ManVSNature
This is a modpack designed for suffering! Play how you like, with providirector availability built in.
By Mishahu
Last updated | 4 months ago |
Total downloads | 10982 |
Total rating | 1 |
Categories | Modpacks |
Dependency string | Mishahu-ManVSNature-1.12.10 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
FROG_MAN-CaptainUtilitySwap
allows captain to use both the orbital probe and diablo strike in game via a hotkey to swap.
Preferred version: 1.3.0Risky_Sleeps-ClassicItemsReturns
Adds items and equipment from Risk of Rain and Risk of Rain Returns.
Preferred version: 3.1.8TeamMoonstorm-Starstorm2
A general content mod adapting Risk of Rain 1's Starstorm
Preferred version: 0.6.7SaugaWorkshop-Providirector
A server-side mod for Risk of Rain 2 which allows one player to take on the role of one of the combat directors.
Preferred version: 1.0.3Moffein-ArtificerM1Reload
Makes Artificer primaries scale with attack speed instead of cooldown. Client-Side and Vanilla-Compatible!
Preferred version: 1.1.0Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.0OakPrime-CaptainSkillsUsable
Makes Captain's abilities usable in hidden realms.
Preferred version: 1.0.1Moffein-EliteReworks
Reduces Elite bulletsponge and makes their abilities more impactful.
Preferred version: 1.9.4Moffein-EviscerateFix
Prevents Mercenary Eviscerate from targeting allies. Client-Side and Vanilla-Compatible!
Preferred version: 1.0.1RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.16.0RiskofThunder-BepInEx_GUI
Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.
Preferred version: 3.0.3bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2115RiskofThunder-R2API_Addressables
R2API Submodule for implementing Addressables functionality
Preferred version: 1.0.3RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.1.2TeamMoonstorm-MoonstormSharedUtils
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Preferred version: 1.6.3Moffein-NailgunFix
Fixes MUL-T Nailgun not firing its shotgun burst when cancelled by most actions, and increases the bullet radius to be the same as Commando. Client-Side and Vanilla-Compatible!
Preferred version: 1.0.0Moffein-DoubleTapFix
Fixes Commando primary fire rate being capped lower than intended due to an unused reload state. Client-Side and Vanilla-Compatible!
Preferred version: 1.0.0Moffein-Risky_Artifacts
Adds 10 artifacts to ruin your run with. Features Origin from Risk of Rain 1!
Preferred version: 2.4.9pseudopulse-PseudoNebbyTweaks
Adds a config for VarianceAPI because nebby refused to do it
Preferred version: 1.0.0RiskofThunder-R2API_SceneAsset
API for retrieving assets that live exclusively in game scenes
Preferred version: 1.1.2RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.2RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2RiskofThunder-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.0.4RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1KingEnderBrine-LobbySkinsFix
Fixes issues with switching to modded skin and back to vanilla in lobby
Preferred version: 1.2.1RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.1.1Nebby-VarianceAPI
VarianceAPI allows you to create Variants for CharacterBodies, Variants can have different textures, lights, skills, and more.
Preferred version: 2.1.3Nebby-VariantPack_NebbysWrath
Variants from MonsterVariantsPlus, Ported to VarianceAPI.
Preferred version: 2.0.2Nebby-VariantPack_TheOriginal30
All of Rob's Variants, ported and modified to VarianceAPI
Preferred version: 2.0.3shbones-ShbonesVariants
*New Variant Released!* Adds 3 new monster variants to the game using Nebby's VarianceAPI.
Preferred version: 0.0.3RandomlyAwesome-SnappierStalks
Makes the No Cooldown effect (the one provided by Brainstalks) feel better by changing how it refunds cooldown.
Preferred version: 1.0.2HIFU-HuntressAutoaimFix
Makes Huntress able to target enemies nearest to her crosshair. Now with realtime config!
Preferred version: 1.1.3Groove_Salad-RiskOfWaiting
Reduces load times by loading addressables assets alongside mods, with additional config options.
Preferred version: 1.0.0RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2Paladin_Alliance-PaladinMod
Adds Paladin, a fully fleshed out custom survivor (models by Zenta and SkeletorChampion).
Preferred version: 1.6.3Bog-VoidFiendTweaks
An assortment of simple but impactful buffs to Void Fiend. Highly configurable!
Preferred version: 1.0.0pdot-MercenaryTweaksLight
Refresh one of your jumps on kill with the mercenary and a few other things.
Preferred version: 0.1.0Moffein-FixDamageTrailNullref
Fixes nullref spam from Archaic Wisp projectiles.
Preferred version: 1.0.0Fr4nsson-MultiplayerPause
Allows you to pause in multiplayer, type pause in chat or press CTRL + P to pause.
Preferred version: 1.0.2Pipman3000-TeleporterShowRedux
Shows the teleporter if you have 'discovered' it, pinged it, or all the time if you change the config.
Preferred version: 1.0.4Moffein-Raise_Monster_Level_Cap
Allows monsters to scale past level 99 in normal runs. Server-Side and Vanilla-Compatible.
Preferred version: 1.0.8Vegetableaux-Save_Turrets_From_Underpopulation
Gives engineer an additional turret for each Lysate Cell.
Preferred version: 1.0.2Moffein-BackstabRework
Bandit's Backstabs now minicrit, and he gains Railgunner's Crit Chance to Crit Damage passive.
Preferred version: 1.0.2GEMO-VerminAreWeaker
Want to nerf these SOTV enemies? Or even buff them? Go ahead! This mod is highly configurable! [Now including other SOTV enemies]
Preferred version: 1.0.4WPhantom-Synced_Turrets
Syncs Engineers items with turrets whenever he gains/loses an item.
Preferred version: 0.0.2BasilPanda-RemoveAllyCap
A mod that removes the default ally cap and allows custom caps! Now you can destroy your frames again with Backup Drone spam! Updated for 1 Year Anniversary update!
Preferred version: 1.0.5KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.8.0Nuxlar-AugmentedVoidReaver
Tweaks Void Reaver primary to be more threatening.
Preferred version: 2.2.0kking117-AgilePowerSaw
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Preferred version: 1.4.0amogus_lovers-StandaloneAncientScepter
1.1.33 - Pre-Rewrite Triage | A full port of ThinkInvisible's Ancient Scepter, complete with a custom model, item displays, and no extra dependencies.
Preferred version: 1.1.33idkman-VoidReaverVineBoom
Mod that plays a vine boom sound effect whenever a Void eaver dies.
Preferred version: 1.0.2William758-ZetArtifacts
Artifacts: Bazaar, Revival, Tossing, Multitudes, Sanction, Accumulation, Escalation, Eclipse
Preferred version: 1.4.9Moffein-AI_Blacklist
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Preferred version: 1.6.2Wolfo-HuntersHarpoonReturns
Adds the buffs Hunter's Harpoon recieved in Risk of Rain Returns
Preferred version: 1.0.0HIFU-BetterJumpPads
Makes Jump Pads not lock your momentum and removes their fall damage.
Preferred version: 1.2.16thmoon-UnlockMomentum
Minimize loss of air control, due to high velocity and similar effects.
Preferred version: 0.1.6Lawlzee-ItemEveryStage
Gives items at the start of every stage. The given items are configurable.
Preferred version: 1.0.1Zenithrium-VanillaVoid
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Preferred version: 1.5.16viliger-ShrineOfRepair
Shrine to repair your broken items. A fix for mod developers.
Preferred version: 1.4.1niwith-DropinMultiplayer
Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up.
Preferred version: 3.0.0EnforcerGang-Direseeker
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
Preferred version: 1.4.3MarkTullius-EliteDefenseNucleus
Gives a spawned Alpha Construct the same elite type as the enemy that was killed to spawn it.
Preferred version: 1.0.0KomradeSpectre-Aetherium
A mod that currently adds tons of all new items, equipment, artifacts, and more to ROR2! SOTV patch update!
Preferred version: 0.6.8Moffein-ItemStats
Makes item tooltips more detailed and shows item descriptions on ping. Client-side and Vanilla-compatible.
Preferred version: 1.3.1Moffein-ScrapLauncherReload
Makes MUL-T Scrap Launcher scale with attack speed instead of cooldown. Client-Side and Vanilla-Compatible!
Preferred version: 1.0.0Kirefel-Bazaar_Qol
Invincibility in the shop and stage name text for lunar seers
Preferred version: 1.0.0Goorakh-MirroredStageVariants
Adds more variety to stages by occasionaly mirroring them. Clientside.
Preferred version: 1.2.1Goorakh-PizzaClientLagFix
Fixes unpredictable multiplayer lag for Mithrix's pizza (big spinny) attack
Preferred version: 1.2.1pseudopulse-CommandoFMJ
Replaces Phase Round with Full Metal Jacket (from ROR1).
Preferred version: 1.1.1duckduckgreyduck-GreenAlienHead
Makes Alien Head reduce cooldowns by less per stack and also turns it into a Green item.
Preferred version: 4.0.3HIFU-BetterVoid
Makes Void mechanics more interesting and balanced - reworks void cradle, tweaks void potentials, void seeds, singularity band, pluripotent larva, void barnacle, void devastator, void barnacle, etc!
Preferred version: 1.2.2prodzpod-RealerCheatUnlocks
Right-click unlockables to unlock/relock them. AFFECTS STEAM/EGS ACHIEVEMENTS!
Preferred version: 1.0.3Nuxlar-DirectorRework
Reworks the director to spawn a variety of enemies, bosses, and elites instead of groups.
Preferred version: 1.1.0Moffein-AutoArtifact
Automatically enable artifacts after a certain amount of stages or a certain amount of players are connected. Server-side and Vanilla-compatible.
Preferred version: 1.1.1TheRealElysium-EmptyChestsBeGone
Removes empty lootables upon opening them.
Preferred version: 1.1.1DestroyedClone-ForgiveFumoPlease
1.0.2 - Added config,pickup model, and lore | Replaces the commando doll with a funky ice fairy doll.
Preferred version: 1.0.2ThinkInvis-TILER2
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Preferred version: 7.4.0ThinkInvis-TinkersSatchel
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Preferred version: 4.2.0Wolfo-WolfoQualityOfLife
That one mod that gives Oni Merc a red sword and effects. Updates Acrid Blight and REX vines too. Visual and Information Quality of Life for the game.
Preferred version: 2.5.8PseudoCoffee-RedScrapCauldron
Allows you to also use red scrap on 5 green items to 1 red item cauldrons, if no red scrap is in inventory it will work as before.
Preferred version: 1.0.4TheMysticSword-ExtraChallengeShrines
Adds new Shrine of the Mountain-like shrines that affect boss fights and their rewards
Preferred version: 1.0.2William758-ContentDisabler
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Preferred version: 1.2.4riskofresources-SkinTuner
Adds a new Skin panel to the character select screen with sliders that allow you to adjust the RGB values of each survivor.
Preferred version: 1.1.1DropPod-LookingGlass
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Preferred version: 1.8.5Nuxlar-BulletFix
Prevents fired hitscan bullets from hitting the owner, like The Crowdfunder.
Preferred version: 1.0.2MarkTullius-StageTweaker
Removes Lunar Pods from the available options on Aphelian Sanctuary to prevent credit wasting and adds in void cradles and void seeds to Verdant Falls.
Preferred version: 1.0.0swuff-star-PowerfullySlowVoidFields
con lentitud poderosa for every void cell
Preferred version: 1.0.0Dragonyck-ImprovedUI
Adds full item descriptions, scrollable Command panel, as well as a pause, DPS meter, survivor stats, item counters, buff timer, fully configurable.
Preferred version: 1.2.1Nuxlar-DotParticleFix
Fixes vanilla damage over time particles being too large sometimes. Now with modded character support.
Preferred version: 1.0.1rob_gaming-OutOfBoundsItemsFix
Fixes items dropping out of bounds by respawning them on the nearest ground node.
Preferred version: 1.0.0William758-ZetAspects
Stackable elite aspects with new effects. Highly Configurable.
Preferred version: 2.7.38KingEnderBrine-ProperSave
Saves your progress at the start of the stage so you can load later
Preferred version: 2.10.0Thrayonlosa-DropItem
Drop items and equipment by clicking or with /drop. Only host needs this mod
Preferred version: 2.1.2Goorakh-CollapseDisplay
Displays how much damage Collapse will deal when it ends.
Preferred version: 1.2.0Goorakh-AttackDirectionFix
Fixes attacks not always aiming where your crosshair is. Also known as the "Pierce Bug".
Preferred version: 1.1.1Nuxlar-Looper
Adds configurable portals after bosses/stages so you can keep looping or orchestrate runs!
Preferred version: 2.0.3Smooth_Salad-ShaderSwapper
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Preferred version: 1.0.1Smxrez-OldFathomlessVoidling
[PRE 1.0.0 Reuploaded with permission] Improved Voidling fight with some extras. Configurable
Preferred version: 0.9.1TaranDev-ConfigurableVoidBand
Allows configuration of singularity band and its scaling
Preferred version: 1.0.0HIFU-LookStraightDown
Allows you to look straight down, and straight up. Configurable
Preferred version: 1.0.2itsschwer-PressureDrop
Adds configurable timed pressure plates and a /drop item chat command — [ server-side ]
Preferred version: 1.3.1BoneCapTheTweet-NewtDrop
Adds item drop on killing the Shopkeeper, and several new items.
Preferred version: 2.0.0Cuppa-DontLeaveMeWithBlueOrbs
Keeps Newt Altars interactable until you exit the level.
Preferred version: 0.1.2caveMossDomain-GuaranteedScraper_WhiteCauldronFix
Three scrappers are now guaranteed to appear on every stage except Commencement + A white cauldron can now be found at Newt's + White cauldrons can also take yellow items now.
Preferred version: 1.0.0DestroyedClone-GoldChestForAll
1.0.11 - Fixed Gold Chests not dropping items when stage-specific chest config is enabled | Makes Gold Chests drop one item PER player, instead of just one item. Comes with config.
Preferred version: 1.0.11Malurth-CustomChanceShrines
Allows you to configure many parameters of chance shrines to your liking.
Preferred version: 1.0.2konomiyu-CustomChaosPool
Allows for full customization of the Bottled Chaos equipment pool via config file
Preferred version: 1.1.4RumblingJOSEPH-VoidItemAPI
An API for easily initializing transformations for custom void items.
Preferred version: 1.1.0BoaphilMods-PhilsBenthicPuritySwap
Swaps tiers and some behavior of Benthic Bloom with that of Purity.
Preferred version: 1.0.2duckduckgreyduck-NegativeRegenFix
Fixes regen multipliers on negative regen. Good for the Heretic!
Preferred version: 1.0.0Prototype-Underslam
Keep your eardrums intact by lowering the volume of Loader's special, "Thunderslam".
Preferred version: 0.2.0RuneFox237-Teleporter_Turrets
Teleports Turrets to Teleporter on activation
Preferred version: 1.0.3Nuxlar-RailgunnerCritFix
Fixes Railgunners crit damage from crit chance being halved
Preferred version: 1.0.1Chinchi-AlliesAvoidImplosions
No more losing your hard-earned drone army to a void seed/invasion.
Preferred version: 1.0.0HIFU-FixKjaroRunald
Makes Kjaro and Runald scale with the ambient level. One could say, it buffs gay marriage.
Preferred version: 1.0.2Thrayonlosa-PillarRevive
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod
Preferred version: 1.1.0rob_gaming-SwampMiniboss
Adds a new miniboss to Wetland Aspect, similar to the Elder Lemurians found in Abandoned Aqueduct.
Preferred version: 1.0.1Prototype-AlignRexHurtbox
Lowered to match Rex's model when sprinting (approximately one-third height).
Preferred version: 0.1.0Goorakh-LemurianFix
Fixes the game often confusing Lemurians and treating regular Lemurians as Devoted Lemurians
Preferred version: 1.0.1Evaisa-MoonTunes
Adds the text to speech (DECtalk) that is also used in Moonbase Alpha to Risk of Rain 2, now you can sing your whaling tunes while you slay lemurians.
Preferred version: 2.0.36thmoon-CurseCatcher
Provide options to prevent Eclipse 8 curse from being applied on self-inflicted damage.
Preferred version: 0.3.0SeahorseJerky-Wait_For_All_Ready_Votes
Adjusts the multiplayer ready-check to wait for all players to ready up before starting the timer
Preferred version: 1.0.1Nuxlar-WormCritFix
Fixes Magma/Overloading Worms' crit spots not working properly.
Preferred version: 1.0.1not_carl-MagmaMeadow
Adds magma worms back to sky meadow, without removing any boss.
Preferred version: 1.0.0Moffein-EliteWorms
Removes Elite restrictions from Magma Worms and Overloading Worms. Server-side and Vanilla-compatible.
Preferred version: 1.0.2Wolfo-AegisRemovesBarrierDecay
If you have Aegis Barrier no longer decays. A suitable simple buff.
Preferred version: 1.0.0README
README
Important note: Scepter and Captain-Swap have an incompatibility. If you intend to grab the scepter as captain, it will upgrade what you selected in the character select screen. Press tab and right click on an equipment aspect to turn it into an item.
If you have no friends, Don't worry at all! This mod was tested mostly solo. 'how did you playtest providirector then' shshshshhhhhutup. shut up. I tried.
Further Info on the modpack here
ChangeLog
- 1.12.10
- Did I say I restored collapse? Well, NOW I did.
- 1.12.9
- it was not allignrexhurtbox, but GiveItBack. Fixed and returned Rex's Buffs.
- Restored Collapse, with nerfs.
- Aegis no longer allows barrier decay.
- worms can now Properly Double-Elite.
- Microbots can drop independant of captain.
- Magma Worms on Sky Meadow!
- the game will wait until everyone is readied up before launching in multiplayer.
- 1.12.8
- Yeah so allignrexhurtbox deleted rex when running.
- changed the overloading buff slightly, I need to pay more attention.
- 1.12.7
- added cursecatcher for my eclipse fans. Rex's Self-Damage is a death sentence that needs correcting.
- Added alignrexHitbox. Now he can actually run away from things.
- Minor(?) overloading buff, after realizing I could get hith overloadiing bombs from a Double-Elited Solus and not take any damage.
- Replaced Artifact of Revival with a pillarrevive mod. It was a holdover from the betterpillar days we don't need anymore.
- 1.12.6
- Fixed it so void bands show up from Boss Invasion Drops.
- Made sure you could repair voidpurity.
- 1.12.5
- Returned Void band and buffed it! Hid Fractured Band behind repairing Void Band.
- Removed the yellow printer in a bazaar and replaced with a white scrap cauldron. WCS now take yellows.
- Finally swapped out voidling's mod so that we could keep old fathomless without causing issues.
- There is now a reward for killing the newt for the first time in a run. (once per run.)
- Made Bottled Chaos unable to put you into vegg.
- the gold chest on sundered grove now spawns reds dependant on playercount.
- Swapped benthic and purity.
- The married couple now scale with time.
- Multiplayer lobbies will now wait for everyone to be ready.
- Newt is hittable post tp-event.
- Pressure plates will stay pressed for a minute before releasing.
- Gunner turrets will teleport to the teleporter during a TP event.
- Allies can no longer block attacks. Enemies also no longer block eachother's attacks.
- Can make an equipment drone give you your stuff back.
- Underslam.
- Corrected the railgunner crit equation.
- Collapse damage is displayed on the HP bar ahead of time.
- Mithrix now summons a portal leading directly to voidling. Voidling leads to itself. Both drop reds.
- You can look straight down! Yay!
- ClassicItems updated, so did we. Removed royal medallion and energy tank though.
- All allies now generally try to dodge void implosions.
- Swapped earth and wind out. Wind should work now?
- Buffed the Supercritical Coolant and the Adze.
- 1.12.1
- Replaced artifact of tossing with the DropItem mod. No more scrapcheats.
- Made all Stone Wisp Variants unable to merge with other variants to prevent hp inflation.
- Getting feedback from an eclipse gamer, so possible balance changes are yet to come.
- 1.12.0
- Updated everything for devotion and replaced issues after the Xoxfaby Takedown.
- Adjusted Shrine of Repair to turn broken items into scrap.
- Made shrine of repair able to de-void items.
- Replaced Artifact of the King with Umbral Mithrix, then made Umbral Mithrix Very Scary.
- Added Project Chronos.
- Removed void band (because of project chronos.)
- Added Propersave.
- Changed some variant rarities and fixed unfair variant merges and buggy variant merges.
- Empowered Empowering elites.
- 1.11.1
- remembered to put the readme in this time.
- Swapped out the content blacklister, swapped opals for pearls, so you can pick that up mid run now.
- Added Enemiesplus! So now some enemies are even tougher. Because yes.
- Added MoreChallengeShrines. Specifically shrine of the sky and earth, wind is disabled fo rbeing iffy.
- EliteTricorn is back! so elite equipment spawn chances are lowered.
- Repairing Regen Scrap turns it into a tonic affliction. Because I felt like it.
- You can no longer repair a tricorn.
- All void items can be repaired into their uncorrupted counterparts.
- 1.10.4
- Removed Evolution from things. Because It backstacked, making the difficulty spike higher than needed.
- 1.10.3
- Fixed a weird thing with opal having two icons because of wolfo. :D
- Yellow printer in bazaar. I think it's good meta, fight me.
- 1.10.2
- Decided to Consilidate the difficulty spike into stage 10 by moving the Multitudes trigger there instead.
- 1.10.1
- Got a new qol mod! So a bunch of icons changed, Merc now has Red Sword, and elites now have projectile coloring
- Nerfed the life out of abyss-adze so it didn't stack into the sky. Now it really is a consideration!
- Had to remove Wake of Vultures, It had a million Bad Interactions. Good news, Behemoth Bug Fixed!
- I'm gonna look into nerfing empyreans somehow, but for now, Echo Elite removed.
- 1.10.0
Before I get into it.. Isn't this a shock, the pack's back! Having discovered AutoArtifact, Man Vs Nature has gone through a dramatic overhaul. Here's what to expect.
- Almost every artifact for play (excluding artifact of the king) will now be added during your run. Be prepared for things to evolve.
- Balance changes to hunted. Now that it can be triggered mid-run, I don't worry as much.
- The postloop has been almost entirely revamped. If you're going in there, expect pain. and a lot of it.
- Vengeance has been uprooted from the mod.
- FUMO IS THAT YOU!?!?
- Have friends, eh weirdo? Cool, actually! TooManyFriends has been added so you can make even more people suffer with you.
- Evolution has been.. Upgraded to suit the pack's needs.
- No more empty chests!
- The director has been reworked, thank you nuxlar for making that mod! this will hopefully make things more fun.
- TinkersSatchel mods added! go screw with it yourself if you want items.
- BetterPillars was removed because it was starting to annoy me. Go do pillars you peasants.
- 1.9.0
- The void wasn't hard enough. Now the Void is bigger, the Cradles more risky, and the Gaming more Insane.
- RealerCheatUnlocks. By this point you should set up an alt account to use MvN with, and this is the way to do that.
- 1.8.12
- Adjusted Voidling so it attacks more often, and gains more HP. Tank god!
- Adjusted Mithrix so he uses slam more and side-swing less. increased leap CD because mithrix is super overwhelming when he does it.
- 1.8.11
- Alien Head Green. welcome to interesting play with extraterrestrial exhaust, nerds
- Red. Scrap. Cauldron. Shrimple.
- 1.8.10
- Nerfed the commando FMJ.
- 1.8.9
- Nerfed the ice aspect for players. that thing was strong enough.
- Phase Round Buff??? No way!!! Ok. technically a move replacement. But fight me.
- 1.8.8
- forgetting to put in the config file when you update moment. Also speed tweaks are a fickle, fickle thing.
- 1.8.7
- ADDED SOMETHING TO FIX PIZZA LAG. RAAAHHH NO PIZZA LAG
- 1.8.6
- More tweaks to mithrix. His pizzas felt less threatening than the rest of his fight. Hopefully corrected!
- Added a few pack clientside mods (ItemStats, PrinterIcon)
- artificer's m1 buff added to scrap launcher!
- Stage asthetics come back!!
- Bazaar Immortality. Hopefully that does not break horribly.
- Secret :3
- 1.8.5 This is the biggest update to the modpack i've done in a while. So before I go in, I want to give a thank you to all the mod devs out there. You guys made MvN possible, configgable, and as nightmarish as it is. Love you all, keep going ham.
- Artifact of the Phantom has returned as an additive to Instability. Use both together for intended experience!
- Nuxlar's MoreElites has been added! enjoy the horrible nightmare combos :)
- Aetherium has been added specifically for their artifacts. Jury's out on the items and the braziers, but I could be convinced.
- A few minor buffs to mithrix so he still scares you half to death when you fight him.
- Diluvian's Difficulty has been returned as a way to give yourself (presently untested and underbalanced) hell!
- Defense Nucleus buff. With how things spawn, it's worth it now. Trust me.
- If it wasn't kinda obvious, I gave up on fixing overloading shields. I don't know how to make it fine again. :( I DO know what broke it though, no hate to you zetaspects.
- 1.8.1
- Mithrix may or may not have difficulty tweaked me simply due to how damage spongy I accidentally made him combined with his newfound speed. Fixed!
- 1.8.0
- We came full circle! Artifact of the King restored because honestly it's the only mithrix mod with a phase 4 that makes sense. He is Stronger than Base though.. so there is that.
- 1.7.7
- Added Item Every Stage as a way to hopefully pray for better balancing on the harder levels while managing the lower levels by turning it off.
- 1.7.6
- Railgunner Hunter (From artifact of the hunted) removed. 10k damage auto crit? ew.
- Added the direseeker.
- 1.7.5
- Many a balance check to vanillavoid as configged. Void Red go Brrrr.
- Added drop-in multiplayer. Literally show up mid-run who tf cares
- Added Boss diversity. Get jumpscared by an imp+overloading worm combo.
- Rebalanced origination, as it had unsuspecting affects combined with cruelty.
- 1.7.1
- Changed some Viending around to remove the speed boost but add a kaboom.
- 1.7.0
- VanillaVoid Added. More items go RAAHHHH
- added more QOL to avoid certain shenanigans like items falling off the stage.
- 1.6.4
- Better Pillars and I are now mortal enemies. removed it's scaling, made it extremely rewarding.
- Inferno Mithrix got his scaling back.
- v1.6.3
- Fought with the concept of balance for like 10 years, then sighed and let go
- Inferno Mithrix's scaling is utterly removed. I played with it, it isn't working.
- v1.6.2
- I'm a big silly goober who forgot that without apostles, the voidsent flame is fine! Unbanned it.
- v1.6.1
- played with the balance of inferno mithrix, in an attempt to make him less horrifying!
- Tried to fix whatever overbuffed Overloadings to 40% hp converting.
- Added Risk of Rain Returns Harpoon instead of base harpoon.
- Removed Apostles. They just kept doing stupid things, and then they broke pillars.
- Hopefully shut off momentum locks.
- Tried again to fix collapse. I still don't know what shattered it. Beware da Needletick.
- v1.6.0
- Added ZetArtifacts for further customization, but more specifically itemtoss. (I've always wanted a way to burn void items, and this is close enough.)
- Inferno (Artifact and Mithrix!) added.
- Umbral Mithrix removed. I liked him a lot but that STUPID phase 4.
- v1.5.12
- Actually, truely fixed starstorm this time.
- v1.5.11
- Finally looked at cripple and said "Ten whole seconds is too much."
- v1.5.10
- Rescaled Overloadings.
- v1.5.9:
- Added Configurable bands, then configured void band so it's WORTH IT. Ffs.
- Scaled down Mending and Overloading debuffs.
- Since starstorm updated it's config, sniped monster spawns from starstorm. (I've always felt they were not built for the modpack in mind, and I really only care about starstorm because I want typhoon.)
- At the risk of making Hardcore physically impossible.. added a spawn boost to stages 1 and 2.
- v1.5.8:
- Added Ancient Scepter so there was a way to buff the survivor at it's core during the run. PLEASE Be aware of incompatibility with modded survivors.
- Added Several memes, and one buff to the void reaver. Cue the vine thuds and enjoy transgendance.
- New Wisp added!
- v1.5.7:
- Added AgilePowerSaw for MUL-T, Railgunner, and Loader, as well as others.
- v1.5.6:
- Tried to mess with a few things in the config, made sure blacklist is working correctly.
- v1.5.5:
- Removed loader buff upon feedback it was a nerf.
- Tenative Buff to umbral mithrix, making him more comparable to Artifact of the King.
- Artifact of the Hunted has been reworked so survivors are cheaper and stronger, making them more common in the boss pool.
- Lunar Apostles have had some of their strength returned, because every time you get there you one or two shot them.
- v1.5.2:
- Removed railgunner buff upon feedback that it was a nerf.
- v1.5.1:
- Added ChangeLog (Strange's friend Dontmindm3 made it because Strange too lazy)
- Item Blacklist added
- v1.5.0:
- Buffed every non-modded character (excluding Captain, Captain buff was updated on 1.2.0)
- Fixed Cruelty so that elites now re-scale accordingly
- Removed Revival Mods (they broke the game in the bad way)
- v1.2.2:
- Balance Changes (Strange forgor some of the changes but here are some because Dontmindm3 remembered. KEEP IN MIND, THESE ARE NOT ALL OF THE CHANGES)
- Re-added Variants dropping items to give the player(s) a bit more wiggle room on Typhoon
- Configured Artifact of the Phantom to no longer be an option in the Character Select Screen because it conflicted with Umbral Mithrix (Phantom Mithrix with Umbral mod active made Phantom Mithrix not take Status Effects or any on-hit effects for some reason)
- Fixed stacking Elites (Elites with more than one type) to not have additive or multiplicative stats so they could be easier to fight, especially boss elites
- Re-Configured StarStorm 2, items should now drop and fog events should now be active, Nemesis' however, are still not added
- Added Fatmando (if you don't like it, just disable it, not that hard)
- v1.2.0:
- Added Captain Utility Swap for Captain (Strange is a captain main)
- Config changes Strange does not remember
- v1.1.0:
- Cut out/Removed Artifact Of The King for Umbral Mithrix and Fathomless Voidling
- Shifted around Phantom Mithrix spawning from Artifact of the Phantom to make him noticably less vile
- VERMIN NERF
- v1.0.5:
- Cut Scavenger Scaling in half in hope that will fix their issues
- v1.0.4:
- Finally nerfed Glacials (reduced slow on-hit from 8 seconds to 4) from ZetAspects due to the request of Dontmindm3 and another friend
- v1.0.3:
- StarStorm 2 has been configured, completely removing items and fog events as well as Nemesis spawns (enemy spawns could not be turned off, but to avoid this you could simply just turn off the expansion)
- v1.0.2:
- Strange upon playing the mod with a friend, it was uncovered that tier 2 Elites felt too spongy for the spawn rate on typhoon and as such, have been nerfed
- Altered Pillars on Lunar Apostles so that they were actually required, along with nerfing the Lunar Scavenger Fights
- v1.0.1:
- Fixed Variants from VariantPack and SHBones to no longer drop items
- v1.0.0:
- Released Mishahu's ManVsNature Modpack