
LETHAL LONERS
(V72) Lethal Loners used for playing with at least up to 1-12 players recommended (Check README)
Last updated | 6 days ago |
Total downloads | 23146 |
Total rating | 4 |
Categories | Mods Modpacks Tools Misc Audio Client-side Server-side Suits Equipment Items Monsters Moons Cosmetics Asset Replacements Emotes Weather |
Dependency string | paradox75831004-LETHAL_LONERS-1.4.51 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
Sant5050-Buy_Any_Ship_Decoration
Unlocks all ship decorations in the shop instead of a random selection each quota.
Preferred version: 1.0.0
EliteMasterEric-SlimeTamingFix
Fixes a bug that made Hygroderes unable to be tamed with Boomboxes.
Preferred version: 1.0.2
Hamunii-JetpackWarning
Adds visual and audio indicators for when your jetpack may explode. Now maintained by Hamunii.
Preferred version: 2.2.0

nihl-HungryCompany
The company monster will now kill everyone in its path, not just one employee.
Preferred version: 1.1.0
Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5

sunnobunno-LandMineFartReverb
They say you fart up to three hours after you die. Better go out with a big one.
Preferred version: 1.0.3
Dreamweave-CompanyBuildingEnhancements
A simple quality of life mod to speed up the task of selling your items to the Company. Config file included to enable/disable features to your liking.
Preferred version: 2.6.0

ReputableIndividuals-SternpennysCosmetics
Adds some new cosmetics like eye patches, cross necklace, eyebrows and more. Go to the Thunderstore page to see more info.
Preferred version: 1.0.1
PloufJPEG-CompanyCreatures
Adds Mushrooms that can infect players with a deafening disease
Preferred version: 0.2.0
NutNutty-SellTracker
Displays your quota and the calculated value of the scrap you are currently selling on a new screen at the company building. (Now with configurable colors)
Preferred version: 1.2.1
TeamCosmic-ChessMod
A normal chess board to play chess with friends. By The Cosmic Jester of the Void.
Preferred version: 1.0.2
TinyMins-ShipGrabbableStat
Reliably shows the total count of specific grabbables in your ship.
Preferred version: 1.0.7
taffyko-QuickQuitToMenu
Instantly quit to the main menu with Ctrl-Alt-Shift-Q, even at times when you are soft-locked or unable to access the pause menu.
Preferred version: 1.0.1

CatsArmy-BepInEx_GUI
Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.
Preferred version: 3.1.10
Electric131-OuijaBoard
Give the dead the ability to communicate through a Ouija Board.
Preferred version: 1.5.3

SillySquad-AmogusScrap
Adds in eleven Amogi as scrap, collect them all or the company will deem you an IMPOSTER!!!!
Preferred version: 1.1.1
Kirpichyov-EnemiesScanner
Adds shop item that allows to scan the nearby enemies
Preferred version: 1.0.6
lukeprime-DissonanceVoiceSettings
Allows changing various Dissonance VOIP/voice chat settings.
Preferred version: 1.0.1
Sons-SonsCosmetics
A pack of cosmetics I made for me and my friends. Use it if you want.
Preferred version: 1.4.0
SylviBlossom-TerminalConflictFix
Narrows down terminal conflicts if more letters match one word than another
Preferred version: 1.2.2
Lauriichan-FriendPatches
Fixes late joining players having 'Unknown' as name and added the ability to see players you played with in the 'Recently played' interface of Steam.
Preferred version: 1.0.4

Swaggies-BetterPaycheck
Changes the Paycheck to be more readable, sorting items by value and listing one item per line. Compatible with NoSellLimit.
Preferred version: 0.9.0

TestAccount666-ScannableFireExit
The company found some extra money in the recently fired executive's desk and decided to add Scan Nodes to Fire Exits
Preferred version: 1.0.0

NomnomAB-RollingGiant
Adds the Rolling Giant as a new enemy type. Sounds are included.
Preferred version: 2.6.0
MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2
Scintesto-Monster_Plushies
Adds monsters from the game as Plushies! Check the README to see what plushies are in at the moment
Preferred version: 1.2.9

Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0

Traveller-NoOrganicLife
Makes organic life on Embrion not spawn like the logs suggest.
Preferred version: 1.0.1

Zehs-Hitmarker
Shows a hitmarker when you successfully hit an enemy. With additional features. (Client-side)
Preferred version: 1.2.3
Gafoneo-FullNameDisplay
Fixes nickname display ingame to include any characters and not just letters. Based on the "NameFix" mod.
Preferred version: 1.0.2



x753-Peepers
Adds a new non-lethal monster to the game with unique mechanics and interactions.
Preferred version: 1.0.3


Mellowdy-ExtensionLadderFix
Makes the extension ladder easier to place and makes sure it doesnt clip through the map
Preferred version: 0.0.1
Wexop-BigMouth
[V50+] Add a new monster to the game. Be careful, sometimes an item can hide a monster...
Preferred version: 1.1.1
Hexnet111-SuitSaver
A plugin for saving your last used suit. (Compatible with v55)
Preferred version: 1.2.1


WhiteSpike-Peeper
Mod focused on providing a shop item which can be used to stop Coil-Head entities from moving when placed on the ground
Preferred version: 1.0.3
WhiteSpike-Portable_Teleporters
Mod focused on providing two shop items which can be used to teleport back to the ship by interacting with them.
Preferred version: 1.0.3

WhiteSpike-Helmet
Mod focused on providing a store item where it can be weared to mitigate damage to the player from some enemies.
Preferred version: 1.0.0


WhiteSpike-Maneater_Damage_Patch
Mod focused on patching the maneater's behaviour in regards of taking damage to account for how much force the damage is dealt with rather than always consdering it as one point of damage
Preferred version: 1.0.1

FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.2
Terraformer9x-JesterDoorSlam
Makes popped Jesters slam open doors, provided they've built up enough speed.
Preferred version: 1.0.0
SylviBlossom-SaveItemRotations
Saves and keeps the rotation of your items on the ship
Preferred version: 1.0.0
DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0
WhiteSpike-Diving_Kit
Mod focused on providing a shop item which can be used to retain oxygen while underwater in flooded weathers
Preferred version: 1.0.2
Swaggies-AccurateClockItem
Shows the actual in-game day time on the new Clock scrap, and shows the current real life time while in orbit or on The Company Building.
Preferred version: 1.0.0
JacobG5-ReverbTriggerFix
Attempts to improve performance with AudioReverbTriggers
Preferred version: 0.3.0
ironbean-MeteorShowerChance
v64. Allows you to customize the chance of a meteor shower.
Preferred version: 1.1.1
taffyko-BetterSprayPaint
Significantly more responsive and reliable painting, many bug-fixes, infinite spray paint, longer range, quieter sounds. Adds an erase feature, as well as the ability to control color and brush size. All configurable.
Preferred version: 2.0.9
Wexop-CountryRoadCreature
[V60] Add a new monster to the game, he's looking at you... Also add 2 scraps items related to him
Preferred version: 1.0.7
IntegrityChaos-Frailty
Frailty is a mod that adds conditions to the players. Formerly "Player Conditions" from Diversity.
Preferred version: 1.0.0
WhiteSpike-Extend_Deadline
Mod focused on providing an interactive terminal application where you can increase the days before the deadline of current quota for some Company Credits
Preferred version: 1.0.2
WhiteSpike-Scrap_Insurance
Mod focused on providing a purchase where in the next moon landing, incase the team gets fully wiped, the scrap stored inside will not be removed.
Preferred version: 1.0.2
WhiteSpike-Wheelbarrow
Mod focused on providing a store item in which you can carry items on it to spare your inventory slots
Preferred version: 1.0.3
WhiteSpike-Shopping_Cart
Mod focused on providing a scrap item in which you can carry items on it to spare your inventory slots
Preferred version: 1.0.2
WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.2.0

willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1
LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0
mrgrm7-LethalCasino
The Company has invested in a new vertical, gambling! Gamble your scrap at the Casino for a chance to multiply your earnings! Did you know 90% of gamblers quit right before they hit it big? Includes slot machines, roulette, and more.
Preferred version: 1.1.2
taffyko-NiceChat
Better text chat. Chat for dead players / spectators, infinite scrolling message history, greatly increased character limit, bigger chat area, fade/hide chat when not in use, and more.
Preferred version: 1.2.7
DaXcess-NoMoreCompanyLogo
Tell me you are using MoreCompany, without telling me you are using MoreCompany. Updated for V66, MoreCompany v1.10.2.
Preferred version: 1.0.2

lolieg-CruiserVolumeControl
Super simple mod to control the radio volume of the cruiser using LethalConfig
Preferred version: 1.0.2
Wexop-ShipScrapReorder
[v60+] Add commands on terminal to reorder quickly your scraps on the ship, by value and name !
Preferred version: 1.0.4


JacobG5-LostEnemyFix
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Preferred version: 1.1.0

Zehs-RemoveInteriorFog
Removes the interior fog added in v67. Can be configured to remove modded interior fog.
Preferred version: 1.0.2
giosuel-ToiletPaperNormalizer
Makes it so toilet paper doesn't cover the whole screen when carried
Preferred version: 1.0.0
Mellowdy-CruiserTunes
Allows the use of custom music for the Company Cruiser radio (also adds other QoL config settings to the radio)
Preferred version: 1.3.3

RetrOxide-Cruiser_Radio_Classics
A collection of music from the 80s, 90s and 2000s to boost up those cruiser travels.
Preferred version: 0.1.2
dopadream-HexiShotgunTweaks
Tweaks HexiBetterShotgun to have updated/configurable visuals.
Preferred version: 1.0.1
qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0
qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30

TheNameIsTyler-TurretSettings
Mod that allows for configuration of common Turret settings
Preferred version: 1.2.0
zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.1
zealsprince-Malfunctions
Adds random malfunctions to the ship and intends to improve the core game loop with interesting new events.
Preferred version: 1.10.1
TestAccount666-ScannableTools
This mod allows you to scan tools, which are normally not scannable.
Preferred version: 1.1.4
Zaggy1024-DisableLethalThingsDartScanNodes
Disable the dart scan nodes patch in Lethal Things to avoid stutters.
Preferred version: 0.0.1

Kittenji-Dont_Touch_Me
Adds a new entity to the game, from Lobotomy Corporation. Can you and your friends survive the temptation?
Preferred version: 1.2.5
xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2
Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.10.7
loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.7.1
Wexop-ColorfulJarOfPickles
[V60+] Add multiple colorful animated jars of pickles scraps items, so cool !
Preferred version: 1.1.3

Jordo-NeedyCats
[v61] You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!
Preferred version: 1.2.3


Unyucord-TransmitPunctuation
The transmit command removes punctuation, this mod removes that limitation.
Preferred version: 1.0.3
ZetaArcade-Dusted
Addon for WeatherRegistry to allow DustClouds weather to be added to any moon!
Preferred version: 1.0.1
MoonsweptTeam-Moonswept
A variety content mod for Lethal Company. Currently adding 2 enemies.
Preferred version: 1.1.1
fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.7.0
Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.2
ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.3.0
VirusTLNR-MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Preferred version: 0.0.2
AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6
darmuh-darmuhsTerminalStuff
A completely configurable All-In-One Terminal expansion mod
Preferred version: 3.8.5
Toybox-LittleCompany
A Lethal Company mod for anything size-related! Includes a shrink ray, potions, enemy behaviours, events and more.
Preferred version: 1.3.19
WhiteSpike-Lategame_Company_Cruiser_Upgrades
Mod that focuses on providing Lategame Upgrades related to the Company Cruiser vehicle.
Preferred version: 1.1.4
kRYstall9-FastSwitchPlayerViewInRadar
The FastSwitchPlayerCamInRadar mod let's you switch each player's cam,while using the radar built in the in-game Terminal, by pressing LeftArrow, RightArrow keys. Players can change the hotkeys through the in-game keybindings menu to suit their preferences
Preferred version: 1.3.4
loaforc-loaforcsSoundAPI_LethalCompany
LethalCompany bindings for loaforcsSoundAPI (v2)
Preferred version: 1.0.2
darmuh-OpenLib
Open-source development library for LethalCompany, initially created for use with darmuh's Mods
Preferred version: 0.3.2
LethalCompanyModding-LCUltrawide_Community
Ultrawide monitor support for the game Lethal Company
Preferred version: 1.2.2
Swaggies-BetterEXP
Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.
Preferred version: 2.6.2
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11
Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.10

LethalCompanyModding-ShipInventoryUpdated
Adds an inventory to the ship, allowing it to store items and retrieve them.
Preferred version: 1.2.13



x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.5.2
Snowlance-LethalWashing
Prevents scrap with 0 scrap value from despawning on team wipe and adds a washing machine to convert scrap value on items into coins
Preferred version: 1.2.3
ButteryStancakes-VentSpawnFix
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Preferred version: 1.2.3

FlipMods-HotbarPlus
Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included. Lightning warning icons included. Additional slots can now be purchased!
Preferred version: 1.8.5
LethalCompanyModding-RuntimeIcons
Generate Icons for scrap at runtime, replacing the gear icon.
Preferred version: 0.3.2
dopadream-ClaySurgeonOverhaul
Adds the Clay Surgeon, my personal take on the Barber.
Preferred version: 1.3.9



SpookyBuddy-SpikeTrapFixes
Some simple changes to make the Spike Traps less annoying.
Preferred version: 1.2.0
ButteryStancakes-RevisitStingers
Allow an interior's unique stinger music track to replay under certain circumstances.
Preferred version: 1.3.0
DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 1.0.1
Zehs-SellMyScrap
[v40/v69+] Adds a few terminal commands to sell your scrap from the ship. Highly Configurable. Compatible with the ShipInventoryUpdated mod. SellFromTerminal +
Preferred version: 1.12.5
Zaggy1024-RagdollDesyncFix
Fixes a bug that can cause player bodies to be non-interactable on clients.
Preferred version: 0.0.2
dopadream-LLLHotreloadPatch
Tries to prevent errors regarding scene loading when landing with LLL.
Preferred version: 1.0.1
FlipMods-BetterStamina
Tweaks stamina regen/consumption, as well as lessens the penalty of speed/stamina based on weight. Config values are fully customizable for stamina, movement speed, ladder climbing speed, jumping, etc, and will sync with the host.
Preferred version: 1.5.6



ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer.
Preferred version: 1.1.2
ButteryStancakes-SnowyHolidayDropship
Brings back the holiday dropship on snowy moons. Configurable
Preferred version: 1.1.4
ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.4.1
ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.5.3

vy-JesterFearEffects
If the player is indoors, give the player mid-level fear when jester winds, and high-level fear when jester is popped
Preferred version: 1.0.0
TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.1.0
YaBoiDucki-men_stalker
add a new dungeon monster who heavily rely on prolonged stalking phase and explosive chase phase
Preferred version: 3.0.2
ButteryStancakes-HalloweenAction
Replaces the action ambience with the Halloween version from v67. Configurable
Preferred version: 1.0.2

Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700

Scoops-LethalSponge
A performance and diagnosis suite focused on rendering and memory.
Preferred version: 1.1.10



mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.35

TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.14.3
WhiteSpike-Custom_Item_Behaviour_Library
Library focused on providing custom GrabbableObject scripts which can be used on item implementations for other modders
Preferred version: 1.2.7


Zigzag-ChillaxScraps
Adds several scrap items to mess with your friends and enhance gameplay experience!
Preferred version: 1.5.13
Zigzag-PremiumScraps
Adds several scrap items to the game, some with custom effect!
Preferred version: 2.3.8
pacoito-StoreRotationConfig
[v72] Configure the number of items in each store rotation, show them all, remove purchases, sort them, and/or enable sales for them. Also includes a fix for the terminal scrolling too far and skipping lines.
Preferred version: 2.6.1
PoikSpirit-RemoveAds
Get enough dystopian hellscape in real life? Hate ads? Say no more!
Preferred version: 1.0.0
TestAccount666-ShipWindows
Adds glass windows to the ship so you can see what's going on outside.
Preferred version: 2.5.1




notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.11.2
ButteryStancakes-Chameleon
Aesthetic changes to make moon environments feel more cohesive.
Preferred version: 2.2.0
qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.25.2

TrippyTree-PizzaProbability
Adds per-moon chance to the FacilityMeltdown mod. Improves interoperability with PizzaTowerEscapeMusic. Includes optional extras.
Preferred version: 1.2.3
bcs4313-Soul_Devourer_Enemy
Adds a disgusting skeletal giant to tear you limb from limb. Spawns outside at night. Configurable.
Preferred version: 1.2.2
mattymatty-AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
Preferred version: 2.3.1
DistinctBlaze-ColorfulEnemyVariety
[v70] Adds different colored reskins for most vanilla creatures. Highly configurable!
Preferred version: 2.2.1
DistinctBlaze-ExtraEnemyVariety
[v70] Adds more unique & varied reskins for most vanilla creatures. Highly configurable!
Preferred version: 1.12.1
ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.4.1
Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.5
Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.7
ButteryStancakes-UpturnedVariety
Includes some additional variants for reused The Upturned assets. (1 boombox track, 11 item reskins)
Preferred version: 2.1.0

ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.4.13
mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.5.9
mattymatty-EntranceTeleportOptimizations
Mod to optimize EntranceTeleport scripts
Preferred version: 0.0.5
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.11.1
KlutzyBubbles-BetterEmotes
Alters the integration method of more emotes and adds some config options. See github for more info.
Preferred version: 1.5.6
hrdbass066-DiscountSync
Save discounts upon server relaunch, and sync them between players on connection. [v72 Compatible]
Preferred version: 1.0.22
4902-Cruiser_Additions
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Preferred version: 1.4.9
Asonyx-LCTarotCard
Add the cursed tarot card from Phasmophobia into Lethal Company
Preferred version: 1.1.2
loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.8
EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.3.0
dopadream-RebalancedMoonsBeta
Rebalances and tweaks the exteriors of moons.
Preferred version: 1.15.6

Zigzag-SelfSortingStorage
Adds a special storage container to the shop that automatically sorts equipment items (scraps are also supported).
Preferred version: 1.2.1
ButteryStancakes-ButteRyBalance
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Preferred version: 0.2.4
4902-No_Console_Spam
Adds a cooldown to messages that are logged every frame
Preferred version: 1.8.0
BatTeam-LethalFashion
Unlocks all of the base game suits immediately for free.
Preferred version: 1.0.8
FlipMods-TooManyEmotes
Adds over 300 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Preferred version: 2.3.10

slayer6409-Emergency_Dice_Updated
Last ray of hope in a hopeless situation?
Preferred version: 1.12.3

coderCleric-Poltergeist
Lets players freecam on death as a ghost and do various interactions.
Preferred version: 1.2.6
ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.8.1

paradox75831004-ParadoxCustomSounds
A sound mod that tries to make the game more immersive and a better ambient feel.
Preferred version: 1.4.2



ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.14.7

malco-Lategame_Upgrades
V3.12.5! - Alternate Currency mode, fixes and more!
Preferred version: 3.12.5
etherealemil-UsualScrap
Adds 15+ unique equipment and scrap items that try to keep the vanilla tone
Preferred version: 1.8.3
Fandovec03-SpiderPositionFix
Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation
Preferred version: 1.5.3


Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.7
DiFFoZ-LethalPerformance
Optimizes the game by using Unity Jobs and Burst API
Preferred version: 1.2.0


theunknowncod3r-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.2.8
ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.2
kerotein-YPlayBoombox
Listen to YouTube audio on your boombox and cruiser with your friends! All players must have this installed!
Preferred version: 2.3.7

Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.1.3
Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.2.3
README
Lethal Loners (LL)
Welcome to the Lethal Loners!
This build has a rather interesting history of creation - initially it was intended for solo players, but in the future it became so relevant that there were more single players playing together. After that, "Lethal Loner" was renamed to "Lethal Loners" đ
"Lethal Loners" is a mod pack containing over +200 quality of life and game balancing mods that make the gameplay more fun, but still challenging on LateGame. Get ready to go on a strange journey with your friends.
The build took its shape thanks to a fairly well-optimized and organized mod pack that provides a smooth and enjoyable gameplay (and thanks to various testers).
System Requirements
Minimum:
- OS: Windows 10, 11
- Processor: Intel Core i3-9100 or AMD Ryzen 3 3200G (Maybe it will even work on slightly weaker processors)
- Memory: 6+ GB RAM (When you first boot the console, the RAM will use a little more to create a cache, from 4-8 GB. When everything is loaded and the cache is created, just restart the games and everything will be stable)
- Graphics: NVIDIA GeForce GTX 1050 or AMD Radeon RX 480 (Maybe it will even work on weak video cards)
- Storage: 4 GB + 4 GB (When creating cache in the game folder) available space
Top Features:
- 32 User Lobby Limit. (The build is stable with 1-12 players)
- New scrap items
- New Weathers
- New MonstersDont Touch Me ; Locker ; BigMouth ; Redwood Titan ; Slenderman ; Haunted Harpist ; ImmortalSnail ; Boomba ; Cleaning Drone, Mobile Turret ; SCP-096 ; Shockwave Drone ; Bruce The Flying Shark, Mantis Shrimps, Urchins, Bell Crab, HorseShoot Crab, ClownHorn Fish, Super scary lobster ; The Thing ; Gift Mimic ; Clay Surgeon ; Mimics ; Roller ; Country Road Creature ; RollingGiant ; Peepers
- New tools and upgrades ship (and for singles too)SWRD-1 ; Medical Kit, Defibrillator, Toolbox, Shift Controller, Emergency Injector ; Shotgun+ammo ; Telepad ; Whiteboard ; Lategame Upgrades ; Wheelbarrow ; Scrap Insurance ; Diving Kit ; Helmet ; Portable Teleporters ; Peeper ; EnemiesScanner ; HotbarPlus ; BigRedButton ; ChessMod ; ShrinkRay, Heavy and Light Potion ; Rocket Launcher, Utility Belt, Remote Radar, Hacking Tool, Flare gun, Pinger
- Moons and interiors of high quality are in a separate fashion (since the moon and interiors are too many different)
- Fully Configured spawn values.
- Allows the masked enemy to mimic players' voices (synchronizes with all players). Mimic players copy their appearance, they don't have masks, so it's hard to tell them apart from the real thing...
- Includes a planet while in orbit for a realistic view.
- Offers a ton of cosmetic options for personalization. (well, you can always add your own cosmetics with costumes)
- Reworks monster and environment sounds to be more immersive.
- Increases the difficulty of vanilla LC, but not to insane amounts.
- Easy to pick up for new players and veterans of Lethal Company
- Adds plenty of quality of life additions to streamline your gameplay
- Balance between casual and hardcore
- More fun and fear
- Possessed masks copy everything (clothing, cosmetics, voice). Itâs harder to distinguish them, because now they are NOT wearing masks
- Selling items in the Company is now much easier and faster! What kind of casino is this???
- Leveling up skills
- On moons with bad weather, scrap will be more valuable
- Recieves frequent updates and tweaks to ensure the best experience.
- and many other things that may seem small when playing.. but I assure you that this is a pretty decent amount.
Bestiary
Click Me
Threat Level: Low
The Immortal Snail looks like a regular snail, but it's special because it can't be killed. It has a shiny shell and leaves a slimy trail just like any other snail. No matter what you do to itâsmash it, burn it, or squish itâit doesn't die. People have tried to get rid of it, but it just keeps on going, making it a real head-scratcher for everyone.
It's behind you... What imitates different sounds? OH MY GOD, WHO ARE YOU???
The Manor Lord Puppeteer is a shadowy enemy in the facility that strikes quickly, stabbing you before disappearing. It leaves behind a puppet linked to youâany damage to the puppet directly hurts you. Protect the puppet to survive, while staying vigilant for its next attack.
BellCrab is an unassuming creature that hides among the remnants of bell scrap, its shiny shell reflecting the light as it waits for unsuspecting players. At first glance, its playful demeanor and harmless appearance lure adventurers closer, but once they draw near, BellCrab strikes with surprising speed, dragging them into its metallic lair, where the true danger of this seemingly innocuous crab reveals itself.
The Peeper are adorable, harmless aliens resembling spherical creatures with endearing features. They waddle around joyfully, their cute appearance captivating those who encounter them. However, their innocence is deceptive; upon contact, they latch onto unsuspecting individuals. Once attached, they gradually make their host feel increasingly heavy, burdening them with an unexplained weight. Despite their playful demeanor, the Peeper's ability to transfer a heavy load upon their victims serves as a dangerous ability, reminding others of the hidden dangers that lurk within their seemingly harmless exterior.
Nemo is an eccentric clownfish that features a quirky horn capable of producing a cheerful squeak. However, when this horn is activated, Nemo triggers a small explosive reaction, granting players a temporary speed boost. While the burst of speed can be exhilarating, it comes at a costâplayers must navigate the chaos created by the explosion, as it can also attract unwanted attention from nearby predators or create obstacles in their path!
HorseShoe Crab is a unique land-dwelling creature with an ancient-looking exoskeleton. While it appears harmless as it slowly roams the terrain, stepping on this quirky creature triggers a surprising reactionâit launches the player far into the air! This unexpected boost can provide an exhilarating experience, but caution is advised, as the sudden flight may lead to unpredictable landings. The HorseShoe Crabâs peculiar behavior adds a fun twist to encounters in its habitat.
Don't let their small size fool you; these little guys pack a punch! Docile, these inside creatures roam around the facility until a player walks too close. Once a player gets too close, they stop moving and warn the player, and if the player persists in their approach... the player becomes history. They spawn in small groups.
The Boomba: a malevolent cleaning bot, haunting the dim corridors with ill intent. It patiently waits for unsuspecting souls to approach. When triggered by proximity, it unleashes a devastating explosion, leaving chaos in its wake. Beware this lurking menace, for its destructive power knows no bounds.
Cleaning drones are small, aerial machines that were built to handle infestation within the facilities. They slowly roam around the building, dispensing a fog of highly concentrated TZP chemicals. The purpose of this fog was to kill invasive insects, however, they seem to have long since grown resistant to it, even using it to their advantage at times as a place to hide. There seems to be no evidence of who made these devices.
It patrols the halls of the facilities, beaming a red spotlight from the tip of its barrel. It aimlessly roams around, until it spots a person. Once it gets within a short range of its target, it stops moving, aims, then starts firing. Thankfully, itâs much weaker in damage and slower to lock on than a normal turret. However, the turret also seems to have a tighter, longer range than its stationary counterpart, able to gun down entire an entire hallway. It seems to stop attempting to aim once it begins firing, just shooting indiscriminately in that direction. However, still keep your guard up around this thing, for if you underestimate it, your life may come to an end quickly.
In the depths of the dark forest dwell the mighty Redwood Forest Giants. Towering over the trees, they usually pose no threat. However, be wary of their colossal steps, which could inadvertently kill you.
Mushrooms spawn inside the facility, going too close to one of them can infect you with a disease that renders you deaf to your coworker's voices. Be careful, the infection can spread to nearby humans !
Threat Level: Medium
Be careful, sometimes an item can hide a monster...
It only takes one to ruin your day. These outside spiky balls damage the player on touch and multiply during the day. Urchins grow over time until they mitosis (split) into two smaller urchins > that continue the cycle. They like to spawn at the start of the day in small numbers and then balloon in quantity by the end of the day. However, you can combat this invasive threat with a trusty dose of violence! Give it a whack and eliminate them before it's too late.
Bruce is a docile outside enemy that likes to spawn during the midday. He only attacks players who are injured near him. The more a player is injured, the further away Bruce will be able to smell them. Only one can spawn at once.
It's a spiky creature which likes to hide in its shell. From time to time, it will search for any nearby dangers using its big eye. If endangered it will show its spikes, and roll towards threats!
Appearing as an ordinary locker, this creature hides in plain sight. When approached, it springs into action, its metal doors snapping open to reveal rows of sharp, metallic teeth. With surprising speed, it lunges at its prey, aiming to consume them whole. Despite its camouflaged appearance, this predatory locker is a serious threat, ready to strike when least expected.
The Country Road Creature prowls the landscape, searching for players with unsettling grace. Upon spotting a target, it pauses before charging; a collision means instant death. Its anger gauge rises with each encounter, boosting its speed, and while players can stun it temporarily, this maxes out its anger. A well-timed strike during an attack can free a captured player, offering a fleeting chance of escape.
Don't Touch Me introduces a mysterious entity that appears as a button, spawning randomly in the facility to tempt players. It can be used to clear monsters, but teamwork is essential, as it may also disguise itself as scrap to trick you!
The Rolling Giant is a unique and fascinating entity that has been brought to life.
The Clay Surgeon's movement acceleration will increase at a curve, increasing more during the start of the day and less near the end. Clay Surgeons also spawn in pairs, if you see one, keep your eyes peeled!.
Threat Level: High
Shy Guy may seem harmless, sitting and crying, but don't be fooled. Even if you glimpse at him for less than a second, he unleashes a piercing scream and charges at you with alarming speed. His sudden transformation from sorrowful to aggressive makes encounters with him terrifying and unpredictable. Approach with caution, as glancing at him could mean the difference between life and death.
The Faceless Stalker is a mysterious figure, famous for having no face. It lurks in the shadows, silently observing its prey from a distance. When alone, it emerges with chilling intent, it charges at its prey, its arms sprouting tentacles as it transforms into a terrifying monster.
The Haunted Harpist is an enemy that initially roams the map while playing its haunting melody on the harp. If provoked during its performanceâwhether by excessive noise, stunning, or direct attackâthe Haunted Harpist will cease its serene music, dropping its harp to engage aggressively with anyone it perceives.
The Phantom Piper plays the bagpipes. Unlike the Haunted Harpist, the Phantom Piper is scared of players and will run away, bagpipes in hand, when provoked. Although luckily for him, he is always escorted by his own Ethereal Enforcers.
The Thing is a creature that lurks in the darkness, observing players quietly and strategically. It doesnât rush its prey; instead, it follows them subtly, keeping itself hidden and waiting for the right moment. Each time it appears, itâs only a fleeting glimpseâa shadow slipping out of sight, just enough to be noticed and trigger a sense of dread. The creature has a unique pattern: it watches multiple players, as if itâs studying them, but it only acts after observing a specific number. Once it has its eyes set, The Thing abducts the last player it saw. It doesnât simply chase them; instead, it pulls them suddenly into a dark, ominous room. In this room, the abducted player is trapped and must play a game to escape. The rules of this game are unknown at first, and the player has no choice but to play to survive. The Thing watches them the entire time from the shadows, observing each struggle and mistake. If they manage to escape, The Thing releases them, but it leaves a lasting feeling of being watched, as if it may one day return for another game. The room game is simple, when a player come in the room, a shovel spawn next to him. The player need to find and hit with the shovel a certain amount of monster in the room in a certain amount of time. If the time is running out, the monster come to the player and kill him with a jumpscare.
Description of the tools
Click Me
In the terminal, you can purchase the item labelled
Portable Teleporter (The probability of breakage is 90% after use)
orAdvanced Portable Teleporter (The probability of breakage is 10% after use)
which then appear in the pod in the form of a interactive pad (either red or blue, depending on your choice). Then, if you have a ship teleporter which allows you to teleport back to the ship, you can use the item to start the teleport sequence on you and if configured can keep your items when teleporting away.
Cat food has been added! It can be bought for 5 credits in the terminal, and if it is opened and put on the ground, it will feed any number of cats within a radius of several meters for 12 hours! Delays the meowing of cats for a considerable time, by default, it is recommended for a multiplayer game, since you will still need someone who will pet them regularly Silence the cats for the entire 12 hours of play, recommended for single player play.
In the terminal, you can purchase the item labelled
Diving Kit
which then appear in the pod in the form of a scuba helmet which will cover most of your vision when using it. The helmet will only retain oxygen for you if you are holding it in your hand.
This is an item you can buy from the store. It is a one time use only die, which teleports you to the ship with all your items. But, not always. Rolling 6 will return you to the ship with all the crewmates standing near you (they need to be very close). Rolling 4 or 5 will return you to the ship. Rolling 3 will cause a mixed effect. Rolling 2 will cause something bad to happen. You don't want to roll a 1.
-Attracts certain enemies. -Flares are automatically pinged by employees. -Ammo can be bought from the store.
Adds shop item that allows to scan the nearby enemies
A new piece of Equipment - the Geiger Counter! For just 90 credits you can be surverying the area for radiation in no time! Use it to find the appartus or other places of radioactive significance.
Unlock gates, disable turrets and mines, from up close. Requires basic math skills.
Potions and tools that reduce or increase your size
In the terminal, you can purchase the item labelled
Wheelbarrow
which then appear in the pod in the form of, well, a wheelbarrow. You can grab it through the handles to move around with it. Once you pick up an item, you can decide to deposit it in the wheelbarrow by interacting in the sides of its container. However, if it's considered full, it will not allow you to deposit it. You can then carry the wheelbarrow along with the items (and their final weight when deposited) back to the ship which then you can drop all through a control binding.
In the terminal, you can purchase the item labelled
Helmet
which then appear in the pod in the form of a bycicle helmet. You pick it up and interact with it through left click (by default) which will then make you wear the helmet (other people will see you wearing the helmet on your head). Depending on the configuration, you will have damage mitigation (either total or partial) from incoming sources of damage such as turrets and enemies like Baboon Hawks. Once the helmet takes enough hits, the helmet shall break and you will have to wear another one. Enemies that kill instantly such as Eyeless Dog and Bracken will not be stopped by this item when weared. When disconnecting and wearing a helmet, the item will fall on the floor where the player disconnected.
The Medical Kit heals the user overtime when used. It has a limited amount of health it can heal at once (100) but will replenish its available health overtime. For Update 1.7.3 users and above - The medkit can now be used to directly heal other employees and heals them faster than normal (2x faster). This can be done by looking at your fellow employee and using the medkit like you're healing yourself with it, same healthpool and all. The only things to note is that after you start healing them, you will continue to heal them as long as you stay close together!
The defibrillator uses power to revive deceased employees. The defibrillator has a charge meter (Not related to power) on the side of it. The charge meter indicate how long you've held down the use button and it must be fully charged to successfully revive a player. When the charge meter is full you can continue to hold the use button and be ready to revive at a moments notice but keep in mind that the items power is constantly drained when charging. A power cost is deducted when you release the use button at full charge regardless of if a player was revived or not. Currently I've made players cut in half (butler, sizable scissors) or beheaded (Ghost Girl, Coil Head) impossible to revive. there will be a config to disable this eventually.
Press Left Alt to toggle night vision. Has self regenerating batery. Pick up and lmb to equip. Lose on death (by default).
In the terminal, you can purchase the item labelled
Peeper
which then appear in the pod in the form of a tripod with a bunch of cameras above it. When placed on the floor, any Coil-Head entities that find this item will remain still til it gets grabbed by the player again which will stop functioning and allow Coil-Head entities to start moving again.
Sends a location ping to your nearby colleagues.
When two Telepads are located, they communicate with each other and can teleport you from point A to point B. There is a charge when using.
The Shift Controller is a short-range portable teleporter that saves your coordinates and can then teleport you back to that location as long as it has battery. The Shift Controller's saved coordinates are set when used the first time, the second use will teleport you back at the cost of some of its battery. The Shift Controller consumes battery slowly after your coordinates have been set. The saved coordinates are wiped when the controller is recharged. Shift controller connectivity mechanic: The Shift Controller's connectivity is based on how far you are from the saved location, the farther you are the lower the connectivity. With full connectivity the controller works as expected but when connectivity starts to lower the controller will begin to experience glitches. Glitches will wipe your saved location and prevent you from using the controller for a short time.
Access the ship radar system remotely. Very limited battery life. May piss off anyone actively watching the radar terminal.
Friendly gal that carries scrap! Rechargable via time after orbit!
To install this modpack its recommended to have either R2ModManager or the Thunderstore App but R2ModManager is better!
Please Search a youtube tutorial video as this modpack wont show how to get the modloaders only the modpack itself.
Installing Lethal Loners
Method 1: Installing from a profile code (recommended):
Fresh installation from a profile code:
- Select Lethal Company as your game, and press "Import/Update".
- Find the build code "Lethal_Loners" on the Wiki page, copy it and add it to your build.
- Press "Import new profile", then "From code".
- In this field, copy and paste the current version code.
- Once imported, press "Create" and the mods will install.
- As the mod is preconfigured, press the "Modded" play button in the top right to launch it right away. You must always launch the game this way if you want to play on a modded instance.
Method 2: Installing from searching directly the for modpack:
Fresh installation:
- Select Lethal Company as your game, and create a new profile (you can name it anything you want that's memorable).
- Select the profile, then click "Online" on the left toolbar. Search for "Lethal Loners" (by paradox75831004) and press install.
- As the mod is preconfigured, press the "Modded" play button in the top right to launch it right away. You must always launch the game this way if you want to play on a modded instance.
Updating:
- Check for an updated version number on the modpack (either through a download icon being present next to Lethal Loners in your mods list.
- Delete your existing profile, and follow the fresh installation steps again.
Favorite Mods
- (Mirage) #1
- (LethalRichPresence) #2
- (TestAccountVariety) #3
- (ghostCodes) #4
- (ShipInventory) + (SellMyScrap) #5
- (ChillaxScraps) #6
- (PremiumScraps) #7
- (Lategame Upgrades) #8
- (CullFactory) #9
- (LittleCompany) #10
- (Locker) #11
Modpack Creator:
- Paradox75831004
Performance Helper:
- Tyler
- Zaggy1024
- "CullFactory" mod team
- Piggy
Assistance in testing and improving the modpack:
Oxyfoxys ; PRIPEKASHKA ; ImperatorRin ; SeryozhaFalin ; Boob4sword ; alexpleasure ; Nyuscha ; alexpleasure ; B3kd0r ; Neyk1_o ; agent_kate ; Ledissevera ; notre_tout ; juldeadme ; strawberryaroma ; akimaryy ; G0LD_Blood ; kabaneeee ; DimaLooper ; freshik12 ; flexdb12 ; CodEX ; Celestin Halio ; Skull-Bearer ; daestzhexd ; big_tatik
âĄď¸âĄď¸ Any questions or answers about the assembly, problems, etc ⏠ď¸âŹ ď¸
Honorable Mentions
(1) to Zaggy1024, I noticed a wonderful mod called âOpenBodyCamsâ, we tested it for a long time, set it up and this mod became the successor of âHelmet_Camerasâ and âSolos_Bodycamsâ. A good person, helps everyone with questions and is involved in a great project called "CullFactory" to improve our performance in large modpacks.
Someday I will find bugs and report them to you. đ
(2) to Tyler, helped me understand some mods and combine a couple of mechanics into one mod. đ§
(3) to DimaLooper, helped with the visual part and design of something, an excellent worker. đ
(4) I thank "TheMostLethalCompany", "HideNSeek Company", "Lethal Enhanced Party Edition" Company for the finished README. I was inspired by your work and I decided to do something similar. I apologize in advance if I stole your work in the README, I really appreciate it!
(5) I am very grateful to itekso. for help with questions and problems with some mods and my mod build