Marshymans Back To Valheim Modpack
Modpack moved to my original Modpack: Marshymans Modpack
| Last updated | 4 months ago |
| Total downloads | 162 |
| Total rating | 0 |
| Categories | Modpacks |
| Dependency string | Marshyman69-Marshymans_Back_To_Valheim_Modpack-0.1.10 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202ASharpPen-Custom_Raids
Customize raid events, override existing, extend with your own raids.
Preferred version: 1.7.14MonsterLabZFix-MonsterLabZ
Explore Valheim with new monsters to fight! This version is temporary fix until original mod is updated.
Preferred version: 3.0.11Marshyman69-Marshymans_Rival_Ships
Adds a config to Spawn That to make ships with draugr and goblins (from Monsterlabz) roam the oceans after their respective bosses are defeated. READ DESCRIPTION
Preferred version: 1.0.0ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 1.2.18ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.26.0Marshyman69-Marshymans_FeeFiFoFum_Raids
Adds raids to Horem's FeeFiFoFum mod. Read Description!
Preferred version: 1.0.0Azumatt-Where_You_At
A server and client side mod to force show position on the map.
Preferred version: 1.0.11blacks7ar-OreMines
Adds 8 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last biome), that automatically resets (configurable reset day).
Preferred version: 1.1.8Horem-Fruit_Trees
Adds Avocado, Coconut, Papaya, Peach, Lemon, Lime, Orange, Mango, Pear, Banana, Granny Smiths Apple, Pink Lady Apple, Cherry and Walnut Tree's.
Preferred version: 1.3.3Yggdrah-BetterRiding
Better Mount Riding, Mount Attack and Flying Experience
Preferred version: 1.2.5blacks7ar-SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Preferred version: 1.1.6blacks7ar-WeaponAdditions
Adds 40 new weapons (axes, bows, daggers, hammers, maces, swords, spears, scythes) and 4 shields, no lore no background story just weapon additions.
Preferred version: 1.2.3Digitalroot-Triple_Bronze_JVL
Triples the amount of bronze you get with each craft so that crafting bronze is consistent (1 tin ingot + 2 copper ingots = 3 bronze ingots)
Preferred version: 1.1.52ValheimModding-JsonDotNET
Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 13.0.4shudnal-Seasons
Four customizable seasons. Different visual flavor for every season, seasonal impact on gameplay. Frozen water and ice floes in Winter. Different weather, raids, lightings and trader items. New special spring grass. Minimal impact on fps.
Preferred version: 1.6.1Balrond-balrond_constructions
A growing set of 190 construction pieces of both vanilla types and new
Preferred version: 1.2.6JereKuusela-Dungeon_Splitter
Separates dungeons from the main world reducing the amount of instances.
Preferred version: 1.7.0blacks7ar-VillageNPCs
A requested mod, adds an item that you can craft to summon NPCs for your village or base.
Preferred version: 1.0.5blacks7ar-RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Preferred version: 1.3.6JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.97.0HappyDragoon-DragoonCapes
Adds new capes with unique effects and revamps the vanilla ones
Preferred version: 1.3.5Smoothbrain-Resurrection
Lets you open a portal to hell, to drag your friends back into the world of the living.
Preferred version: 1.0.12warpalicious-Forbidden_Catacombs
Adds a new Swamp dungeon with randomly generated layouts and vanilla-friendly progression.
Preferred version: 1.0.2warpalicious-Underground_Ruins
Adds a new Blackforest dungeon with puzzles, randomly generated layouts, and vanilla-friendly progression.
Preferred version: 1.0.8warpalicious-Meadows_Pack_2
Adds 14 new custom locations to the Meadows biome. Part of the More World Locations series
Preferred version: 1.0.1warpalicious-Blackforest_Pack_2
Adds 18 new custom locations to the Blackforest biome. Part of the More World Locations series
Preferred version: 1.1.7shudnal-TradersExtended
Trader specific buy and sell items lists. Store UI with sell list, filter and repair button. Gamepad support. Trader use coins. Markups and discounts.
Preferred version: 1.3.11warpalicious-More_World_Traders
Adds 7 new traders with unique items only available via purchase.
Preferred version: 1.0.11warpalicious-Adventure_Map_Pack_1
Adds 7 new custom locations from Ninebyte & Dhakhar's Adventure Map. Part of the More World Locations series
Preferred version: 1.0.2warpalicious-Mistlands_Pack_1
Adds 10 new custom locations to the Mistlands biome. Part of the More World Locations series
Preferred version: 1.1.5warpalicious-Swamp_Pack_1
Adds 18 new custom locations to the Swamp biome. Part of the More World Locations series
Preferred version: 1.2.2warpalicious-Ashlands_Pack_1
Adds 3 new custom locations to the Ashlands biome. Part of the More World Locations series
Preferred version: 1.0.1warpalicious-Plains_Pack_1
Adds 11 new custom locations to the Plains biome. Part of the More World Locations series
Preferred version: 1.1.3warpalicious-Mountains_Pack_1
Adds 9 new custom locations to the Mountains biome. Part of the More World Locations series
Preferred version: 1.1.4warpalicious-Blackforest_Pack_1
Adds 9 new custom locations to the Blackforest biome. Part of the More World Locations series
Preferred version: 1.1.2warpalicious-Meadows_Pack_1
Adds 10 new custom locations to the Meadows biome. Part of the More World Locations series
Preferred version: 1.1.3warpalicious-More_Ore_Deposits
Adds small ore deposits (gold, coal, iron, silver, and blackmetal) to the respective biomes
Preferred version: 1.3.5The_Bees_Decree-VALKEA
Over 300 Brand Spanking New Upbeat Build Pieces - BOG WITCH
Preferred version: 3.0.0coemt-Belts
New belts with special powers that can be purchased at the trader or crafted, configurable
Preferred version: 1.1.6Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Preferred version: 1.19.1OdinPlus-OdinArchitect
Odin Architect is a mod that will allow you to build more with more structures and on a larger scale. You will find here not only larger counterparts of basic buildings but also completely new ones
Preferred version: 1.5.3OdinPlus-OdinHorse
Horse mount and new items! You can tame it, You can ride it, You can attach the Horse Cart, You can breed it, Add armor to your horse!
Preferred version: 1.4.15OdinPlus-OdinsKingdom
A custom piece mod by the OdinPlus team, this mod adds several castle construction pieces with a custom build tool.
Preferred version: 1.4.6Tekla-AutoRepair
Interacting with a workbench will repair all items it can from your inventory.
Preferred version: 5.4.1602southsil-SouthsilArmor
Adds over 30 entirely new armor sets, spread across all biomes!
Preferred version: 3.1.7Nextek-SpeedyPaths
Gives more purpose to paths. Increases player speed on paths and constructions. Reduces stamina consumed while sprinting on paths. Exposes optional modifiers for regular terrain in each biome. All values are tuneable.
Preferred version: 1.0.8MidnightMods-ValheimArmory
ValheimArmory aims to create a more diverse selection of weapons to make all playstyles feel fully supported at each level.
Preferred version: 1.23.1Azumatt-FirstPersonMode
Simple mod that allows First Person. It moves the camera into the player's head. It hides what is needed either through culling the character model or hiding the head by shrinking it (configuration value)
Preferred version: 1.3.10zolantris-ValheimRAFT
ValheimRAFT - a vehicles mod for valheim. Build a ship, build a land vehicle. Explore valheim! This is release channel. Features should be released slower and should be more stable. Use the beta channel if you want to see new features sooner.
Preferred version: 3.5.4HugotheDwarf-More_and_Modified_Player_Cloth_Colliders
This Utility Tweaks the existing Cloth Colliders of the player, and adds more so that the Head, Arms, Lower Legs, and Feet can now interact with capes and cloaks. With much needed tweaks there are now two sets of colliders, 1 for capes, and 1 for armor.
Preferred version: 3.1.0Fantu-Sages_Vault
Sages Vault add some elegant clothing for a more civilized age and new Artifacts of incredible power
Preferred version: 1.1.4thedefside-jtv_biomes
Adds Vegetation and Locations to the Mistlands, Deep North, and Ashlands
Preferred version: 0.0.2Soloredis-RtDBiomes
Overhauls all Biomes entirely, and is a great companion for ExpandWorld.
Preferred version: 2.8.8Soloredis-RtDMonstrum
Multiple fantasy themed monsters & bosses for each biome up to Mistlands. Drops loot used for RtDMagic, RtDAdditions & RtDItems
Preferred version: 0.6.5Soloredis-RtDMonsters
Fae Spirits, Elfs, Bosses, Locations & Tameables. Drops loot required for gear unlocks in AshLands & DeepNorth via RtDItems/RtDMagic.
Preferred version: 2.1.5Soloredis-RtDHorrors
Horror themed monsters that only spawn at night. Zombies, Demons, and Abominations from Hell. Spawns in all biomes including DeepNorth.
Preferred version: 0.4.3Soloredis-RtDFairyTale
Fairies & Pixies! Venture out to find Pixie nests to smash and create Fae Totems to summon friendly Fairies that will heal and protect you!
Preferred version: 0.3.2Soloredis-RtDAdditions
Adds Armor, Weapons, Loot, and Foods to the DeepNorth. Now with default vanilla recipes to plug in and play as a stand alone mod. Automatically has recipes on installation, and unlocks more if RtDMonsters is detected.
Preferred version: 0.7.0Soloredis-RtDMagic
A multitude of Magic staffs, wands, four tiers of healing staffs with AOE, early game Eitr food and mage armor.Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum is detected.
Preferred version: 0.4.8Alpus-Transmog
Enable transmogrification of your armor and weapons, so that your equipped items can look like whatever other items you want whilst retaining its properties.
Preferred version: 2.0.2Dreanegade-TheShaperOfDistantOrigins
Core mod that provides crafting tables required for all future Distant Origins mods
Preferred version: 2.0.6Dreanegade-Magic_Supremacy
Experience magic like never before — deeper, greater and more diverse
Preferred version: 1.0.6shudnal-MoreGatesExtended
MoreGates mod originally created by LordHayze. Localization support, configurable recipes, disableable pieces.
Preferred version: 1.0.2OdinPlus-BeeQueen
A Bee Queen that will spawn around meadows on Clear Sky days!
Preferred version: 1.0.19blacks7ar-TarCollector
Adds a new build piece that collects tar if you build it near a tarpit.
Preferred version: 1.1.7blacks7ar-ResinCollector
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Preferred version: 1.1.5blacks7ar-GuckCollector
Adds a new build piece that collects guck from infested trees.
Preferred version: 1.1.6blacks7ar-FeatherCollector
Adds a new build piece that collects feathers if you build it on a tree.
Preferred version: 1.1.8blacks7ar-CrystalCollector
Requested by a Nexusmod user, adds a build piece that collects cold air and turns it into crystal ice.
Preferred version: 1.1.6blacks7ar-MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Preferred version: 1.1.5OdinPlus-BowOfFrey
The arcane enchanted bow of the legendary Viking marksman, Frey Aslaug.
Preferred version: 1.0.6Azumatt-Mjolnir
A hammer granting you the power of Thor. Fly, Move faster, attack harder, & call upon lightning
Preferred version: 1.5.5Neobotics-MaxAxe
Unleash Your Throwing Fury! Throw weapons and other stuff. Adds missing melee attacks, now including magic staffs. Realistic throwing dynamics and throwing skill. Stack throwable weapons. Frostner returns when thrown.
Preferred version: 0.5.7Azumatt-AzuContainerSizes
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Preferred version: 1.1.1DeathWizsh-LegendaryWeapons
A mod that adds 3 new weapons to the game with different weapon modes! While holding the weapon you can press the weapon mode key (Default: Y) to change the weapon mode.
Preferred version: 1.0.4MSchmoecker-HammerTime
Moves all pieces from custom hammers to the vanilla hammer
Preferred version: 0.3.11GemHunter1-NoAFKEvents
Prevent random events/raids from happening around AFK players.
Preferred version: 1.0.2RockerKitten-BuildIt
Adds a huge amount of new build pieces including Glass, darker wood, and an outhouse as well as a bunch of Furniture and snappable fences.
Preferred version: 1.6.4Xenofell-Skillful
Skillful adds various useful bonuses and utilities to existing skills, making for a deeper sense of character progression.
Preferred version: 0.3.0The_Bees_Decree-Distant_Dynasties
150+ new oriental themed build pieces - BOG
Preferred version: 3.0.0Vismeneer-MoreMissingPieces
Adds more 'missing' building pieces to Valheim.
Preferred version: 1.1.0Azumatt-ResinGuard
WIP Mod. Allows you to apply resin and tar to your building pieces. Resin increases the durability of the pieces, making them more resistant to damage. Tar provides complete protection against water damage, whether from rain or being submerged.
Preferred version: 1.2.6RustyMods-Lumberyard
The Lumberyard introduces an automation system that streamlines lumber production. This tool facilitates efficient seed and fuel management, allowing players to effortlessly collect lumber.
Preferred version: 1.0.3MidnightMods-ValheimFortress
Feel like your massive fortress needs some practial use against hordes of enemies? Ever wanted to run an automated arena and be rewarded for defeating waves of enemies?
Preferred version: 0.32.4blacks7ar-ValheimWitch
A simple entry to Mod Jam (Halloween Theme), adds witches to valheim.
Preferred version: 1.0.6blacks7ar-SimpleElevators
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Preferred version: 1.2.9Numenos-InfinityTools
This mod removes durability and stamina drain from hammer, hoe and cultivator.
Preferred version: 1.0.0Dreanegade-ADO_Plague_Doctor
A mod introducing Plague Doctor gear, ensuring that once treated, the patient no longer has complaints
Preferred version: 1.0.4Dreanegade-ADO_Demon_Hunter
A mod introducing Demon Hunter gear and upgradeable crossbows across biomes
Preferred version: 1.0.2Dreanegade-ADO_Bashrad
A mod introducing the legacy of the desert warrior Bashrad, including armor and weapons
Preferred version: 1.0.1Dreanegade-ADO_Nightbound
A mod introducing Nightbound gear, designed for archers and assassins
Preferred version: 1.0.3Dreanegade-ADO_Samurai
A mod introducing the gear of the noble Samurai, including armor and weapons
Preferred version: 1.0.6Dreanegade-ADO_Daowei
A mod introducing the legacy of the Celestial warrior Daowei, including armor and weapons
Preferred version: 1.0.2Dreanegade-ADO_Gunjang
A mod introducing Joseon Commander gear, including traditional armor and weapons
Preferred version: 1.0.1Dreanegade-ADO_Anubis
A mod introducing Egyptian god Anubis gear, including armor and weapons
Preferred version: 1.0.2Dreanegade-ADO_Horus
A mod introducing Egyptian god Horus gear, including armor and weapons
Preferred version: 1.0.3RandyKnapp-EpicLoot
Adds loot drops, magic items, and enchanting to Valheim.
Preferred version: 0.11.4blacks7ar-BoatAdditions
Adds 3 small and 5 new large boats with anchors and lamps and a boatyard that can help you on your journey.
Preferred version: 1.3.9Balrond-balrond_shipyard
A shipayrd building that let you customize your ship + some fun build pieces and items
Preferred version: 1.5.2Therzie-Warfare
Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!
Preferred version: 1.8.9Therzie-Monstrum
Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.
Preferred version: 1.5.1Therzie-Armory
Adds the Armory forge that offers new variants of original armors that upgrade to the next biome.
Preferred version: 1.3.1Therzie-WarfareFireAndIce
Extends the Warfare end game content for the Deep North biome.
Preferred version: 2.0.8Therzie-MonstrumDeepNorth
Adds new monsters to fight and tame, locations and new forsaken bosses for the Deep North biome
Preferred version: 2.0.6Therzie-Wizardry
Fills the magical gap in vanilla Valheim with MANY unique extras!
Preferred version: 1.1.8ASharpPen-This_Goes_Here
Small mod for mod authors to run file operations in bepinex folders.
Preferred version: 2.1.2JewelHeim-EpicLoot_Therzie
Patches made for Therzies mods, Warfare+, Monstrum+, Wizardry and Armory.
Preferred version: 2.1.1Smoothbrain-Backpacks
Adds a very nice backpack and Build Your Own Backpack™!
Preferred version: 1.3.6Azumatt-BowsBeforeHoes
Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.
Preferred version: 1.3.11Azumatt-AzuExtendedPlayerInventory
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Preferred version: 1.4.9JewelHeim-Monstrum_Raids
Adds raids to Therzies mods Monstrum and MonstrumDeepNorth.
Preferred version: 1.0.0ChangosOF-ValheimOptimizer
Performance optimizer for Valheim: adaptive GC sweeps, dynamic LOD & texture adjustments, zone prefetch, prefab pooling, gradual mob despawn, JIT warm‑up, multiplayer‑safe behavior.
Preferred version: 2.1.0TastyChickenLegs-NoSmokeStayLit
Fixed Braziers. Now works with Oven smoke. Takes away smoke and keeps everything lit. Torches, Ovens, Hottubs, Smelters and adds Timed Torches
Preferred version: 2.3.8Azumatt-AAA_Crafting
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Preferred version: 1.6.6BasilPanda-NoStamCosts
Removes stamina consumption while holding the hammer, hoe, and cultivator!
Preferred version: 0.1.2blacks7ar-WieldEquipmentWhileSwimming
A simple mod that lets you wield your equipments while swimming/diving or in water (Configurable).
Preferred version: 1.1.2MSchmoecker-LocalizationCache
A small mod that caches localization loading, which can help improve startup performance and reduce possible connection timeouts
Preferred version: 0.3.0blacks7ar-NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Preferred version: 1.1.2nbusseneau-Better_Cartography_Table
Allows precise control over sharing pins and map exploration via cartography tables. Supports private pins, public pins, and guild pins. Supports NoMap runs, giving cartography tables a purpose in NoMap. Translations available.
Preferred version: 0.7.1Smoothbrain-CreatureLevelAndLootControl
Puts YOU in control of creature level and loot!
Preferred version: 4.6.4blacks7ar-MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Preferred version: 2.1.4Huntardys-EpicValheimsAdditions
Enhances Valheim's biomes by introducing a plethora of new features, including Vegetation, Mobs, Weapons, Boss Altars, and Mini-bosses meticulously integrated into the Mistlands, Deepnorth, and Ashlands. EVA , Epic Valheim Additions , EpicValheimAdditions
Preferred version: 2.1.2Shawesome-Shawesomes_Divine_Armaments
Become your own Hero of Legend with this mythic end-game Valheim mod featuring god-tier weapons, armor, and relics. Ascend from mortal to legend with Asgardian gear, celestial effects, and epic lore to match. Wield power forged for the divine!
Preferred version: 4.0.3Azumatt-BossDirections
Always points your camera in the direction of the boss location after interacting with a Vegvisir, even when no map mode is not turned on. Does not add a pin for bosses and does not open the map.
Preferred version: 1.0.4JewelHeim-BossDirections_Therzie
Sacrifice items on a campfire to find Locations and Bosses, includes Monstrum and Monstrum DeepNorth, Check README for more detailed information.
Preferred version: 0.0.2Azumatt-LimitWorkstationDiscovery
A mod that reduces the discovery radius of workstations to 0 (configurable) so that you have to interact with them to gain the discovery, not just be near them.
Preferred version: 1.0.3README
Description
This modpack is meant to be hard. There are items, and allies that you can find to make this playthrough easier. But if it feels like you're dying a lot.. its just part of the experience LOL. If you find it too easy, especially at the beginning, please let me know via Discord. I am still testing it, and to be honest I think it might be too easy? I'm only an hour in lol. Finding allies, like the fairies I did, make the early game super easy.
This modpack has tons of extra weapons, locations, dungeons, bosses, and methods of travel. It's meant to be a slow paced playthrough. This way, you're never really waiting for your friends to do the next Vanilla boss. There is literally tons you can do/be working on. Because of the increase in content, some other things have been tuned up. Obviously, you will have access to new stronger items, as well as the loot system from Epicloot, but also your skills will increase in a more meaningful way, your inventory is bigger, the inventory of early game chests is bigger, and the ways you move around are better. You'll have access to horses, a fleet of different types of boats, upgradable boats, buildable boats, and eventually dragons, amongst other mounts. Your movement speed is increased based on the type of surface you are on thanks to SpeedyPaths. This encourages you to actually build highways and bridges.
Because of all these factors, I feel as though it might be fun to use this modpack in a No Map-No Portal play through. This will encourage you to use all the ways of increased movement to get around the map, by late game my assumption is it wont feel very long to travel anywhere. Imagine the use of roads to connect biomes and important points of interest over long swaths of land. It is my hope that this will encourage large scale mega projects. Highways, bridges, forts, lighthouses, etc.
The inclusion of the Buoys mod and Better Cartography Table were added with this kind of playthrough in mind.
For those that would be okay with a playthrough with no map, but wouldn't want to have to traverse without portals (I get it, imagine wanting to go from Deep North to Ashlands), I might look into a way to make Portals super expensive, or make it so that you can only have x amount, or make it so that they naturally spawn at say the 4 cardinal points or something.
Just a way to you could get to the very top, left, right, and bottom of the map. Then the rest you would have to traverse between. I think that would be ideal, but I have yet to even look for a mod that could do this. That's next.
Please direct all question or recommendations to the Discord at the top of the page. I eagerly look forward to your feedback!
Planned:
Difficulty balancing
Extended readme with important info from certain mods, so people don't have to navigate to individual mod pages.
CHANGELOG:
- 0.0.1 Compatibility testing
- 0.0.2 Configuration creation
- 0.1.0 First working version. Basic configuration. Now further testing to see mod conflicts, and the dreaded balancing. Estimating it might start off feeling very hard but then start to feel too easy. I've been wrong before.
- 0.1.1 Edited hotkey to open Transmog menu to LeftAlt+F1, since the original hot key for this was T, which is also how you throw Frostner. Side note, Press G to throw a shield.
- 0.1.2 Changed spawn chances of all elves from ElvenNPC from 50% to 20%
- 0.1.3 Edited NoSmokeStayLit so torches are lit all the time, removed all timers for light sources.
- 0.1.4 Removed RTDOcean and RTDCustomRaids from the modpack. The custom raids that aren't associated with the ocean, but instead with the other RTD mods are still included.
- 0.1.5 Added description
- 0.1.6 Added BossDirections(and BossDirectionsTherzie), LimitWorkstationDiscovery, and Waypoints. Have yet to configure Waypoints, just managed to toss it into the mudpack before taking the kid out to the movies.
- 0.1.7 Configuration to Waypoints. Still more to do, but changed settings to make them uncraftable. I will be looking into changing the amount of waypoints spawned into the world next to see if there are too many or too few to feel balanced. Lastly, changed the way the map works for waypoints for NoMap playthroughs. Now when you interact with a waypoint, your map will be blank, but you will still see the other waypoints available and thats it. This works well with Better Cartopgraphy Table, as when you interact with it even in a no map playthrough the current explored map still appears. If you don't like this setting or are not planning to play a NoMap playthrough, you'll have to change "Hide Map Data" in the Waypoints config from "On" to "Off".
- 0.1.8 Changed Waypoints config to spawn a max of 15 across the map. I feel this is balanced.
- 0.1.9 Removed ElvenNPC, they seem just too OP in the early game, taking care of almost all the threats for you.
- 0.1.10 MOVED TO MARSHYMANS MODPACK