You will need to have BepInExPack and R2API installed before you can use other mods.
A modpack designed for balanced play at all experience levels while expanding greatly upon the base game.
Last updated | 9 months ago |
Total downloads | 4850 |
Total rating | 8 |
Dependency string | blazingdrummer-BakedModpack-2.3.2 |
Dependants | 0 other mods depend on this mod |
Adds a playable Void Reaver with customized abilities to RoR2.
Preferred version: 0.2.2Adds the Surgeon, a new survivor who overcomes their low base damage by manipulating the cooldown of their powerful special.
Preferred version: 1.4.2Adds a selectable new 3-part passive to Artificer along with a reworked Ion Surge and minor changes to NanoBomb
Preferred version: 1.1.0Adds Bandit as a playable survivor with 3 new alt skills and HD skill icons!
Preferred version: 1.1.1Includes an entirely original survivor and a new late game boss. The survivor is a close range caster with very high damage potential but no mobility and limited defensive options. The boss is someone you might have missed from RoR1.
Preferred version: 2.1.4Buffs the survivability of Mobile Turrets, makes them sprint whenever possible, and provides options for tweaking their attributes.
Preferred version: 1.1.0Fixes a small oversight with Death Mark that prevented its damage from scaling
Preferred version: 1.0.1Adds the Gigantic Amethyst, an equipment that resets ability cooldowns
Preferred version: 1.1.1Adds a Adaptive Filament, which turns into copies of items you pick up
Preferred version: 1.1.0CUSTOM ADDED RED TIER ITEM ! Introduces the Rampage mechanic from Path of Exile.
Preferred version: 1.1.4Adds configurable proc coefficient and critical strike chance to Acrid's poison.
Preferred version: 0.3.0Makes Lunar Coins reset every run with options for drop chance.
Preferred version: 0.2.0Expands the Bazaar with random items that can be bought with money you have left at the end of the stage (now lunar coins, too).
Preferred version: 1.9.3Adds Wicked Ring to the game as a lunar item with a major downside.
Preferred version: 1.2.1Fixes various bugs in game. Also contains some QOL, and a balance pass (Including gesture, glass, and corpsebloom fixes)
Preferred version: 2.3.3Adds a /roll command to chat that outputs a random number from 1-100
Preferred version: 1.0.0Plays a sound when the Engineer's bubble shield is about to time out. Includes volume control.
Preferred version: 3.0.0Lets you blacklist certain items and equipment so that Scavengers and enemies in the Void Fields will never receieve them.
Preferred version: 1.0.0Share gear between members of your party - Highly Balanced - Completely Customisable
Preferred version: 2.0.0Collection of optional tweaks for an improved Risk of Rain experience
Preferred version: 0.2.2Tired of getting shotgunned by Elder Lemurians? Now get a short duration cloak effect on spawn!
Preferred version: 1.0.0Makes Blood Shrines viable into the late game.
Preferred version: 1.0.1Adds extra configuration to Infusion. Extra interaction with Engineer turrets, configurable maximum values, etc.
Preferred version: 5.0.2Increase the range of Huntress every time you level up. Or turn on God Mode and increase the range to encompass the whole map.
Preferred version: 1.0.0Makes bullet attacks more effective at a distance by rebalancing falloff damage of bullet attacks (e.g. commando).
Preferred version: 2.0.1Notification for which items you exchange at the 3D Printer/Forge.
Preferred version: 1.3.0Radar Scanner replaces question marks with ping icons and info is posted into the chat.
Preferred version: 2.5.0(BuildID: 4811921) RT AutoSprint fixed and enhanced with more features. Sprint automatically, but only when you would be allowed to do so in the first place.
Preferred version: 1.0.6When one player in the lobby picks up a lunar coin, each player in the lobby will receive one. No more hate and envy against the person who grabs them the quickest. Change Lunar Coin shared and unshared amount via config.
Preferred version: 3.6.1Resurrect fallen teammates. Spawns a Shrine of Dio on every stage (replaces the Shrine of the Woods).
Preferred version: 1.3.2Several improvements to Pings, like multiple pings and adjustable timers or colors per type
Preferred version: 1.5.1Removes empty lootables upon opening them.
Preferred version: 1.1.1Assign keybinds and chain console commands together to give easy access to frequently used commands
Preferred version: 2.0.0Tools to help build configuration with Bepinex.ConfigurationManager
Preferred version: 1.0.1An easy way to let user configure how a plugin behaves without the need to make your own GUI. The user can change any of the settings you expose, even keyboard shortcuts.
Preferred version: 2.0.0This is an alpha/beta library. It works, but there are breaking changes planned. It's released here to allow developers to reference it as a dependency.
Preferred version: 0.0.1A language pack originally created for the Baked modpack. Adds detailed tooltips and descriptions, explains changes made by the mods, and enhances the game's lore.
Preferred version: 2.0.7Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 3.2.0Install a mod manager that can automatically install dependencies and handle modpack (packages that include a .modpack
file) installation. (Ebkr's excellent r2modman is the ONLY manager that I know of that currently supports both of these. Using another manager might result in version mismatch and multiplayer issues.)
Install the BakedModpack "mod" to automatically install all of the mods and configure them.
Read the Overview below for a brief rundown on the changes you need to know about before playing the modpack and join the Discord to stay up-to-date with any changes.
Click Play Modded.
Select the BakedModpack entry in r2modman and click Update.
Check the Changelog section at the bottom of this page for a quick rundown of what's different. If there are any mods that have been removed, please manually uninstall them to prevent issues or create a new profile and follow the Installation instructions again.
If you've never played RoR2 before, or have only played a little, welcome and you're in luck! This pack is made with you in mind. I'd maybe recommend playing at least a couple of runs of vanilla before diving into the pack just to get into the swing of things, but honestly you should be just fine jumping right in.
If you're already a battered survivor of the storm, this pack should provide fresh new challenges and content, alongside much-appreciated QOL and balance changes. You can find all the details of everything that has been changed in the User's Guide.
These are the basic changes/differences you'll need to know to get started with the pack. You should be able to learn everything else by just playing the game.
This pack relies on lunar coins being a temporary currency that resets every run. You will be warned that your coins will be reset when you start a new game, and will need to type TLC_AYE
in chat before you can move at the beginning of the run.
If you value your lunar coins or the integrity of your save file in general, I'd recommend creating a new profile to use when playing this pack. However, the risk should be relatively low, as I test pretty thoroughly before releasing, and, worst case, you can always edit your coins using the give_lunar {number_to_add}
command or edit the save file directly (see the next paragraph for more information on this).
Speaking of commands and save files, I've left all of the admin tools I use active for your use if needed. This does leave the door open for cheating, but I think the potential usefulness in cases where glitches or mistakes happen outweighs this. Ultimately, you are in control of your own fun anyways. See the DebugToolkit commands list and the admin keybindings below for more information. To use a command, press F5
to bring up the console and then type the command in there. If you are copying the command from a Thunderstore page, make sure to ignore curly braces {}
and replace them with the desired variable (e.g. give_lunar {number_to_add}
becomes give_lunar -5
to subtract 5 lunar coins). For information on how to edit your save file directly, check out this guide or visit the Discord if you have questions.
This pack is meant to be a framework. The entire purpose of it is to give people who are new to the scene a starting point. Because of this, I am totally fine with modifying the pack in whatever way you desire... adding mods, removing mods, changing options, etc. I only have two requests if you choose to do so.
"So how do I actually change things?" Well, that part's actually pretty simple. For example, if you don't like the DPS meter, the good news is that DPSMeter is a client-side mod and you can simply click it in r2modman and then click Disable without affecting anyone else. Some mods (eg RTAutoSprintEx) have in-game commands that let you adjust them. Other mods (eg ShareSuite) might affect multiplayer, so disabling them will affect your friends if you are the host. Still other mods have issues if not loaded on both sides (ie mods that add characters or other assets not in the base game). Installing new mods is as simple as going to the Online tab and clicking Install, running the game once to generate the config, and then using the config editor to adjust them.
Note: One quirk of a modpack set up like this is that disabling/uninstalling a mod will prompt r2modman to warn you that BakedModpack will also be affected. This isn't a problem, as the actual BakedModpack "mod" is just used as a dependency hook to load the other mods and doesn't have an effect on gameplay after installation. I'd recommend disabling mods rather than uninstalling, because then you can see when the BakedModpack entry needs an update by the little cloud icon next to it. Updating mods with that icon manually should be fine, but does have the potential to introduce new problems that I will not have tested.
sprint sensitivity reduction
= disabledHUD scale
= 100%corpse clean-up
= immediate, max corpses
= 0Key | Function |
---|---|
F1 | configure mods |
F9 | quicksave |
F10 | quickload |
X | reset DPS meter |
"sprint" | walk/cancel channeled ability |
Key | Function |
---|---|
F2 | macro: god , noclip |
F3 | macro: no_enemies , kill_all |
F5 | open console |
F7 | give players a starter pack |
Command | Function |
---|---|
rt_help |
list all possible console commands |
rt_enabled |
disable/enable most of the sprinting functionality |
rt_fov |
changes CustomFOV variable {1 - 359, default: 60} |
rt_artificer_flamethrower_toggle |
sets the flamethrower mode |
Multiplayer-Only
Multiplayer-Only
Multiplayer-Only
There are dozens of other changes made to the game and additional content, including characters and items, that are not mentioned in this brief overview. As previously mentioned, they should all be discoverable and learnable just by playing the game, but if you would like a full spoiler-heavy rundown (EDIT: COMING SOON) of all of the changes made, you can find it in the User's Guide.
Many of these issues are marked in-game with a wrench icon to indicate they are known. Please refer back to this section if you see one.
Due to the nature of modded RoR2 and a lack of access to Prismatic Trials, there are 2 challenges from the base game that are currently impossible to complete while playing this pack. I'd recommend picking one of the presented solutions when you run into this situation.
Prismatically Aligned
: Complete a Prismatic TrialMercenary: Ethereal
: As Mercenary, complete a Prismatic Trial without falling below 100% health.Prismatically Aligned
.noclip
off and takes focus away from the consoleremove_item {item_name} 1
For a more up-to-date list, check the GitHub issues page and the #known-issues
channel on the Discord.
Join the Baked Discord, or DM me on Discord or Twitter @blazingdrummer.
Please don't bug other devs with issues or feedback! I'd be happy to help you! I'll pass on any information the others will need, so try steer clear of the #tech-support channel of the main modding Discord with Baked-related questions if possible. Thanks!
I'd like to give a massive shoutout to all of the developers and other members of the RoR2 modding community for all of their help and support so far. This project started in January 2020 and has been immensely satisfying to work on, so I really hope everyone enjoys it.
In particular, I'd like to thank Ebkr, Moffein, Rein, Magnus, Sipondo & Funkfrog, Mythic, Harb, Fubuki, Phedg1, Rico, and Sciman101 for their hard work and graciously both providing and considering input. And, of course, a big thank you to Hopoo Games!
In order to not make this readme any longer than it already is, the pre-release changes can be found in the #changelog
section of the Discord.
v1.5.1
v1.5.2
noclip
v1.5.3
v2.0.4
v2.1.0
v2.2.4
v2.2.5
v2.2.6
v2.3.1
v2.3.2
Please note that the install buttons only work if you have compatible client software installed. Otherwise use the zip download links instead.
Upload date | Version number | Downloads | Download link | |
---|---|---|---|---|
2020-4-24 | 2.3.2 | 2054 | blazingdrummer-BakedModpack-2.3.2.zip | Install |
2020-4-23 | 2.3.1 | 149 | blazingdrummer-BakedModpack-2.3.1.zip | Install |
2020-4-23 | 2.3.0 | 62 | blazingdrummer-BakedModpack-2.3.0.zip | Install |
2020-4-20 | 2.2.6 | 150 | blazingdrummer-BakedModpack-2.2.6.zip | Install |
2020-4-20 | 2.2.5 | 91 | blazingdrummer-BakedModpack-2.2.5.zip | Install |
2020-4-19 | 2.2.4 | 125 | blazingdrummer-BakedModpack-2.2.4.zip | Install |
2020-4-11 | 2.1.0 | 653 | blazingdrummer-BakedModpack-2.1.0.zip | Install |
2020-4-10 | 2.0.4 | 335 | blazingdrummer-BakedModpack-2.0.4.zip | Install |
2020-3-27 | 1.5.3 | 807 | blazingdrummer-BakedModpack-1.5.3.zip | Install |
2020-3-27 | 1.5.2 | 105 | blazingdrummer-BakedModpack-1.5.2.zip | Install |
2020-3-24 | 1.5.1 | 241 | blazingdrummer-BakedModpack-1.5.1.zip | Install |
2020-3-24 | 1.5.0 | 78 | blazingdrummer-BakedModpack-1.5.0.zip | Install |