
ManVSNature
This is a modpack designed for suffering! Play how you like, though if you hit no mountain shrines it'll be easy...
By Mishahu
Last updated | 16 hours ago |
Total downloads | 11873 |
Total rating | 1 |
Categories | Modpacks |
Dependency string | Mishahu-ManVSNature-2.0.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

RiskofThunder-BepInEx_GUI
Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.
Preferred version: 3.0.3
RiskofThunder-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.0.4
RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.26.0
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117
Nebby-LoadingScreenSpriteFix
API for adding new Loading Sprites to the Loading Screen, also fixes sprite overlapping
Preferred version: 2.0.0
Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.2


RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.3



RiskofThunder-R2API_StringSerializerExtensions
Increased string serializer support
Preferred version: 1.0.0
RiskofThunder-R2API_Addressables
R2API Submodule for implementing Addressables functionality
Preferred version: 1.0.4



KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.10.0


JaceDaDorito-LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Preferred version: 1.1.2
Smooth_Salad-ShaderSwapper
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Preferred version: 1.0.1
TeamMoonstorm-MoonstormSharedUtils
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Preferred version: 2.2.3


RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4
RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.3


KingEnderBrine-LobbySkinsFix
Fixes issues with switching to modded skin and back to vanilla in lobby
Preferred version: 1.2.1
RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.3
TeamMoonstorm-Starstorm2
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Preferred version: 0.6.17

RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1
TeamAugmentum-Augmentum
Featuring balanced vanilla friendly items and the Highlander item tier! It currently features two new item tiers, over 25 new items and equipment, and a new elite type!
Preferred version: 1.1.3
Zenithrium-VanillaVoid
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Preferred version: 1.6.2
Goorakh-UmbralMithrixFork
A reworked Mithrix fight. Fixed for SotS Items & Elites patch.
Preferred version: 2.5.3
Moffein-AI_Blacklist
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Preferred version: 1.6.4
prodzpod-Inferno
A hard unique difficulty that changes enemy skills, AI, scaling and more! Features 6 Mastery Skins. Small patch.
Preferred version: 1.7.8

RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1
Risky_Sleeps-ClassicItemsReturns
Adds items and equipment from Risk of Rain and Risk of Rain Returns.
Preferred version: 3.1.27
Moffein-AutoArtifact
Automatically enable artifacts after a certain amount of stages or a certain amount of players are connected. Server-side and Vanilla-compatible.
Preferred version: 1.1.1
William758-ContentDisabler
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Preferred version: 1.3.0
Goorakh-InfestorFix
Fixes Void Infestors flying in seemingly random directions when opening Void Cradles. Serverside and Vanilla compatible.
Preferred version: 1.0.1
RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.2.0
RiskofThunder-R2API_SceneAsset
API for retrieving assets that live exclusively in game scenes
Preferred version: 1.1.2
RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.2
RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2



Thrayonlosa-KCCDownpatcher
Reverts player physics to pre-sots, reintoducing "features" such as bumping and clipping, while keeping the new optimized version for enemies
Preferred version: 1.1.0
Wolfo-WLoopWeather
Adds more Sots-style loop weather variants and adds config for loop variants to happen pre-loop
Preferred version: 1.4.3
Nebby-VarianceAPI
VarianceAPI allows you to create Variants for CharacterBodies, Variants can have different textures, lights, skills, and more.
Preferred version: 2.2.0
Nebby-VariantPack_NebbysWrath
Variants from MonsterVariantsPlus, Ported to VarianceAPI.
Preferred version: 2.1.1
Nebby-VariantPack_TheOriginal30
All of Rob's Variants, ported and modified to VarianceAPI
Preferred version: 2.1.0
Moffein-EliteReworks
Reduces Elite bulletsponge and makes their abilities more impactful.
Preferred version: 1.14.0

YukiNeedsSleep-ScrapCannonCooldownScalesWithAtkSpeed
You know that MUL-T skill that nobody uses? Now it scales off attack speed like Artificer M1.
Preferred version: 1.0.0
0p41-FalseSon_Survivor_Tweaks
A bunch of tweaks to make the character more fun to play while kepping his identity intact, completely configurable via Risk Of Options.
Preferred version: 1.1.0

YukiNeedsSleep-GildedCoastFix
Reverts the chance of Gilded Coast showing up in the Bazaar to be around 10%, as it was before SOTS
Preferred version: 1.0.0
LordVGames-GildedChunkSpamFix
Fixes gilded drones/monsters spawning game-crashing amounts of gilded chunks. Server-side and vanilla compatible.
Preferred version: 1.0.1
pseudopulse-PseudoNebbyTweaks
Adds a config for VarianceAPI because nebby refused to do it
Preferred version: 1.0.0
prodzpod-RealerCheatUnlocks
Right-click unlockables to unlock/relock them. AFFECTS STEAM/EGS ACHIEVEMENTS!
Preferred version: 1.0.4
HIFU-HuntressAutoaimFix
Makes Huntress able to target enemies nearest to her crosshair. Now with realtime config!
Preferred version: 1.2.0


Moffein-BackstabRework
Bandit's Backstabs now minicrit, and he gains Railgunner's Crit Chance to Crit Damage passive.
Preferred version: 1.0.4
WPhantom-Synced_Turrets
Syncs Engineers items with turrets whenever he gains/loses an item.
Preferred version: 0.1.0
amogus_lovers-StandaloneAncientScepter
1.1.34 - Fixed for SOTS, no new skills | A full port of ThinkInvisible's Ancient Scepter, complete with a custom model, item displays, and no extra dependencies.
Preferred version: 1.1.34

William758-ZetArtifacts
Artifacts: Bazaar, Revival, Tossing, Multitudes, Sanction, Accumulation, Escalation, Eclipse
Preferred version: 1.5.2
Wolfo-WolfoItemBuffs
Hunter's Harpoon works like in Returns. Aegis slows barrier decay. Many small buffs to disliked items.
Preferred version: 1.2.1
EnforcerGang-Direseeker
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
Preferred version: 1.4.8

Goorakh-MirroredStageVariants
Adds more variety to stages by occasionaly mirroring them. Clientside.
Preferred version: 1.2.4
Goorakh-PizzaClientLagFix
Fixes unpredictable multiplayer lag for Mithrix's pizza (big spinny) attack
Preferred version: 1.3.2
Goorakh-PizzaSoundFix
Fixes Mithrix Pizza attack sound playing too early. Clientside.
Preferred version: 1.0.0

Wolfo-DLCSpawnPoolFixer
Fixes issues related to spawn pools and Radar Towers spawning.
Preferred version: 1.2.0
Wolfo-LittleGameplayTweaks
Greater enemy variety in spawnpools, interactables quality of life, some things for Eclipse, Prismatic Runs, and some more.
Preferred version: 3.3.5
Wolfo-WolfoQualityOfLife
Gives Merc Skins, Blight Acrid colored effects. Adds a lot of information and visual Quality of Life. (This mod no longer affects game play)
Preferred version: 3.2.9
DropPod-LookingGlass
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Preferred version: 1.11.0
Faustvii-QoLChests
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Preferred version: 1.2.1
Nuxlar-BulletFix
Prevents fired hitscan bullets from hitting the owner, like The Crowdfunder.
Preferred version: 1.1.0
KingEnderBrine-ProperSave
Saves your progress at the start of the stage so you can load later
Preferred version: 2.12.0
Thrayonlosa-DropItem
Drop items with /drop or clicking. Only host needs this mod
Preferred version: 2.2.0
Goorakh-CollapseDisplay
Displays how much damage Collapse will deal on your health bar.
Preferred version: 1.3.6
Goorakh-AttackDirectionFix
Fixes attacks not always aiming where your crosshair is. Also known as the "Pierce Bug".
Preferred version: 1.2.2
Nuxlar-RailgunnerCritFix
Fixes Railgunners crit damage from crit chance being halved
Preferred version: 1.0.1
Chinchi-AlliesAvoidImplosions
No more losing your hard-earned drone army to a void seed/invasion.
Preferred version: 1.0.1
6thmoon-CurseCatcher
Provide options to prevent Eclipse 8 curse from being applied on self-inflicted damage.
Preferred version: 0.3.2
Moffein-EliteWorms
Removes Elite restrictions from Magma Worms and Overloading Worms. Server-side and Vanilla-compatible.
Preferred version: 1.0.3

itsschwer-ServerSider
Loop after defeating Mithrix via a portal inside the Rescue Ship; Configure pressure plates to stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; and other small gameplay changes (check the README!) — [ server-side ]
Preferred version: 1.6.1


Goorakh-WeightWrite
Allows you to control the weights of stages. Serverside and vanilla compatible.
Preferred version: 1.0.0
pseudopulse-SeekersPatcher
Patches ROR2 to add redirects for eight things renamed / replaced in the recent patch that would prevent some mods loading.
Preferred version: 1.3.2
Moffein-RemoveScorchWurm
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Preferred version: 1.0.1
Puporongod-BGBazaarFix
Stops QueensGland from spawning Beetle Guards on top of you when visiting the bazaar, to avoid them pushing the player off of the spawnpoint and making them fall off the stage.
Preferred version: 1.0.1
OakPrime-HappiestMaskRework
Happiest Mask now spawns a ghost on kill for 30 seconds if you don't have one
Preferred version: 1.2.0
riskofresources-ItemDisplayRemoval
Remove item display rulesets to increase performance.
Preferred version: 1.0.7
DestroyedClone-GoldChestForAll
Makes Gold Chests drop one item PER player.
Preferred version: 1.0.21
Goorakh-ChargedPerforatorInheritCrit
Makes Charged Perforator procs inherit the crit state of the damage that procced it instead of rolling a crit seperately
Preferred version: 1.0.1



Moffein-Risky_Artifacts
Adds 10 artifacts to ruin your run with. Features Origin from Risk of Rain 1!
Preferred version: 2.4.19
Jeffdev-LaserRampFix
Fixes a major damage ramping issue with the False Son Boss Laser, and False Son Laser of the Father.
Preferred version: 1.0.0
NewlyHatchedDisciple-ConcentricContent
Asynchronous content creation library
Preferred version: 1.0.2
NewlyHatchedDisciple-BetterSonLaser
Replaces False Son's lame yellow laser with the one used in the phase 3 bossfight. Also displays a tracer while charging (configurable)
Preferred version: 1.0.0
OakPrime-FlamethrowerBuff
Artificer's flamethrower range increased by 50% and you can now sprint during it
Preferred version: 1.0.0
caveMossDomain-GuaranteedScraper_WhiteCauldronFix
Three scrappers are now guaranteed to appear on every stage except Commencement + A white cauldron can now be found at Newt's + White cauldrons can also take yellow items now.
Preferred version: 1.0.0
KingEnderBrine-RandomCharacterSelection
Adds buttons to pick a random character and random loadout
Preferred version: 1.5.0
RandomlyAwesome-SnappierStalks
Makes the No Cooldown effect (the one provided by Brainstalks) feel better by changing how it refunds cooldown.
Preferred version: 1.0.2

Lawlzee-ItemEveryStage
Gives items at the start of every stage. The given items are configurable.
Preferred version: 1.0.2

6thmoon-UnlockMomentum
Minimize loss of air control, due to high velocity and similar effects.
Preferred version: 0.1.6
pikuPixel-ArtifasterTweakMod
Amateur rebalancing of Artificer to make her feel less oof.
Preferred version: 0.5.5
Dragonyck-ConfigurableStats
This mod lets you set any stat values for any character body in the game, including enemies/bosses/drones/modded characters and even destructible projectiles.
Preferred version: 1.0.1
acanthic-DontIncrementVoidFields
Undoes what was did and will be undone in the future.
Preferred version: 1.0.0
Prototype-GuaranteedScrapper
Always appears on Sky Meadow, but the amount of printers is reduced by half there.
Preferred version: 0.1.0README
README
Welcome to Man Vs Nature, a bit of a challenge-statement to any and all players. Built to embody the phrase itself, the premise is simple. The Planet is gonna kill you. For real this time. Currently a bug where some stages will just not spawn enemies at all. No I don't know how to fix it, No propersave won't fix it. It's just a run ender. Please send me a log if you encounter it so I can get help (strangepersonofstrangecity.4624, discord.)
Highly reccomended to turn your graphics down to handle the pack.
Further Info on the modpack here Associated Music Pack [here] (https://thunderstore.io/package/Mishahu/More_OSTs_Mod_MvN/) Don't use the music if you're recording or streaming, mithrix's theme is copyright infringment incarnate
ChangeLog
- 2.0.3
- this update almost had shrine of repair, but there was a bad incompatibility. Know I tried.
- Alpha Constructs nerfed for attack speed, so storm+warfare hurts less.
- vulture variants completely removed. Neither one had real, trackable shots, and both basically instakilled you.
- White caulrons now replace the redscrap cauldron, and a garunteed scrapper is on stage 5, at the price of printers.
- 2.0.2
- Imp Acceleration nerfed. those imp variants are a little too nasty for stage 1 as-is.
- Nuclear Jellyfish are now unique, so the hp inflation stops happening.
- all wisps are now unique. Again, Hp Inflation with variant multiplier. Makes stuff a bit of a nightmare.
- Mul-T and Artificer given a proper 80 acceleration stat.
- various characters given +2 to base damage, to avoid peashooter issues. (everything is really tanky, after all.)
- 2.0.1
- Removed totality completely, didn't feel like it was like.. red rarity. which it should be, it's the red among the essence. and I didn't know how to fix it.
- Buffed the Imp Overlord, seeing as I forgot to before the official drop.
- removed highitemviz, just. didn't work out
- added eclipse curse. :)
- 2.0.0
- We're finally, finally, finally back. With a full rework! It's amazing I am glad to be back!
- added augmentum and all it's touches!
- unlocked the starstorm items and let them be used.
- removed arcane blades, mu construct, and a couple other things.
- Using inferno now, instead of typhoon!
- added further aim assist!
- many characters lost buffs. unfortunately.
- crafted a custom music mod to go with the modpack, but don't use it if you plan to record, probably. I did put in some copyright infringment.
- please just go check the document if you've been commited to the pack for a while.
- 1.12.10
- Did I say I restored collapse? Well, NOW I did.
- 1.12.9
- it was not allignrexhurtbox, but GiveItBack. Fixed and returned Rex's Buffs.
- Restored Collapse, with nerfs.
- Aegis no longer allows barrier decay.
- worms can now Properly Double-Elite.
- Microbots can drop independant of captain.
- Magma Worms on Sky Meadow!
- the game will wait until everyone is readied up before launching in multiplayer.
- 1.12.8
- Yeah so allignrexhurtbox deleted rex when running.
- changed the overloading buff slightly, I need to pay more attention.
- 1.12.7
- added cursecatcher for my eclipse fans. Rex's Self-Damage is a death sentence that needs correcting.
- Added alignrexHitbox. Now he can actually run away from things.
- Minor(?) overloading buff, after realizing I could get hith overloadiing bombs from a Double-Elited Solus and not take any damage.
- Replaced Artifact of Revival with a pillarrevive mod. It was a holdover from the betterpillar days we don't need anymore.
- 1.12.6
- Fixed it so void bands show up from Boss Invasion Drops.
- Made sure you could repair voidpurity.
- 1.12.5
- Returned Void band and buffed it! Hid Fractured Band behind repairing Void Band.
- Removed the yellow printer in a bazaar and replaced with a white scrap cauldron. WCS now take yellows.
- Finally swapped out voidling's mod so that we could keep old fathomless without causing issues.
- There is now a reward for killing the newt for the first time in a run. (once per run.)
- Made Bottled Chaos unable to put you into vegg.
- the gold chest on sundered grove now spawns reds dependant on playercount.
- Swapped benthic and purity.
- The married couple now scale with time.
- Multiplayer lobbies will now wait for everyone to be ready.
- Newt is hittable post tp-event.
- Pressure plates will stay pressed for a minute before releasing.
- Gunner turrets will teleport to the teleporter during a TP event.
- Allies can no longer block attacks. Enemies also no longer block eachother's attacks.
- Can make an equipment drone give you your stuff back.
- Underslam.
- Corrected the railgunner crit equation.
- Collapse damage is displayed on the HP bar ahead of time.
- Mithrix now summons a portal leading directly to voidling. Voidling leads to itself. Both drop reds.
- You can look straight down! Yay!
- ClassicItems updated, so did we. Removed royal medallion and energy tank though.
- All allies now generally try to dodge void implosions.
- Swapped earth and wind out. Wind should work now?
- Buffed the Supercritical Coolant and the Adze.
- 1.12.1
- Replaced artifact of tossing with the DropItem mod. No more scrapcheats.
- Made all Stone Wisp Variants unable to merge with other variants to prevent hp inflation.
- Getting feedback from an eclipse gamer, so possible balance changes are yet to come.
- 1.12.0
- Updated everything for devotion and replaced issues after the Xoxfaby Takedown.
- Adjusted Shrine of Repair to turn broken items into scrap.
- Made shrine of repair able to de-void items.
- Replaced Artifact of the King with Umbral Mithrix, then made Umbral Mithrix Very Scary.
- Added Project Chronos.
- Removed void band (because of project chronos.)
- Added Propersave.
- Changed some variant rarities and fixed unfair variant merges and buggy variant merges.
- Empowered Empowering elites.
- 1.11.1
- remembered to put the readme in this time.
- Swapped out the content blacklister, swapped opals for pearls, so you can pick that up mid run now.
- Added Enemiesplus! So now some enemies are even tougher. Because yes.
- Added MoreChallengeShrines. Specifically shrine of the sky and earth, wind is disabled fo rbeing iffy.
- EliteTricorn is back! so elite equipment spawn chances are lowered.
- Repairing Regen Scrap turns it into a tonic affliction. Because I felt like it.
- You can no longer repair a tricorn.
- All void items can be repaired into their uncorrupted counterparts.
- 1.10.4
- Removed Evolution from things. Because It backstacked, making the difficulty spike higher than needed.
- 1.10.3
- Fixed a weird thing with opal having two icons because of wolfo. :D
- Yellow printer in bazaar. I think it's good meta, fight me.
- 1.10.2
- Decided to Consilidate the difficulty spike into stage 10 by moving the Multitudes trigger there instead.
- 1.10.1
- Got a new qol mod! So a bunch of icons changed, Merc now has Red Sword, and elites now have projectile coloring
- Nerfed the life out of abyss-adze so it didn't stack into the sky. Now it really is a consideration!
- Had to remove Wake of Vultures, It had a million Bad Interactions. Good news, Behemoth Bug Fixed!
- I'm gonna look into nerfing empyreans somehow, but for now, Echo Elite removed.
- 1.10.0
Before I get into it.. Isn't this a shock, the pack's back! Having discovered AutoArtifact, Man Vs Nature has gone through a dramatic overhaul. Here's what to expect.
- Almost every artifact for play (excluding artifact of the king) will now be added during your run. Be prepared for things to evolve.
- Balance changes to hunted. Now that it can be triggered mid-run, I don't worry as much.
- The postloop has been almost entirely revamped. If you're going in there, expect pain. and a lot of it.
- Vengeance has been uprooted from the mod.
- FUMO IS THAT YOU!?!?
- Have friends, eh weirdo? Cool, actually! TooManyFriends has been added so you can make even more people suffer with you.
- Evolution has been.. Upgraded to suit the pack's needs.
- No more empty chests!
- The director has been reworked, thank you nuxlar for making that mod! this will hopefully make things more fun.
- TinkersSatchel mods added! go screw with it yourself if you want items.
- BetterPillars was removed because it was starting to annoy me. Go do pillars you peasants.
- 1.9.0
- The void wasn't hard enough. Now the Void is bigger, the Cradles more risky, and the Gaming more Insane.
- RealerCheatUnlocks. By this point you should set up an alt account to use MvN with, and this is the way to do that.
- 1.8.12
- Adjusted Voidling so it attacks more often, and gains more HP. Tank god!
- Adjusted Mithrix so he uses slam more and side-swing less. increased leap CD because mithrix is super overwhelming when he does it.
- 1.8.11
- Alien Head Green. welcome to interesting play with extraterrestrial exhaust, nerds
- Red. Scrap. Cauldron. Shrimple.
- 1.8.10
- Nerfed the commando FMJ.
- 1.8.9
- Nerfed the ice aspect for players. that thing was strong enough.
- Phase Round Buff??? No way!!! Ok. technically a move replacement. But fight me.
- 1.8.8
- forgetting to put in the config file when you update moment. Also speed tweaks are a fickle, fickle thing.
- 1.8.7
- ADDED SOMETHING TO FIX PIZZA LAG. RAAAHHH NO PIZZA LAG
- 1.8.6
- More tweaks to mithrix. His pizzas felt less threatening than the rest of his fight. Hopefully corrected!
- Added a few pack clientside mods (ItemStats, PrinterIcon)
- artificer's m1 buff added to scrap launcher!
- Stage asthetics come back!!
- Bazaar Immortality. Hopefully that does not break horribly.
- Secret :3
- 1.8.5 This is the biggest update to the modpack i've done in a while. So before I go in, I want to give a thank you to all the mod devs out there. You guys made MvN possible, configgable, and as nightmarish as it is. Love you all, keep going ham.
- Artifact of the Phantom has returned as an additive to Instability. Use both together for intended experience!
- Nuxlar's MoreElites has been added! enjoy the horrible nightmare combos :)
- Aetherium has been added specifically for their artifacts. Jury's out on the items and the braziers, but I could be convinced.
- A few minor buffs to mithrix so he still scares you half to death when you fight him.
- Diluvian's Difficulty has been returned as a way to give yourself (presently untested and underbalanced) hell!
- Defense Nucleus buff. With how things spawn, it's worth it now. Trust me.
- If it wasn't kinda obvious, I gave up on fixing overloading shields. I don't know how to make it fine again. :( I DO know what broke it though, no hate to you zetaspects.
- 1.8.1
- Mithrix may or may not have difficulty tweaked me simply due to how damage spongy I accidentally made him combined with his newfound speed. Fixed!
- 1.8.0
- We came full circle! Artifact of the King restored because honestly it's the only mithrix mod with a phase 4 that makes sense. He is Stronger than Base though.. so there is that.
- 1.7.7
- Added Item Every Stage as a way to hopefully pray for better balancing on the harder levels while managing the lower levels by turning it off.
- 1.7.6
- Railgunner Hunter (From artifact of the hunted) removed. 10k damage auto crit? ew.
- Added the direseeker.
- 1.7.5
- Many a balance check to vanillavoid as configged. Void Red go Brrrr.
- Added drop-in multiplayer. Literally show up mid-run who tf cares
- Added Boss diversity. Get jumpscared by an imp+overloading worm combo.
- Rebalanced origination, as it had unsuspecting affects combined with cruelty.
- 1.7.1
- Changed some Viending around to remove the speed boost but add a kaboom.
- 1.7.0
- VanillaVoid Added. More items go RAAHHHH
- added more QOL to avoid certain shenanigans like items falling off the stage.
- 1.6.4
- Better Pillars and I are now mortal enemies. removed it's scaling, made it extremely rewarding.
- Inferno Mithrix got his scaling back.
- v1.6.3
- Fought with the concept of balance for like 10 years, then sighed and let go
- Inferno Mithrix's scaling is utterly removed. I played with it, it isn't working.
- v1.6.2
- I'm a big silly goober who forgot that without apostles, the voidsent flame is fine! Unbanned it.
- v1.6.1
- played with the balance of inferno mithrix, in an attempt to make him less horrifying!
- Tried to fix whatever overbuffed Overloadings to 40% hp converting.
- Added Risk of Rain Returns Harpoon instead of base harpoon.
- Removed Apostles. They just kept doing stupid things, and then they broke pillars.
- Hopefully shut off momentum locks.
- Tried again to fix collapse. I still don't know what shattered it. Beware da Needletick.
- v1.6.0
- Added ZetArtifacts for further customization, but more specifically itemtoss. (I've always wanted a way to burn void items, and this is close enough.)
- Inferno (Artifact and Mithrix!) added.
- Umbral Mithrix removed. I liked him a lot but that STUPID phase 4.
- v1.5.12
- Actually, truely fixed starstorm this time.
- v1.5.11
- Finally looked at cripple and said "Ten whole seconds is too much."
- v1.5.10
- Rescaled Overloadings.
- v1.5.9:
- Added Configurable bands, then configured void band so it's WORTH IT. Ffs.
- Scaled down Mending and Overloading debuffs.
- Since starstorm updated it's config, sniped monster spawns from starstorm. (I've always felt they were not built for the modpack in mind, and I really only care about starstorm because I want typhoon.)
- At the risk of making Hardcore physically impossible.. added a spawn boost to stages 1 and 2.
- v1.5.8:
- Added Ancient Scepter so there was a way to buff the survivor at it's core during the run. PLEASE Be aware of incompatibility with modded survivors.
- Added Several memes, and one buff to the void reaver. Cue the vine thuds and enjoy transgendance.
- New Wisp added!
- v1.5.7:
- Added AgilePowerSaw for MUL-T, Railgunner, and Loader, as well as others.
- v1.5.6:
- Tried to mess with a few things in the config, made sure blacklist is working correctly.
- v1.5.5:
- Removed loader buff upon feedback it was a nerf.
- Tenative Buff to umbral mithrix, making him more comparable to Artifact of the King.
- Artifact of the Hunted has been reworked so survivors are cheaper and stronger, making them more common in the boss pool.
- Lunar Apostles have had some of their strength returned, because every time you get there you one or two shot them.
- v1.5.2:
- Removed railgunner buff upon feedback that it was a nerf.
- v1.5.1:
- Added ChangeLog (Strange's friend Dontmindm3 made it because Strange too lazy)
- Item Blacklist added
- v1.5.0:
- Buffed every non-modded character (excluding Captain, Captain buff was updated on 1.2.0)
- Fixed Cruelty so that elites now re-scale accordingly
- Removed Revival Mods (they broke the game in the bad way)
- v1.2.2:
- Balance Changes (Strange forgor some of the changes but here are some because Dontmindm3 remembered. KEEP IN MIND, THESE ARE NOT ALL OF THE CHANGES)
- Re-added Variants dropping items to give the player(s) a bit more wiggle room on Typhoon
- Configured Artifact of the Phantom to no longer be an option in the Character Select Screen because it conflicted with Umbral Mithrix (Phantom Mithrix with Umbral mod active made Phantom Mithrix not take Status Effects or any on-hit effects for some reason)
- Fixed stacking Elites (Elites with more than one type) to not have additive or multiplicative stats so they could be easier to fight, especially boss elites
- Re-Configured StarStorm 2, items should now drop and fog events should now be active, Nemesis' however, are still not added
- Added Fatmando (if you don't like it, just disable it, not that hard)
- v1.2.0:
- Added Captain Utility Swap for Captain (Strange is a captain main)
- Config changes Strange does not remember
- v1.1.0:
- Cut out/Removed Artifact Of The King for Umbral Mithrix and Fathomless Voidling
- Shifted around Phantom Mithrix spawning from Artifact of the Phantom to make him noticably less vile
- VERMIN NERF
- v1.0.5:
- Cut Scavenger Scaling in half in hope that will fix their issues
- v1.0.4:
- Finally nerfed Glacials (reduced slow on-hit from 8 seconds to 4) from ZetAspects due to the request of Dontmindm3 and another friend
- v1.0.3:
- StarStorm 2 has been configured, completely removing items and fog events as well as Nemesis spawns (enemy spawns could not be turned off, but to avoid this you could simply just turn off the expansion)
- v1.0.2:
- Strange upon playing the mod with a friend, it was uncovered that tier 2 Elites felt too spongy for the spawn rate on typhoon and as such, have been nerfed
- Altered Pillars on Lunar Apostles so that they were actually required, along with nerfing the Lunar Scavenger Fights
- v1.0.1:
- Fixed Variants from VariantPack and SHBones to no longer drop items
- v1.0.0:
- Released Mishahu's ManVsNature Modpack