Last updated | 10 months ago |
Total downloads | 2108 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | 0xGrey-GreyModPack-1.7.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
ChrisStevensonGit-FasterBossWait
Speeds up the downtime between killing the boss and leaving the area. Each kill after the boss is dead increases the teleporter charge.
Preferred version: 1.0.1Spiderbuttons-CustomHologramRange
This mod allows you to customize how close to an object (chest, shop, etc) you need to be before its price will appear.
Preferred version: 1.0.0Pipman3000-TeleporterShowRedux
Shows the teleporter if you have 'discovered' it, pinged it, or all the time if you change the config.
Preferred version: 1.0.4JohnEdwa-RTAutoSprintEx
RTAutoSprint fixed and enhanced with more features. Sprint automatically, but only when you would be allowed to do so in the first place.
Preferred version: 2.1.2Constant-ine-PauseInMultiplayer
Take a quick break by pausing in multiplayer!
Preferred version: 1.0.9Felda-Actually_Faster
A mod that makes the printer, scrapper, chance shrine and cauldrons go brrrrrt. This one actually works!
Preferred version: 1.0.8KosmosisDire-TeammateRevival
Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )
Preferred version: 4.1.4RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2XoXFaby-BetterGameplay
A collection of QoL improvements intended not to change the balance of the game.
Preferred version: 1.1.3Anreol-RulebookUnlocker
Simple mod that lets you access the hidden Rulebook catalogs, can be configured!
Preferred version: 1.0.3RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.0.3RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.2RiskofThunder-R2API_SceneAsset
API for retrieving assets that live exclusively in game scenes
Preferred version: 1.1.1RiskofThunder-BepInEx_GUI
Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.
Preferred version: 3.0.2bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.10.0Moffein-NoBossRepeat
Makes Teleporter bosses less likely to repeat between stages. Server-Side and Vanilla-Compatible!
Preferred version: 1.0.0RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.1.0RiskofThunder-R2API_Addressables
R2API Submodule for implementing Addressables functionality
Preferred version: 1.0.3XoXFaby-BetterUI
Looking for translators! Various UI improvements like ordered items with multiple ways of sorting, DPSMeter, Item Counters, Skill/Equipment/Item Information, Command/Scrapper counters and other improvements, customizable StatsDisplay, and much more.
Preferred version: 2.8.4niwith-DropinMultiplayer
Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up.
Preferred version: 3.0.0RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.1.0Wolfo-WolfoQualityOfLife
That one mod that gives Oni Merc a red sword and effects. Updates Acrid Blight and REX vines too. Visual and Information Quality of Life for the game.
Preferred version: 2.5.1KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.8.0KingEnderBrine-ProperSave
Saves your progress at the start of the stage so you can load later
Preferred version: 2.9.0programit-InstanceBasedLoot
Adds instance based loot when you're running with "Artifact of Sacrifice" and "Artifact of Command" enabled. Adds a console command drop_rate <value> to set a custom drop rate for items Adds a shortcut F3 to pull all unpicked items to you.
Preferred version: 2.0.0README
Grey's ModPack
Team-oriented, balance-conscious mods to streamline your ROR2 experience
Known Issue: TeammateRevives appears to be causing an issue where clients may not see the Game Summary screen.
Goals
- Avoid disrupting the fundamental balance of the base game.
- Incentivize cooperation
- Revives are now possible, but pose a risk to the reviver and revivee.
- Loot drops are shared! No more quietly snagging loot - call it out to your team.
- Improve QoL
- Resume game on crash
- Join games in progress
- Much more. Details below!
Mod Details
Multiplayer Tweaks
- [For Command & Sacrifice Artifacts] Item drops are available to all players!
- Drop rates and bad luck protection are implemented so that drops are balanced for the player count.
- Player Drop In
- Remembers what you had if you disconnected
- Catch-up mechanic grants items to joining players
- Multiplayer pause (type
plspause
in chat to toggle) - Allow up to 16 players per lobby
- You can revive people now, but it hurts and you'll lose max health for the round.
- Death Curse (debuff):
- There is a 100% chance for a revived player to be cursed
- There is a 75% chance for a reviver to be cursed
- Reduce Max HP significantly (1 stack lowers max health by 25%)
- 1 Stack expires at the start of each stage
- Charon's Obol (new green item):
- Each copy will reduce curse by 1 additional stack per stage
- When a player dies their Obol stacks will
- Reduce the revive zone's damage to allies
- Reduce revive duration
- Increase the revive zone's size
- Death Curse (debuff):
Game Tweaks
- Ability to resume your most recent run if it ended with a host crash
- Bosses are less likely to repeat
- Kills charge the teleporter after the boss is killed
- Ability to disable specific items from the character selection screen
- More enemies in the first two waves to improve early game pacing.
- Sprint by default. Hold what was formerly your sprint key to walk (
[CTRL]
by default).
Convenience
- Items that fall off the map are teleported up
- Faster restarts and character swaps (new options in the pause menu)
- Your equipment is paused in the Baazar if you have a Gesture of the Drowned
- Make prices visible from further away, making it easier to find chests and determine if they are empty or not.
- Automatically mark teleporter for all players once it is found.
Changelog
1.7.0
- Lower early round spawn boost from 10% -> 5%
- Increase revive timer from 6 -> 10 seconds
- Actually include TeammateRevival in dependencies
1.6.0
- Update README
- Update dependencies
1.5.0
- Add TeammateRevival
1.4.0
- Add ScrollableLobbyUI to improve the UI for RulebookUnlocker
- Add CustomHoloRange for better chest/drone price visibility
- Add ActuallyFaster for faster printers, scrappers, etc
- Add BetterGameplay
- Items that fall off the map are teleported up
- Your equipment is paused in the Baazar if you have a Gesture of the Drowned
1.3.0
- Add ProperSave for crash protection
- Artifact of Command warning in README
- Update RiskofThunder-R2API_RecalculateStats to 1.3.0
1.2.0
- Tone down EarlySpawnBoost's bonus CombatDirector credits from 25% to 10%
- Add RulebookUnlocker to allow disabling items and equipment
1.1.0
- Add TooManyFriends
1.0.0
- Initial public release