Some mods may be broken due to the recent Alloyed Collective update.
All mods
Makes time progress normally during Solus Wing/Heart fights. Configurable.
Last updated: 2 weeks ago
Increases the default items you can scrap at once to 25 and makes the value configurable.
Last updated: 2 weeks ago
Artifacts: Bazaar, Revival, Tossing, Multitudes, Sanction, Accumulation, Escalation, Eclipse
Last updated: 3 weeks ago
Configure the flow of runs with portals after certain key points. Allowing for endless looping.
Last updated: 3 weeks ago
Disable umbral MUL-T in the Solutional Haunt
Last updated: 3 weeks ago
A W.I.P collection of item edits by me that makes some items more fun, interesting, and/or better for performance.
Last updated: 3 weeks ago
A reworked Mithrix fight that uses new mechanics. Configurable.
Last updated: 3 weeks ago
Changes the logbook entry for Sauteed Worms without making it lame. Grovetender is over the moon.
Last updated: 3 weeks ago
Tweaks to the Child Enemy
Last updated: 3 weeks ago
CorpseBloom Adjustment, Highly Configurable!
Last updated: 3 weeks ago
Configurable added stats per level for player.
Last updated: 3 weeks ago
Rebalances/Buffs some items.
Last updated: 3 weeks ago
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config! Original mod by yekoc (RandomlyAwesome)
Last updated: 3 weeks ago
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Last updated: 3 weeks ago
Adds a new passive to railgunner
Last updated: 3 weeks ago
Reduces the need for tedious head math, or maybe you're just bad at it.
Last updated: 3 weeks ago
Adjusts the size of players and monsters. Size related Artifacts: Miniaturization, Fragmentation, Giants
Last updated: 3 weeks ago
Resurrect fallen teammates. Spawns a Shrine of Dio on every stage (replaces the Shrine of the Woods).
Last updated: 3 weeks ago
Saves multiplayer lobby settings like Multiplayer Pause
Last updated: 3 weeks ago
Removes restock amount scaling from Eclipse Light
Last updated: 3 weeks ago
Adds randomly-selected color schemes to stages.
Last updated: 3 weeks ago
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Last updated: 3 weeks ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 3 weeks ago
Various tools for modpack creators.
Last updated: 3 weeks ago