Moons/Offense

Updated 4 days ago

Offense

Settings Description
Buff Scrap Drastically improve the quality of scrap that spawns here, including rare gold bars.
Circuit Bees Bee hives can spawn on the surface, like on Assurance.
Spawn Masked Masked have a somewhat rare chance to appear.
Nerf Eclipse Reduce the spawn rate of eclipses from 4 to 3.
Reduce Traps Trap spawn rates (turrets/landmines) are reduced to pre-v80 amounts.

Commentary

For so long, Offense was one of the worst maps in vanilla - awful monster combos, an endless supply of 2-handed junk, and it was completely outclassed by its "easy mode" counterpart Assurance anyway.

v80 actually made some pretty impactful changes though, by maximizing its mineshaft chance and giving it a little item count boost too. Those buffs came with a (totally unnecessary) increase to trap spawn rates, which I do suggest reverting. Other than that I think it's a definite improvement.

I still include an option to improve the scrap quality on Offense, intended to create more of a risk-reward dichotomy with Assurance. Deliveries ought to be less challenging now, but you have to deal with more genuine danger (thumpers and Coil-heads) in exchange for finding more, better quality items. (I also added gold bars, which used to exist on Assurance in v9, as a treat.)

I've added Masked here, firstly because mask items can spawn here, and secondly because I think they fit Offense's general gameplay well - lots of medium strength but mortal enemies. Masked feel a bit forgotten after v45 and I'd like to make them a bit more prevalent again anyway.

(When using Spawn Masked, bracken spawns will also be disabled. I think they are a really bad fit for Offense, especially with all the coil-heads, and that opens up potential for more Masked to spawn instead.)

Eclipse count can be nerfed from 4 to 3, which is still a lot for a free moon - Embrion and Dine were the only other moons in the game with such a high spawn rate. (3 is on par with Rend, Titan, and Artifice.) Visiting Offense during an eclipse is still a pretty bad idea, anyway, but maybe not as insurmountable as before.

Bee hives are another small boost to maximum value, for a crew that is skilled enough (and lucky enough) to find them and bring them aboard the ship - perfect for a high-risk high roller. That being said, I don't think they are a necessary addition with the other buffs, so use what you like.