Moons/Embrion

Updated 4 days ago

Embrion

Settings Description
Bigger on the Inside Doubles the interior size, drastically increases the mineshaft chance, and greatly increases the number and quality of scrap items.
Adjust Indoor Enemies Increase the spawn rate of non-biological enemies - nutcrackers, Coil-heads, and Barbers.
No Vain Shrouds Vain shrouds do not grow at all.

Commentary

I don't really know what to do with Embrion. It's basically just a joke moon that looks really cool the first couple of times you visit it. But I did try to make it less of a complete joke, I suppose.

The scrap quality changes are mostly sourced from Liquidation's unused loot table, although without the manor scrap like fancy lamps and paintings.

The "bigger on the inside" setting was just an experiment. It has the largest interior of all the moons (even larger than Titan) but spawns more items than Artifice - albeit items of much lower quality. I really want to highlight Chameleon's amethyst caverns, and I think having a chill 8 power level moon with a colossal interior could be fun. There is probably not enough time in the day to find more loot than you'd be getting from the normal size map, anyway, and there's still the entire exterior to contend with - but the Cruiser can solve one of these problems for you.

Vain shrouds are fine in terms of gameplay, but they don't really match the aesthetic, and it doesn't make sense that they'd grow through solid amethyst. So you can disable them if that bugs you.

At the end of the day, Embrion was a gimmick, and remains a gimmick - how much of a gimmick is up to you to decide.