Risk of Rain 2
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0xGrey-GreyModPack-1.7.0
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Deprecated

Grey's ModPack

Team-oriented, balance-conscious mods to streamline your ROR2 experience

Known Issue: TeammateRevives appears to be causing an issue where clients may not see the Game Summary screen.

Goals

  1. Avoid disrupting the fundamental balance of the base game.
  2. Incentivize cooperation
  • Revives are now possible, but pose a risk to the reviver and revivee.
  • Loot drops are shared! No more quietly snagging loot - call it out to your team.
  1. Improve QoL
  • Resume game on crash
  • Join games in progress
  • Much more. Details below!

Mod Details

Multiplayer Tweaks

  • [For Command & Sacrifice Artifacts] Item drops are available to all players!
    • Drop rates and bad luck protection are implemented so that drops are balanced for the player count.
  • Player Drop In
    • Remembers what you had if you disconnected
    • Catch-up mechanic grants items to joining players
  • Multiplayer pause (type plspause in chat to toggle)
  • Allow up to 16 players per lobby
  • You can revive people now, but it hurts and you'll lose max health for the round.
    • Death Curse (debuff):
      • There is a 100% chance for a revived player to be cursed
      • There is a 75% chance for a reviver to be cursed
      • Reduce Max HP significantly (1 stack lowers max health by 25%)
      • 1 Stack expires at the start of each stage
    • Charon's Obol (new green item):
      • Each copy will reduce curse by 1 additional stack per stage
      • When a player dies their Obol stacks will
        • Reduce the revive zone's damage to allies
        • Reduce revive duration
        • Increase the revive zone's size

Game Tweaks

  • Ability to resume your most recent run if it ended with a host crash
  • Bosses are less likely to repeat
  • Kills charge the teleporter after the boss is killed
  • Ability to disable specific items from the character selection screen
  • More enemies in the first two waves to improve early game pacing.
  • Sprint by default. Hold what was formerly your sprint key to walk ([CTRL] by default).

Convenience

  • Items that fall off the map are teleported up
  • Faster restarts and character swaps (new options in the pause menu)
  • Your equipment is paused in the Baazar if you have a Gesture of the Drowned
  • Make prices visible from further away, making it easier to find chests and determine if they are empty or not.
  • Automatically mark teleporter for all players once it is found.

Changelog

1.7.0

  • Lower early round spawn boost from 10% -> 5%
  • Increase revive timer from 6 -> 10 seconds
  • Actually include TeammateRevival in dependencies

1.6.0

  • Update README
  • Update dependencies

1.5.0

  • Add TeammateRevival

1.4.0

  • Add ScrollableLobbyUI to improve the UI for RulebookUnlocker
  • Add CustomHoloRange for better chest/drone price visibility
  • Add ActuallyFaster for faster printers, scrappers, etc
  • Add BetterGameplay
    • Items that fall off the map are teleported up
    • Your equipment is paused in the Baazar if you have a Gesture of the Drowned

1.3.0

  • Add ProperSave for crash protection
  • Artifact of Command warning in README
  • Update RiskofThunder-R2API_RecalculateStats to 1.3.0

1.2.0

  • Tone down EarlySpawnBoost's bonus CombatDirector credits from 25% to 10%
  • Add RulebookUnlocker to allow disabling items and equipment

1.1.0

  • Add TooManyFriends

1.0.0

  • Initial public release
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