating.
- Testing enabling Emergency_Dice_Updated ship door malfunctions.
- Updated FairAI config.
1.8.3
- Removed WesleysInteriorsAddon.
1.8.2
- Removed additional mods.
- Added CompanyCruiserFix, ScarletDevilMansion.
1.8.1
- Made PoolRooms rarer.
1.8.0
- Attempted to update the pack for v56. List of removed mods in the readme.
- Added BetterVehicleControls and PintoBoy.
- Reset colour of insanity meter to default.
- Decreased max. number of SCP1507 to 20.
1.7.6
- Removed Ganimedes and StarlancerWarehouse to decrease RAM usage.
- Removed AdditionalSuits.
- Moved CullFactory to SafeCompanyUnionFixes.
- Added SCP1507.
- Removed cost of SnazzySuits suits.
1.7.5
- Added LethalFashion for automatic unlocking of base game suits.
1.7.4
- Added suits: Reptilian Suit, Dead Space Isaac Clarke Engineering Suit, and SnazzySuits.
- Added cosmetics: RandomCosmetics, Pups Cute Cosmetics & TooManyHats.
- Added KickWithoutBan.
1.7.3
- Moved AsyncLoggers to SafeCompanyUnionFixes.
1.7.2
- Replaced ShipWindows with the new fork by TestAccount666.
1.7.1
- Migrated vanilla gameplay fixes to a separate modpack.
1.7.0
- Added TestAccountFixes.
- Added NestFix.
- Added InsanityDisplay.
- Added NiceChat.
- Added BetterBreakerBox.
1.6.1
- Added WesleysInteriorsAddon.
1.6.0
- Added ButteryFixes.
- Added MeleeFixes.
- Added JetpackFixes.
- Added EnemySoundFixes.
1.5.1
- Lowered Football spawn rarity for S, S+ and SSS risk moons.
- Enabled SirenHead spawning on Infernis.
1.5.0
- Added Loadstone.
- Added WeatherTweaks.
- Added LethalRichPresence.
- Added LooseJesterSpring.
- Added RevisitStingers.
- Added SpiderWebFix.
- Added ShockwaveDroneEnemy.
1.4.3
- Enabled FacelessStalker page spawning on modded moons.
- Lowered Football spawn rarity for S+ and SSS risk moons.
- Adjusted SirenHead spawn rarity and enabled spawning on appropriate modded moons.
1.4.2
- Lowered ImmortalSnail spawn chance again.
- Enabled Mirage voice recording whilst dead.
- Regernated Faceless Stalker config.
- Added ImmersiveScrap.
1.4.1
- Added suits from AdditionalSuits & Fashion Company.
1.4.0
- Lowered ImmortalSnail spawn chance.
- Renamed and removed some included suits.
- Added TooManySuits for better suit management in future.
- Added SCP Foundation Suit.
- Added 1000 Quota Stare Suit.
1.3.12
- Replaced FloodedLevelsFixed with LethalFixes.
1.3.11
- Added BepInEx Faster Load AssetBundles Patcher.
- Added Wesleys Interiors.
1.3.8
- Reinstated TerminalFormatter.
- Added TerminalDisplaySync.
1.3.7
- Added TerminalConflictFix to address issues that could arise.
1.3.6
- Reinstated Wesleys Moons due to their quality and variety.
1.3.5
Removed Wesleys Moons due to size.
1.3.4
- Added Wesleys Moons.
1.3.3
- Replaced More_Emotes with BetterEmotes for better VR support.
- Removed Symbiosis due to log spam.
- Tidied dependency list.
1.3.2
- Added FeedFish.
1.3.1
- Replaced WeatherMultipliers with MeteoMultiplier.
1.3.0
Removed TerminalFormatter dependency due to potential difficulties viewing moons.- Reverted LLL dependency to v1.2.1 due to company moon routing bug.
- Moons: Added Ganimedes and StarlancerMoons.
- Interiors: Added LC_Office, PoolRooms, and StarlancerWarehouse.
1.2.16
- Added VileVendingMachine.
1.2.15
- Added Lethal Doors Fixed.
1.2.14
- Disabled Stench of Death from Symbiosis.
1.2.13
- Added SnatchinBracken and MolesterLootBug.
1.2.12
- Removed Herobrine config so it won't overwrite specified names when the pack is updated.
1.2.11
- Added TerminalFormatter to mitigate not being able to route to the company building.
1.2.10
- Added AlwaysHearActiveWalkies to further improve walkie-talkie usabilty.
1.2.9
- Added Black Mesa Half Life Moon & Interior.
- Disabled Rebelious Coilheads in Emergency Dice.
1.2.8
- Updated FacelessStalker config.
1.2.7
- Added LobbyCompatibility to help with troubleshooting mods no longer in the pack.
- Added ReservedWalkieSlot to promote their use.
1.2.6
- Removed ItemClippingFix in favour of adding Matty Fixes.
- Added Celestial Tint.
- Added LethalLevelLoader (no custom moons/interiors added yet).
- Updated dependencies.
- Inverted changelog order.
1.2.5
- Changed Emergency Dice config to disable locking ship doors, invisible mines, and exploding a random player.
- Added Symbiosis.
- Added Monster Plushies.
1.2.4
- Added EnhancedRadarBooster.
1.2.3
- Removed LC-API dependency.
1.2.2
- Added performance improvements via AsyncLoggers.
- Added ItemClippingFix.
Removed Herobrine.
1.2.1
- Updated dependencies.
- Reduced chances of blue and red gnomes spawning.
- Reduced chance of gnome scrap spawning.
1.2.0
- Added Terminal Clock.
- Added ShipWindows.
- Added Emergency Dice.
- Added custom MoreSuits suits.
1.1.8
- Added Scopophobia.
1.1.7
- Added FacelessStalker.
- Decreased page spawn chance.
1.1.6
- Updated dependencies.
1.1.5
- Updated dependencies.
- Removed Piggys Variety Mod due to incompatibility with More Emotes.
- Disabled Lockers from spawning on Adamance.
1.1.4
- Updated dependency list.
- Lowered spawn rate of red gnomes.
1.1.3
- Configured SirenHeads to spawn on Adamance.
- Added more cosmetics via PigeonsCosmeticsAddon.
1.1.2
- Properly configured FairAI.
1.1.1
- Added Piggys Variety Mod, which adds Tesla Gates
1.1.0
- Balance changes via WeatherMultipliers, FairAI, and FairGiants
- Added CullFactory for optimisation.
1.0.4
- Updated Football, LethalCasino.
1.0.3
- Added Football.
1.0.2
- Updated icon.
1.0.1
- Fixed title.
1.0.0
- Migrated existing modpack.