Risk of Rain 2
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Latest version
6.9.2
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Really liked to stick my grubby hands in a lot of places

Basically a portfolio of stuff I worked on.
Download this modpack to grab the mods I've had a major hand in!

My Work

The important stuff. See my thunderstore page for all my other mods.
Includes the ones I have personally made, and the ones for which I am most responsible how they currently feel to play.

SillyItems Red Alert Alien Hominid Faceless Joe
My first mod and clearly my magnum opus. As you'll see below I had a hand in a ton of other character mods before, but Tesla Trooper was the first character I developed personally. Now includes Desolator, and Chrono Legionnaire, with more coming on the way because I can't help myself. Initially made mostly for fun and for the halloween jam, Alien Hominid has since become officially part of the boys. polished, fleshed out, multiple weapons, have fun. A complete personal indulgence. Would love to spruce up his visuals and gameplay sometime in the future, but gameplay-wise I think he's fun to play
MatchMaker Cloudburst, by Enigma and the Cloud Burst Team Bastian, by Dragonyck and Me
A very silly idea that got blown up completely out of proportion like I've never seen. Implementing a full match-3 grid and integrating it into his gameplay was very fun More about Cloudburst below, Custodian was a survivor concept developed by the team, but was never deemed complete. In his latest iteration, I am responsible for how he currently feels to play. Base kit was done by Dragonyck, broken and unpolished. I stepped in and fixed the issues, improved kit design, and fine-tuned values so they felt good to play.

Main Contributions

In order of when I first contributed to them, and using original icons I remember for old times sake.
Credit to main/original developer(s). See the mod pages for full credits.

Enforcer, by Enforcergang Miner, by Gnome and rob Cloudburst, by Enigma and the Cloud Burst Team Sniper, by Moffein
Maintainer: Me, sometimes Moffein Maintainer: Moffein, sometimes me Maintainer: Me Maintainer: Moffein
The first of the boys, and my first experience modding with people. he's rad check it out. Course there's more I wanna do hopefully eventually. Originally just pitched in with some hitbox tweaks and special effects. Eventually took over and maintained, but Moffein handles him and the other Enforcergang folks more nowadays. Still in 2021, I helped get Wyatt in the game with animations and such. Years later I ended up finishing and polishing Wyatt myself, so he is now one of the boys. Third of the men. rob and I did the work unity-side to get him into the game, later I did a bunch again to help Moffein get him up to 1.0.
CHEF, by Gnome and Moffein Paladin, by rob Henry, by rob HAN-D, by Moffein
Maintainer: Moffein Maintainer: Me Maintainer: Me Maintainer: Moffein
I did a big sprucing up and polish on his gameplay ages ago, but Moffein really carried it to the finish line and beyond. After rob left (the first time), I took up the task of fixing him, implementing all the new skins and maintaining. Animation rework has been fun. For the mod itself, just fixes and maintaining. On the tutorial, I have worked heavily, and continue to maintain and improve. Back in 2021, I did a baby tweak fix to drones floating. On the latest iteration, I handled all the models/skins/animations, Unity side.
Rocket, by Moffein Pilot, by Moffein Bastian, by Dragonyck and Me
Maintainer: Moffein Maintainer: Moffein Maintainer: Me
Implemented model and animations. Implemented model and animations. A terribly botched commission by Dragonyck. I came in and fixed all the issues and spruced up the gameplay to what it is now.

Smaller contributions/misc

R2API, by various Starstorm 2, by TeamMoonstorm Tsunami, by Ruxbieno Ursa, by Vodhrin
Maintainer: Various Maintainer: TeamMoonstorm Reuploaded: Phreel and tsuyoiKenko Ded: Vodhrin
In order of when I worked on them, this is the second thing. Barely a change though just a network fix that took forever to merge in, and is now deprecated. Oh yeah. ages ago I made a huge push to get it up to speed and finally release on thunderstore. I have done absolutely nothing since. Looking forward to moving it up to above section eventually. Once Upon a time I adjusted assassin's hitbox a bit. Think I helped with cadet's model maybe. Happy to see a DotA character in a sea of League of Legends, I stepped in and adjusted hitboxes and attack timings to feel real good. I still have the code maybe I could reupload lol
Engi With a Shotgun, by Shooty and Ruxbieno Ancient Scepter, by rob and DestroyedClone Regigigas, by rob SS2U, by TeamMoonstorm and Moffein
Ded Maintainer: DestroyedClone Maintainer: rob Maintainer: Moffein
Ages ago Shooty and Rux needed help with something lol. Honestly not a fan of this mod in concept but they were nice kids and was willing to help. Added aghanim's scepter from dota as a funny config model c: Fixed for SotV and a few changes. returned to its rightful owner. Hopped in to fix a few SotV bugs. was refreshed at how easy it was to contribute to a non-thunderkit mod teehee
RedGuy, by rob Driver, by rob RoR2 Editor Kit, by Nebby
Maintainer: rob Maintainer: rob Maintainer: Nebby
Fixed a networking bug. Contributed a bit so modders can add weapons more easily, like myself in Red Alert. Contributed a teeny bit for editor. Hopefully more to come later.
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