Accretion
MAKE A NEW PROFILE WHEN UPDATING! A polished overhaul modpack for Risk of Rain 2 that adds survivors, items, artifacts, and more. Includes many quality of life changes and major gameplay overhauls. Intended for new players and veterans alike.
Last updated | 2 years ago |
Total downloads | 51586 |
Total rating | 9 |
Categories | Modpacks Skins Player Characters Tweaks Items Language Enemies Artifacts Client-side Server-side Gamemodes Skills Survivors of the Void |
Dependency string | Polly-Accretion-4.1.0 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2102Wolfo-FixedSpawnDissonance
Updates 12 of the vanilla Artifacts to make them more fun. Makes Dissonance and Vengence more fair, Enigma, Soul and Honor get some fun extras
Preferred version: 2.0.3Wolfo-LittleGameplayTweaks
Adds many Simulacrum tweaks and augments and some gameplay tweaks to spice up the enemy variety and make rare interactables more common.
Preferred version: 2.0.4Wolfo-WolfoQualityOfLife
Overall Quality of Life for the game, fixing up many inconsistencies. A lot of visual tweaks and updates, highly configurable. Main features: Unique Ping icons for everything, more helpfull Buff icons.
Preferred version: 2.0.5KrononConspirator-MadVeteran_Skinpack
Skinpack based on the concept or idea of a Meta Related to each and (soon to be) every Survivor in RoR2.
Preferred version: 1.4.2Xatha-SoCRebalancePlugin
Makes purchases at the Shrine of Chance a viable choice in the early game.
Preferred version: 1.1.0EnforcerGang-HAND_OVERCLOCKED
Adds HAN-D from Risk of Rain 1. Multiplayer-compatible!
Preferred version: 0.2.7KingEnderBrine-LobbySkinsFix
Fixes issues with switching to modded skin and back to vanilla in lobby
Preferred version: 1.2.0dotflare-LostThroughTimeSkinPack
Skins that depict the RoR2 survivors throughout different periods of history. Probably last content update.
Preferred version: 1.1.1EnforcerGang-Enforcer
Adds the Enforcer from Risk of Rain 1 as a fully fleshed out playable survivor. | Full VR support!
Preferred version: 3.5.0HIFU-HIFUEngineerTweaks
Tweaks Default Engineer to be a sidegrade, brings him closer to RoR1 and makes him less reliant on turrets.
Preferred version: 1.0.7KingEnderBrine-LobbyVotesSave
Saves chosen difficulty, character and artifacts between the game restarts
Preferred version: 1.3.0ThinkInvis-TinkersSatchel
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Preferred version: 3.5.0Anreol-RulebookUnlocker
Simple mod that lets you access the hidden Rulebook catalogs, can be configured! Updated for Survivors of the Void.
Preferred version: 1.0.2duckduckgreyduck-HuntressBuffULTIMATE
The ULTIMATE buff to Huntress! Extra config!
Preferred version: 1.1.0SpikestripModding-More_Difficulties
Adds 5 new difficulties to Risk of Rain 2. Now updated for SoTV.
Preferred version: 1.2.1Moffein-EliteReworks
Reduces Elite bulletsponge and makes their abilities more impactful.
Preferred version: 1.7.5Pipman3000-TeleporterShowRedux
Shows the teleporter if you have 'discovered' it, pinged it, or all the time if you change the config.
Preferred version: 1.0.4RandomlyAwesome-SnappierStalks
Makes the No Cooldown effect (the one provided by Brainstalks) feel better by changing how it refunds cooldown.
Preferred version: 1.0.1KingEnderBrine-RandomCharacterSelection
Adds buttons to pick a random character and random loadout
Preferred version: 1.4.1Wolfo-ArtifactOfDissimilarity
WolfosArtifactCollection: Adds 7 new wacky Artifacts. Great for people that like some additional randomness during their runs.
Preferred version: 2.0.2TailLover-LongTailAcrid
A skin for Acrid that gives him a much longer tail, don't ask why. Has tail physics to improve animation.
Preferred version: 1.0.1VanillaChai-Quality_of_Rain
A couple of quality of life tweaks. Fully configurable!
Preferred version: 1.1.0Moffein-EnigmaBlacklist
Blacklists Lunar items from Enigma and fixes Enigma ignoring item blacklists. Server-side and vanilla-compatible!
Preferred version: 1.0.3Moffein-GestureEnigma
Changes the downside of Gesture of the Drowned from autofire to Enigma. Server-side and vanilla-compatible!
Preferred version: 1.0.1DestroyedClone-HealthbarImmune
SOTV Patch | Turns the healthbar yellow and text to IMMUNE when invincible. Localize support.
Preferred version: 1.0.1Liamono-Fem_Commando
Adds 2 polished fem skins for Commando. No longer dependent on EnigmaticThunder (or anything else)
Preferred version: 1.2.0WPhantom-Synced_Turrets
Syncs Engineers items with turrets whenever he gains/loses an item.
Preferred version: 0.0.2RedMushie-RedsSacrifice
Fixes the Artifact of Sacrifice to be much better balanced, especially in multiplayer.
Preferred version: 1.1.2HIFU-HuntressAutoaimFix
Makes Huntress able to target enemies nearest to her crosshair
Preferred version: 1.0.8HIFU-HIFUHuntressTweaks
Reset your configs! Tweaks Huntress to have more damage, be more fun and less crutchy.
Preferred version: 5.0.1DarkKronicle-CommandPotential
Adds a new artifact or overrides Command to have items be Void Potentials
Preferred version: 1.4.1ThinkInvis-RadialPings
Adds a radial menu for finer control of ping messages.
Preferred version: 2.1.0ThinkInvis-TILER2
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Preferred version: 7.3.2MagnusMagnuson-ShrineOfDio
Resurrect fallen teammates. Spawns a Shrine of Dio on every stage (replaces the Shrine of the Woods).
Preferred version: 1.6.1Dragonyck-InstantTeleporter
Now with new config that makes it charge faster after killing a boss.
Preferred version: 1.1.1SeahorseJerky-Wait_For_All_Ready_Votes
Adjusts the multiplayer ready-check to wait for all players to ready up before starting the timer
Preferred version: 1.0.1Paladin_Alliance-PaladinMod
Adds Paladin, a fully fleshed out custom survivor (models by Zenta and SkeletorChampion).
Preferred version: 1.6.2JohnEdwa-RTAutoSprintEx
RTAutoSprint fixed and enhanced with more features. Sprint automatically, but only when you would be allowed to do so in the first place.
Preferred version: 2.1.2XoXFaby-BetterUI
Now with ItemStats! Various UI improvements like ordered items with multiple ways of sorting, DPSMeter, Item Counters, Skill/Equipment/Item Information, Command/Scrapper counters and other improvements, customizable StatsDisplay, and much more.
Preferred version: 2.6.1FunkFrog-and-Sipondo-ShareSuite
Share gear between members of your party - Highly Balanced - Completely Customisable
Preferred version: 2.7.2MagnusMagnuson-BiggerBazaar
Expands the Bazaar with random items that can be bought with money you have left at the end of the stage (now lunar coins, too).
Preferred version: 1.13.8KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.7.6ThinkInvis-ClassicItems
Adds items from Risk of Rain 1 which didn't make the cut.
Preferred version: 7.1.0duckduckgreyduck-GreenAlienHead
Makes Alien Head reduce cooldowns by less per stack and also turns it into a Green item.
Preferred version: 4.0.0VarnaScelestus-Ephemeral_Coins
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Preferred version: 2.3.3TailLover-DinoMulT
Mul-T skin changing his base colours, and replacing his head and adding a mechanical tail - has physics
Preferred version: 1.0.3TheMysticSword-ModdedCharEclipseFix
Fixes Eclipse progress not saving for modded characters
Preferred version: 1.0.0HIFU-Inferno
A hard unique difficulty that changes enemy skills, AI and other things. Now with 3 Mastery Skins
Preferred version: 1.4.1RetroInspired-Retros_Skinpack
A collection of skins and recolors I made for my friends and I, now they're for you too. Includes Config.
Preferred version: 1.0.0Moffein-AI_Blacklist
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Preferred version: 1.5.0Heyimnoob-UsurperPaladin
commando where the fuck did you get that massive sword
Preferred version: 1.2.0KingEnderBrine-ProperSave
Saves your progress at the start of the stage so you can load later
Preferred version: 2.8.7kking117-AgilePowerSaw
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Preferred version: 1.3.0Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.5.3GEMO-AllCommandoSkinsPack
A skin pack allowing for most survivors to have their own Commando cosplay! [ Now featuring : Classic Commando ]
Preferred version: 1.5.0Risky_Lives-RiskyMod
A full game rebalance that aims to bring the game closer to RoR1.
Preferred version: 0.10.13TailLover-MechaDragonRailgunner
Railgunner skin that turns them into a Robo Dragon! Has tail physics. Plans to alter backpack later.
Preferred version: 0.7.0Moffein-Risky_Artifacts
Adds 6 artifacts to ruin your run with. Features Origin from Risk of Rain 1!
Preferred version: 1.6.01nsider-1nsiderItems
A mod that adds in new 33 new items and 2 new artifacts. Now with configs!
Preferred version: 1.1.15Bubbet-NetworkedTimedBuffs
Networks the timed buffs, so clients are aware of the timers.
Preferred version: 1.0.2PlasmaCore3-Forgotten_Relics
NOTE: STAGES DO NOT WORK IN THE CURRENT VERSION. THIS ONLY VERSION ONLY CONTAINS ENEMIES.
Preferred version: 1.1.5Polly-Accretion_Text_Overrides
Accretion 4.0.0 is now out! Overrides some text for the modpack Accretion, most notably some Survivor overviews.
Preferred version: 1.1.3Bubbet-PickupDiscoveryPatch
Stores the pickups you discover in the steam cloud, and seperate from your profile so when you play vanilla and then come back to modded you will still have your pickups discovered.
Preferred version: 0.2.0Rune580-StopStealingMyMouse
Stops RoR2 from stealing your mouse during load.
Preferred version: 1.2.0LexLamb-MechArtificer
Adds a blockier, more militaristic look for the Artificer
Preferred version: 0.0.1Amadare-RailCharges
Displays available charges count for Railgunner with Backup Magazines
Preferred version: 0.1.1RumblingJOSEPH-VoidItemAPI
An API for easily initializing transformations for custom void items.
Preferred version: 1.1.0KrononConspirator-Thy_Providence
Return of the Protectorate of Petrichor V, bulwark of the Weak
Preferred version: 1.0.0KomradeSpectre-Aetherium
A mod that currently adds tons of all new items, equipment, artifacts, and more to ROR2! SOTV patch update!
Preferred version: 0.6.8Moffein-FixDamageTrailNullref
Fixes nullref spam from Archaic Wisp projectiles.
Preferred version: 1.0.0Bog-Pathfinder
(Early Access) Adds The Pathfinder as a playable survivor. The Pathfinder is an interplanetary hunter who fights alongside his falcon, Squall.
Preferred version: 0.3.2DestroyedClone-FasterPickupText
Adds options to change pickup notification durations. Now includes New, First Stack, and Subsequent Stacks duration.
Preferred version: 1.1.0HIFU-StageAesthetic
Adds randomly-selected color schemes to stages. (0.5.0 - Networking)
Preferred version: 0.5.1HIFU-HIFULoaderTweaks
Reset your configs! Tweaks Loader to be more interesting and balanced.
Preferred version: 1.0.1cbrl-ShrineOfDisorder
Modifies the Shrine of Order behavior for more fun and less pain.
Preferred version: 1.1.4Groove_Salad-ScavengerBingo
A new challenge-hunting alternate gamemode based on the Scavenger Bingo event
Preferred version: 1.0.0Rorroh-ChatQuickView
Adds a quick view of the chat when you bring up the scoreboard during a run (default: Tab)
Preferred version: 1.0.1Cuno-DiscordRichPresence
Adds Discord Rich Presence functionality to Risk of Rain 2
Preferred version: 1.2.0PioneerShark-RailgunnerNerfed
A mod that Nerfs some damage values of Railgunner
Preferred version: 1.1.2README
ACCRETION
NOTE: If you are updating the modpack, you will need to delete your profile in your mod manager and download the modpack again. This is a limitation of the way Thunderstore handles modpacks and there is nothing I can do about it.
Join the community over at itch.io for discussion, bug reports, or feedback! https://pollychan.itch.io/accretion-modpack/community
ACCRETION is an expansion and overhaul modpack for Risk of Rain 2. The aim of the modpack is to add highly polished new content to the game, while improving the vanilla experience to a significant degree. Careful attention has been paid to the balance between individual mods and to providing an out of the box high quality experience for all players.
This modpack is intended to be played from either an existing save or a brand new save. New players to the game should ideally have an experience that is at least as stable as vanilla, while still being able to unlock everything they would normally be able to unlock. Veteran players will find a significant amount of new content and changes to play around with.
Currently adds:
- A few new survivors.
- Tons of new items.
- A bunch of new Artifacts to tackle.
- A few extra enemies and bosses
- A whole ton of new skins from talented artists.
- New difficulties, including the deadly Inferno difficulty.
- Offline Prismatic Trials.
- A new Scavenger Bingo mode.
If you enjoy this modpack, please consider donating to the mod authors, or to myself. Maintaining the pack takes more effort than you might think, but it would be nothing without the hard work of all the mod authors and contributors. My donation link can be found near the top of the page, and the same can be said for any individual mod authors.
Many of the changes to the base game come from the excellent RiskyMod by Moffein. The changes have been mirrored in the full changelog below, but you are encouraged to check out the mod on the Thunderstore, which also links to a full changelog that goes into further detail about the design philosophy of the overhaul.
https://thunderstore.io/package/Risky_Lives/RiskyMod/
Additionally, many other tweaks are not listed for one reason or another. Be sure to check out the full list of mods and their individual pages for more information. A huge thank you to all of the mod creators who have contributed to making this expansion what it is.
DISABLING INDIVIDUAL MODS
To disable individual mods, first disable Accretion (the main Modpack). You should then be able to disable any individual mods as you wish.
CHANGELIST
Due to the extensive number of changes, the full changelog is kept in a separate document.
CONTACT
If you would like to report bugs, make suggestions, or have any other feedback, please let me know at the itch.io community. Although I have tested the pack extensively myself, there are likely to be many bugs and balancing issues I overlooked. I will attempt to fix any bugs I can as soon as possible. I don’t play multiplayer a whole lot, so I have some difficulty testing multiplayer. If you encounter any bugs or oddities, please let me know.
You can post on the itch.io community if you have any feedback or bug reports, or find others to play with. There is also a Github if you would prefer to post issues there.
I am also interested in working with an experienced mod creator on adding some additional content and tweaks to the pack. If you are willing to work with me, please let me know.
CHANGELOG
4.1.0
- Added a donation link to Thunderstore, if you'd like to support me. Maintaining the pack is quite a bit of work. Make sure you also donate to the mod authors that make the pack possible!
- Properly updated the full change list, which includes all of the new items that have been added!
- Pathfinder
- Squall: Battery drain rate while in Attack mode increased from 10% => 15%.
- It was too low. Oops.
- Squall: Battery drain rate while in Attack mode increased from 10% => 15%.
- Removed HIFU's Loader Tweaks and went back to RiskyMod's tweaks (people have told me they prefer them).
- Disabled Lemurian's Claw from Tinker's Satchel. It's a very cool item that doesn't work well with ShareSuite.
- Disabled Chiseled Football because even after one testing round it was way too busted.
- Disabled 400 Tickets for now since there is currently a bug/jank where it will double Scavenger bag drops. I really like this item, so I'll re-enable it when this gets fixed.
4.0.1
- Fixed Readme (lol)
4.0.0
- Generate a new profile for this release.
- There's probably a lot of changes missing. Sorry about that, I tried my best to get them all.
- Many of the below changes are the result of updates to existing mods in the pack. As always, credit to all of the amazing mod authors who make an experience like Accretion possible. All I do is make sure the cogs don't grind against one another.
- NEW SURVIVOR: Pathfinder. The Pathfinder is an interplanetary hunter who fights alongside his falcon, Squall. An already highly polished survivor from Bog. Still in early access, so needs balance testing. Currently, I have implemented the following changes already.
- Squall: Battery recharge rate while in Follow Mode increased from 1% up to 2%.
- Squall: Battery drain rate while in Attack Mode increased from 8% up to 10%.
- These changes are focused on allowing you to utilize Squall's Attack Mode more frequently in the early game, as well as scaling back a bit of its late game power.
- PALADIN:
- Cruel Sun Rework
- No longer placed at an aim point. Now is held consistently above you.
- Ally damage and burn stacks reduced heavily, allowing for controlled use against enemies.
- Can be canceled by pressing R, Utilities, or Sprinting.
- Scepter: Pride Flare: Become aimed and thrown to detonate for 9001% to all characters.
- ENFORCER:
- Riot Shotgun
- Damage increased to 75%, up from 60%.
- Pellets reduced to 6, down from 8.
- Range increased to 64, up from 48.
- Tear Gas
- Stun radius increased to 8m, up from 6m.
- Uptime reduced to 12s, down from 18s.
- Cooldown reduced to 16s, down from 24s.
- Riot Shotgun
- LOADER:
- Now uses HIFU's Loader Tweaks mod. Makes a lot of tweaks and changes, see the mod page for full details.
- RAILGUNNER;
- Railgunner's damage has been quite extreme since release. I am using PioneerShark's RailgunnerNerfed mod in order to tone down these values. Railgunner should still be powerful when played well, but hopefully less insanely powerful. Let me know if these changes feel bad.
- M99 Sniper damage decreased from 1000% => 600%.
- Bonus damage on pefect reload decreased from 500% => 300%.
- Supercharge damage decreased from 4000% => 2400%.
- Cryocharge damage decreased 2000% => 1200%.
- HH44 Marksman damage decreased from 400% => 350%.
- Railgunner's damage has been quite extreme since release. I am using PioneerShark's RailgunnerNerfed mod in order to tone down these values. Railgunner should still be powerful when played well, but hopefully less insanely powerful. Let me know if these changes feel bad.
- 1NSIDER ITEMS:
- NEW: Near-Empty Deck - Gain a small armor boost for 0.25 (+0.25) seconds after using any ability.
- NEW: Chiseled Football - Instantly kill any enemy. Lose the item afterwards.
- NEW: Tumorous Bread - Heal for 20% (+10%) of your maximum health when beginning a teleporter event.
- NEW: Nanomachine - Gain protection for 2 (+1) seconds when being hit to low health.
- TINKER'S SATCHEL ITEMS:
- NEW: Fudge Dice (Uncommon) - Every 20 seconds, automatically succeed on a random roll.
- NEW: Celestial Gambit (Lunar) - Gain an extra item from the teleporter... BUT the teleporter zone weakens you (50% reduced healing per stack, no jumping).
- NEW: Lemurian's Claw (Lunar Equipment) - Give a target item drop to ALL characters. Enemies receive multiple, 1 per ally.
- NEW: Scavenger's Rucksack (Boss) - Hold one extra equipment. Stand still to cycle through equipment slots. Rarely replaces Scavenger backpack drops.
- Mostly-Tame Mimic (the following is a direct paste from ThinkInvisible's patch notes!)
- Minor rework to Mostly-Tame Mimic. MTM was always meant to provide unpredictable power boosts, but the execution was unclear and the item's moment-to-moment effects were sometimes hard to notice. The following changes are meant to focus on this role more strongly; providing a much spikier item distribution with more clearly defined points of change over time, as well as giving the player more time to identify and take advantage of boosted items.
- Now scrambles all-at-once instead of gradually over time (15% --> 100% chance per mimic), using a much longer interval (3s --> 15s).
- Now only selects a small fraction of all available items per tier (100% --> 20% of item types per tier, rounded up).
- No longer redistributes mimics as soon as the last stack of a mimicked item is lost, in order to avoid abuse of by-tier selection alongside e.g. a conveniently-placed scrapper/printer or an item drop mod. Will instead remove those mimics and wait for the next scramble.*
- Minor rework to Mostly-Tame Mimic. MTM was always meant to provide unpredictable power boosts, but the execution was unclear and the item's moment-to-moment effects were sometimes hard to notice. The following changes are meant to focus on this role more strongly; providing a much spikier item distribution with more clearly defined points of change over time, as well as giving the player more time to identify and take advantage of boosted items.
- Bulwark Drone (another copy from the patch notes!)
- Was severely overperforming in an attempt to justify its high cost and lack of attacks, especially when multiple were obtained. Its taunt mechanic was also unintentionally inconsistent.
- Now spawns with one stack of Razorwire. Those shields are pointy!
- Reduced taunt chance per enemy (50% --> 25%).
- Now selects a consistent fraction of valid targets to taunt, instead of rolling a chance for each target.
- Reduced base stats (health 400 --> 275, shield 60 --> 25, health regen 5 --> 2, armor 20 --> 0, move speed 20 --> 15).
- Increased hitbox size.
- Reduced base cost ($80 --> $60).
- Was severely overperforming in an attempt to justify its high cost and lack of attacks, especially when multiple were obtained. Its taunt mechanic was also unintentionally inconsistent.
- NEW ARTIFACTS -- Artifact of Reconfiguration: (by ThinkInvisible) Start with 3 Equipment slots. Equipment is more common, and is consumed instead of going on cooldown.
- Added StageAesthetic by HIFU, adding randomly-selected additional color schemes to stages.
- Added FasterPickupText by DestroyedClone, changing the duration of pickup notifications. -- Changed values:
- Added Aetherium by KomradeSpectre (and the rest of the contributors!). Adds a great deal of content including items, artifacts, and even a new Elite type.
- Please see the Thunderstore page for more details on what the mod adds; there's too much to duplicate it here!
- Added Scavenger Bingo! "A gamemode that randomly generates a challenge board for each run. Complete a row of 5 spaces horizontally, vertically, or diagonally on your board to get a bingo. Winning or losing without achieving a bingo will reset your run to Ground Zero."
- Removed Melting Pot by Shasocais. Never received the polish I hoped it would, hopefully will be able to add back later!
- Removed ArtiTweaks as it's no longer needed.
- Removed Cheat Unlocks to provide a more vanilla experience. Feel free to add it back yourself, though.