You are viewing a potentially older version of this package. View all versions.
Date uploaded 3 years ago
Version 3.2.0
Download link ricky3styx-ricky3styx_Cool_Modpack-3.2.0.zip
Downloads 3714
Dependency string ricky3styx-ricky3styx_Cool_Modpack-3.2.0

This mod requires the following mods to function

TheRealElysium-EmptyChestsBeGone-1.1.1 icon
TheRealElysium-EmptyChestsBeGone

Removes empty lootables upon opening them.

Preferred version: 1.1.1
bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
wildbook-TooManyFriends-1.1.1 icon
wildbook-TooManyFriends

Ever felt like 4 players wasn't enough?

Preferred version: 1.1.1
maucer-CommandArtifactItemDrops-0.3.1 icon
maucer-CommandArtifactItemDrops

Adds a configurable chance for command artifact item pickers to drop in any run.

Preferred version: 0.3.1
tristanmcpherson-R2API-2.5.14 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.5.14
TheTimesweeper-SillyItems-1.1.0 icon
TheTimesweeper-SillyItems

Show more item displays as you stack more items.

Preferred version: 1.1.0
Navarth-HonpoRebalance-1.3.8 icon
Navarth-HonpoRebalance

The comfiest rebalance. A major overhaul for skills and characters once consigned to the abyss. Includes an artifact to make items rare but powerful. Optionally rebalances foes to stay dangerous without becoming bullet sponges.

Preferred version: 1.3.8
PlasmaCore3-AlwaysAllowOrbitalSkills-1.0.0 icon
PlasmaCore3-AlwaysAllowOrbitalSkills

Allows the use of Supply Beacons and Orbital Probes in hidden realms.

Preferred version: 1.0.0
neutrino-steak-RespawnAfterBoss-0.1.0 icon
neutrino-steak-RespawnAfterBoss

Dead players will respawn after the boss is dead

Preferred version: 0.1.0
ThinkInvis-TILER2-3.0.4 icon
ThinkInvis-TILER2

ThinkInvisible's Library of Extras for RoR2.

Preferred version: 3.0.4
BasilPanda-DronesInheritItems-2.5.1 icon
BasilPanda-DronesInheritItems

A mod that allows drones, turrets, Aurelionite, queen guards and ghosts to inherit/generate items from the player when purchased. Highly customizable! Hopefully added extra mod compatibility!

Preferred version: 2.5.1
ontrigger-ItemStatsMod-2.1.0 icon
ontrigger-ItemStatsMod

Calculates and shows stack bonuses in the item tooltip. Now with BepIn support!

Preferred version: 2.1.0
rob-EnemyItemDisplays-0.0.1 icon
rob-EnemyItemDisplays

Adds item displays to monsters!

Preferred version: 0.0.1
Moffein-Clay_Men-1.2.1 icon
Moffein-Clay_Men

Adds the unused Clay Man to spawn pool.

Preferred version: 1.2.1
rob-MinerUnearthed-1.4.4 icon
rob-MinerUnearthed

Adds the Miner from Risk of Rain 1

Preferred version: 1.4.4
rob-Direseeker-1.2.0 icon
rob-Direseeker

Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.

Preferred version: 1.2.0
Rein-Sniper-1.5.0 icon
Rein-Sniper

Adds a Sniper character to the game, complete with an original model and animations (by Drag), a polished kit, and a lot more content planned.

Preferred version: 1.5.0
niwith-DropinMultiplayer-1.0.9 icon
niwith-DropinMultiplayer

Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up. Now updated for the 1.0 patch!

Preferred version: 1.0.9
rob-DwarfMushrum-1.0.3 icon
rob-DwarfMushrum

Adds a custom Beetle tier trash mob to spice things up

Preferred version: 1.0.3
Moffein-Ancient_Wisp-1.1.5 icon
Moffein-Ancient_Wisp

Adds the unused Ancient Wisp boss to spawn pool.

Preferred version: 1.1.5
Blobface-AcridRegenFix-1.0.1 icon
Blobface-AcridRegenFix

Fixes Acrid's Regenerative buff to heal the listed amount

Preferred version: 1.0.1
rob-PaladinMod-1.2.6 icon
rob-PaladinMod

Adds a fully custom Paladin survivor (model by Zenta). Now with complete item displays!

Preferred version: 1.2.6
Moffein-BanditReloaded-3.0.7 icon
Moffein-BanditReloaded

Adds Bandit as a playable survivor with 4 alt skills! Now featuring the Dynamite Bundle! V3 update will reset your config.

Preferred version: 3.0.7
rob-MonsterVariants-1.2.3 icon
rob-MonsterVariants

Adds rare, powerful monster variants to make runs more difficult

Preferred version: 1.2.3
Moffein-HAND_OVERCLOCKED_BETA-0.0.12 icon
Moffein-HAND_OVERCLOCKED_BETA

BEEP BOOP

Preferred version: 0.0.12
Skell-EliteAspectsChange-1.0.1 icon
Skell-EliteAspectsChange

Adjusts the elite aspects to make them more usable for players and to make certain elites a little more threatening.

Preferred version: 1.0.1
KomradeSpectre-Aetherium-0.5.1 icon
KomradeSpectre-Aetherium

A mod that currently adds 13 varied items to Risk of Rain 2 and now fully customizable with configs! Major visual update!

Preferred version: 0.5.1
Jarlyk-EliteSpawningOverhaul-1.2.2 icon
Jarlyk-EliteSpawningOverhaul

Overhauls the elite spawning system to allow for finer control by modders

Preferred version: 1.2.2
Jarlyk-Hailstorm-1.4.1 icon
Jarlyk-Hailstorm

Face the darkness: new elite types and mechanics, plus treasures are not always what they appear to be

Preferred version: 1.4.1
EnforcerGang-Enforcer-2.2.1 icon
EnforcerGang-Enforcer

Adds the Enforcers from Risk of Rain 1 as fully fleshed out playable survivors.

Preferred version: 2.2.1
Horseyboi-ItemTweaks-1.3.1 icon
Horseyboi-ItemTweaks

Tweaks some items to make them more useful. Fully configurable, if I dare to say so.

Preferred version: 1.3.1
TeamMoonstorm-Starstorm2-0.3.7 icon
TeamMoonstorm-Starstorm2

A port of the RoR1 mod Starstorm, featuring new survivors, items, gameplay elements, and more.

Preferred version: 0.3.7

README

Goal:

The Pack was developed with 4 goals in mind. 
	1: Add new content that (mostly) fits the base game
	2: Make the game less RNG dependant while not becoming stupidly easy
	3: Expand player options
	4: Quality of life changes, especially to multiplayer

Key Features:

35 New Items

26 New Enemies

 8 New Survivors

 4 New Elities
 
   Allies that scale with your items (see The Specifics for more details)
   
   Command Essence only has a chance to drop
 
   Rebalances to multiple vanilla survivors (see The Specifics for more details)
   
   Tweaks to already existing items
   
   A new difficulty
   
   and many smaller changes. 

The Specifics:

Allies will inherit a portion of the items from whoever activates them.
No allies can inherit red, yellow, and lunar items.
For the most part no allies can inherit the following list of white/green items:

	Backup Mag, Fireworks, Fungus, Slug, Crowbar, Energy Drink, Tougher Times, Warbanner, Rusted Key,
	ATG, Rose Buckler, Fuel Cell, Hopoo Feather, Squid Turret, Lepton Daisy, Guillotine, Stealthkit, War Horn, 
	Wax Quail, Runalds Band, and Kjaro's Band.
	
The exceptions to these rules are Squid Turrets, Aurelionite, and Engineer Turrets.

	Squid turrets in addition to the restrictions cannot inherit any vanilla healing items.
	
	Aurelionite can inherit every white and green item in the game, but still no reds, yellows, or lunars.
		-if multiple people have the Halcyon Seed it will randomly choose who to inherit from. 
		
	The Engineer's Turrets are totally unaffected by this mod, they will function normally.
	
Of the items that allies can inherit only 30% of the items from each stack will be inherited.
(Ex. 10 lens makers gives a 30% crit chance)


The rebalances made to vanilla survivors isn't stated ingame. Please check the following to see the changes made.
https://thunderstore.io/package/Navarth/HonpoRebalance/
The monster rebalances added by this mod have been disabled. 

Changelogs:

3.2.0: +Added HonpoRebalance +Added PhaseRoundLightning +Added EnemyDisplays +Updated Starstorm2 +Updated EliteAspectChanges +Updated Itemtweaks +Increased chance of Command Essence Spawning +Revamped Readme -Ancient Wisp nolonger spawns in Bulwarks Ambry -Removed EggSkills -Removed CommandoAutoshot

3.1.2: +fixed DronesInheritItems configs to work as intended +Added Direseeker mod +updated readme, actually started writing changelogs -removed DiluvianDifficulty

3.1.1: +added Starstorm2 +updated Itemtweaks mod -Disabled King Dedede boss in Enforcer configs