
Eclipsed Shores
https://discord.gg/jA7J2Ayctd | 8.0.0 | An extremely fun and fast-paced modpack that adds more replayability and excitement to the game acting like a giant dlc! get your survivors ready.
By Smxrez
Date uploaded | 6 days ago |
Version | 8.1.0 |
Download link | Smxrez-Eclipsed_Shores-8.1.0.zip |
Downloads | 1996 |
Dependency string | Smxrez-Eclipsed_Shores-8.1.0 |
This mod requires the following mods to function

KingEnderBrine-ExtraSkillSlots
It's a library for other devs!!! It allows adding more skills for characters
Preferred version: 1.6.3
poopchudgamer422-Dante
This party's getting crazy, let's rock! - BETA RELEASE
Preferred version: 0.0.54


Goorakh-VFiX
Fixes various visual and audio issues introduced by Seekers of the Storm. Clientside.
Preferred version: 1.0.6
mwmw-DynamicSkinsFix
Aims to fix skins using dynamic bones that were broken after the optimisation update, as well as some other standard skinbuilder skins.
Preferred version: 1.0.7
pseudopulse-Boss_Rush
Fight through a gauntlet of nearly all the bosses! Fully networked & supports modded bosses.
Preferred version: 1.3.4
MonoDetour-MonoDetour_BepInEx_5
Integrates MonoDetour's logger with BepInEx and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.6.16
MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.6.16
SandsweptTeam-Sandswept
[1.3.0] A content expansion that adds a variety of unique and high quality content including survivors, enemies, interactables, and more.
Preferred version: 1.3.1

Nuxlar-UmbralMithrix
A reworked Mithrix fight that uses new mechanics. Configurable.
Preferred version: 2.5.14


pseudopulse-Rebindables
A helper for adding modded keybinds that work with the vanilla controls menu.
Preferred version: 1.0.2
RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.3.1


Goorakh-CollapseDisplay
Displays how much damage Collapse will deal on your health bar.
Preferred version: 1.4.0
RiskofThunder-R2API_Addressables
R2API Submodule for implementing Addressables functionality
Preferred version: 1.1.2

RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1


bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121
DropPod-LookingGlass
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Preferred version: 1.13.1
viliger-OldFathomlessVoidling
[PRE 1.0.0 Reuploaded with permission] Improved Voidling fight with some extras. Configurable. Fixed for SoTS.
Preferred version: 0.10.1

Vitus-Ice_Cutter_Mercenary
This Mod makes the mercenary look like yorikobears Ice Cutter
Preferred version: 1.0.1

Risky_Lives-RiskyFixes
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Preferred version: 1.8.0

Faustvii-QoLChests
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Preferred version: 1.2.2

PopcornFactory-Lee_Hyperreal
Simulation complete... Commandant, we're going to win this fight. -> v2.1.3 - Fixing Lockup when transitioning into Hypermatrix
Preferred version: 2.1.3
Nuxlar-CoolerMeridianLightning
Improves VFX/SFX of lightning on Prime Meridian
Preferred version: 1.0.1
Goorakh-TrimpFix
Fixes travelling upwards on a slope sometimes dealing fall damage. Serverside and vanilla compatible.
Preferred version: 1.0.0
EnforcerGang-HAND_OVERCLOCKED
Adds HAN-D, the classic robot janitor from Risk of Rain 1. Multiplayer-compatible!
Preferred version: 1.5.2

TheTimesweeper-Red_Alert
Electrician in the field. Adds the Tesla Trooper, Desolator, and Chrono Legionnaire. Based on Red Alert 2, themed around RoR2 (+wip in config: Conscript and G.I.)
Preferred version: 3.3.3
LordVGames-LunarRuinDamageNerf
Adds many config options that allows you to nerf lunar ruin's damage boost. Comes pre-configured for better balance!
Preferred version: 1.1.2
Wolfo-WolfoQualityOfLife
[Client-Side]: Adds colored effects to Mercenary Skins and Blight Acrid, Unique ping icons for everything, Reminders to do stuff, Informational chat messages (death, losing items), expanded Death Screen, and like a lot of things.
Preferred version: 4.3.1
Wolfo-WolfFixes
Yet another fix mod. Fixes of all variety. Some gameplay, visual, audio, item descriptions, client fixes.
Preferred version: 1.1.17
Wolfo-DLCSpawnPoolFixer
[ServerSide] Fixes issues related to: Improper spawnpools, Radar Towers not spawning. Re-Adds SotV replacing some enemies in some spawn pools.
Preferred version: 1.3.4
Wolfo-SimulacrumAdditions
Large content addition to Simulacrum. Adds 80+ Augments, makes Simulacrum beatable, 2 Simulacrum Artifacts and a lot of extras for the gamemode.
Preferred version: 2.4.3
RiskOfBrainrot-BetterSoulCost
Fixes Soul cost stacking and accounts for current Soul penalty to increase curse exponentially.
Preferred version: 1.0.6
Brynzananas-Remove_Music_Button_From_Main_Menu
Removes Music Button From Main Menu
Preferred version: 1.0.0
Phreel-MoreVieldsOptions
Adds in a bunch of potential enemies to Void Fields with configs & modded enemy supports! Sandswept fix.
Preferred version: 1.5.10
Moffein-Risky_Artifacts
Adds 10 artifacts to ruin your run with. Features Origin from Risk of Rain 1!
Preferred version: 2.4.21
RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.33.0
Wolfo-VanillaArtifactsPlus
[Server-Side*] Updates most vanilla Artifacts to expand them. Includes Devotion Inventory Display.
Preferred version: 3.4.3


TailLover-MechaDragonRailgunner
Railgunner skin that turns them into a Robo Dragon! Has tail physics. Plans to alter backpack later.
Preferred version: 0.8.0
TailLover-Lemmando
An intelligent Lemurian found the remains of a fallen commando from RoR1, and wants to leave the planet. Has tail physics
Preferred version: 1.0.1
TailLover-DraconicFalseSon
A skin for False that makes them more Draconic. Has tail physics
Preferred version: 1.0.1
NotAJunkie-PingIconsOverhaul
A Risk of Rain 2 mod that replaces the default ping icons with custom ones, making them more visually appealing and easier to understand.
Preferred version: 1.4.0
TheBestAssociatedLargelyLudicrousSillyheadGroup-WellRoundedBalance
A complete balance overhaul for a much more fast-paced and challenging game with much less autoplay. Check out the mod page for more information. Extremely configurable.
Preferred version: 1.4.92
Wolfo-LittleGameplayFeatures
Prismatic Run gamemode. 4 new Family events, Legendary Multishop , 3 new Twisted Scavengers
Preferred version: 3.5.4
Brynzananas-Enable_Movement_On_Focused_UI
Enables movement and attacking back on any focused UI
Preferred version: 1.0.0
Forced_Reassembly-TrailerFalseSon
SEEKERS OF THE STORM. FACE MY DIVINE RULE.. AND CRUMBLE.
Preferred version: 1.0.3
EnforcerGang-Enforcer
Adds the Enforcer from Risk of Rain 1 as a fully fleshed out playable survivor.
Preferred version: 3.11.8
Moffein-EliteReworks
Reduces Elite bulletsponge and makes their abilities more impactful.
Preferred version: 1.15.0
Nuxlar-EarlyT2Elites
Allows Tier 2 Elites to spawn pre-loop. Stats/Stage/Cost are configurable.
Preferred version: 1.0.0
KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.10.4
Nuxlar-UnseenHandTargeting
Improves targeting of Seeker's Unseen Hand (Secondary) ability. Allowing you to hit flying enemies easily.
Preferred version: 1.0.4
Orbital-SurvivorsReturn
Survivors gain their classic appearences from Risk Of Rain Returns. Added Bandit!
Preferred version: 1.5.2
Goorakh-IceSpearFix
Fixes Artificer Ice Spear sending enemies flying away. Serverside and vanilla compatible.
Preferred version: 1.0.3
Zenithrium-VanillaVoid
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Preferred version: 1.6.4
Forced_Reassembly-PerfectedFalseSon
HIS HATRED, AND LONELINESS. IS PART OF ME.
Preferred version: 1.0.1


Wolfo-LoopVariantConfig
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Preferred version: 1.0.1

Jeffdev-ColossusMainStages
Puts the Path of the Colossus stages onto the main stage rotation, and allows changing the stage numbers of the colossus stages.
Preferred version: 1.0.2


KingEnderBrine-LobbySkinsFix
Fixes issues with switching to modded skin and back to vanilla in lobby
Preferred version: 1.2.2
Jeffdev-ChefTweaks
Tweaks CHEF's abilities to be nicer to use, and fixes Yes Chef and proc coefficient issues. Fully configurable!
Preferred version: 1.0.6
Jeffdev-BossAntiFreeze
Prevents Mithrix and False Son from being able to be frozen.
Preferred version: 1.0.1
Goorakh-Mercenary_Skins_Fix
Attempts to fix Mercenary skins broken by the Devotion update. Clientside. See README.
Preferred version: 1.2.3
pseudopulse-SoundFixer
Fixes some mods lacking audio due to the recent memop changes.
Preferred version: 1.0.0
EnforcerGang-Direseeker
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
Preferred version: 1.5.0


pseudopulse-SeekersPatcher
Patches ROR2 to add redirects for things that were changed in SOTS-related updates.
Preferred version: 1.3.8
KomradeSpectre-Aetherium
A mod that currently adds tons of all new items, equipment, artifacts, and more to ROR2! Blaster Sword optimization.
Preferred version: 0.8.8
Paladin_Alliance-PaladinMod
Adds Paladin, a fully fleshed out custom survivor
Preferred version: 2.1.0



poopchudgamer422-Belmont
From this day on, the Belmont clan will hunt the night
Preferred version: 1.0.0
HIFU-LookStraightDown
Allows you to look straight down, and straight up. Configurable. My first SOTS mod update, I have like 50 mods to update HELP M-
Preferred version: 1.0.5
DragonRoIlZ-The_Occultists
An astral gate has opened in the Cursed Apple to a strange place...
Preferred version: 1.0.0

Jeffdev-FalseSonSurvivorTweaks
Tweaks the False Son Survivor to be a bit more balanced. Fully configurable!
Preferred version: 1.0.2
Jeffdev-FalseSonBossTweaks
A mod that tweaks the False Son Boss to be more fun and fair. Now configurable!
Preferred version: 1.1.0
Jeffdev-ShapingShrineTweaks
Tweaks the Shrine of Shaping to have less director cost, and take a bit more of your health. Completely configurable!
Preferred version: 1.0.4
RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.6
public_ParticleSystem-Driver
Adds the Driver, a mostly grounded survivor focused on driving.
Preferred version: 2.1.8
JavAngle-Myst
Adds new Survivor ''Myst'' who wields mystical power to unleash mysterious abilities
Preferred version: 1.2.11

Jeffdev-HelminthTunnelSpeedFix
Fixes the Helminth Hatchery speed tunnels not working for CHEF/Void Fiend/others.
Preferred version: 1.0.0
Chinchi-AlliesAvoidImplosions
No more losing your hard-earned drone army to a void seed/invasion.
Preferred version: 1.1.0


Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.4
SeekingUpdates-HIFUVoidFiendTweaks
Tweaks Void Fiend to be more fun and balanced.
Preferred version: 1.0.4
DragonRoIlZ-Vamp_Fiend
Inside of you, there are two fiends. One is a wolf, the other is a vampire.
Preferred version: 1.0.2
JavAngle-TheHouse
Adds new Survivor ''The House'' who wields a deck of cards and an eccentric roulette wheel revolver
Preferred version: 2.2.3

HIFUComms-EscanorPaladinSkills
Adds 4 new skills to Paladin themed around Escanor from Nanatsu no Taizai. PEAK MOD ! The goat is back
Preferred version: 1.1.1
itsschwer-ServerSider
Loop after defeating Mithrix via a portal inside the Rescue Ship; Configure pressure plates to stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; and other small gameplay changes (check the README!) — [ server-side ]
Preferred version: 1.6.2
Moffein-FalseSonLaserLock
Disables False Son's ranged skills while the laser is active. Server-side and Vanilla-compatible.
Preferred version: 1.0.1

SirFrogsAlot-ColoredMeditateArrows
This mod changes the colors of Seeker's Meditate arrows to make them easier to read.
Preferred version: 1.3.0
Smxrez-HalloweenSkinpack
Adds 1 halloween themed skin (The Pumpking!) with more to come in the future
Preferred version: 0.5.2
Smxrez-AurelioniteDaughter
False son mistook the seed for estrogen and became part aurelionite
Preferred version: 2.1.1
Orbital-Biomass_Skin
Gives False Son a new & noxious look! Concept by REDACTED
Preferred version: 1.0.2
public_ParticleSystem-TeleporterBeam
Adds a green beam of light to unactivated teleporters, making it easier to find them. Updated for SOTS
Preferred version: 1.0.1
public_ParticleSystem-GupAttackTelegraph
Gives Gup a noticeable audio and visual cue when it starts its attack. Updated for SOTS
Preferred version: 1.0.1
RiskOfBrainrot-MoreStats
MSU (More Stats and Utilities) is an API mod for utilizing additional stats such as for jump count, barrier decay, shield regeneration delay, fractional luck, execution, healing multipliers, and more.
Preferred version: 1.2.5
KingEnderBrine-ProperSave
Saves your progress at the start of the stage so you can load later
Preferred version: 2.12.1


prodzpod-Ephemeral_Coins
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Preferred version: 2.3.6

LordVGames-DamageSourceForEnemies
Adds a DamageSource to all vanilla & DLC enemy attacks. Does almost nothing on it's own.
Preferred version: 1.2.1
Frosthex-SorceressMod
Adds Sorceress, a gliding melee mage (meleege?), to the game! Requires SeekersPatcher for now
Preferred version: 0.7.2
JaceDaDorito-FogboundLagoon
I can't even see my reflection in the water... only those mysterious crimson lights...
Preferred version: 1.1.6



LordVGames-GildedChunkSpamFix
Fixes gilded drones/monsters spawning game-crashing amounts of gilded chunks. Server-side and vanilla compatible.
Preferred version: 1.0.1


prodzpod-Inferno
A hard unique difficulty that changes enemy skills, AI, scaling and more! Features 6 Mastery Skins. Small patch.
Preferred version: 1.7.8
Smxrez-EclipsedShoresBaseMod
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
Preferred version: 1.2.3
Zenithrium-Razorhive
Adds a void variant for Razorwire. Commissioned by Schlenkat.
Preferred version: 1.0.0
SeekingUpdates-HIFULoaderTweaks
Tweaks Loader to be more interesting and balanced. Fixed for SOTS!
Preferred version: 1.1.6
SeekingUpdates-HIFUCaptainTweaks
Reworks Captain to be more interesting and cohesive. Fixed for SOTS!
Preferred version: 1.2.4
SeekingUpdates-HIFUEngineerTweaks
Tweaks Default Engineer to be a sidegrade, brings him closer to RoR1 and makes him less reliant on turrets. Fixed for SOTS!
Preferred version: 1.1.6
SeekingUpdates-HIFUAcridTweaks
Reworks Acrid to be more fun, skillful, interesting and have balanced alts. Fixed for SOTS!
Preferred version: 1.2.3

Bog-Deputy
(Early Access) Adds The Deputy as a playable survivor. The Deputy is a hyper-aggressive speed demon who dispenses justice via her twin revolvers and lethal kick attacks.
Preferred version: 0.3.4
TeamCloudburst-Cloudburst
A content mod with a new survivor, Custodian (fully multiplayer compatible), and a handful of items
Preferred version: 0.4.2
KingEnderBrine-InLobbyConfig
Adds an ability to edit configs for mods (that support this) inside a lobby
Preferred version: 1.6.0
Goorakh-PizzaClientLagFix
Fixes unpredictable multiplayer lag for Mithrix's pizza (big spinny) attack
Preferred version: 1.3.2
niwith-DropinMultiplayer
Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up.
Preferred version: 4.1.0
Moffein-KookehsDropItem_Fork
KookehsDropItem with a few extra options and fixes.
Preferred version: 2.4.4


Goorakh-NoMoreMath
Reduces the need for tedious head math, or maybe you're just bad at it.
Preferred version: 2.1.1
Goorakh-GrowthNectarDisplay
Shows an indicator on buffs that counts for Growth Nectar. Clientside.
Preferred version: 1.0.0

RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.3


DestroyedClone-LobbyAppearanceImprovements
1.3.0 - SOTS update | Adds new features to the lobby
Preferred version: 1.3.0
InkyaRev-KeepMySettings
Prevents the game from changing your settings. Now you're in control.
Preferred version: 1.4.0

Bog-Pathfinder
Adds The Pathfinder as a playable survivor. The Pathfinder is an interplanetary hunter who fights alongside his falcon, Squall.
Preferred version: 0.5.3
duckduckgreyduck-LazyBastardEngineer
Factorio-based skin and unlock for the Engineer and their turrets! The Factory grows...
Preferred version: 2.3.1
FortunesTeam-Skillsmas
Adds new skills. Has nothing to do with Christmas. Sorry! Reupload maintained by FortunesTeam.
Preferred version: 1.3.8
RiskOfBrainrot-JetHack
Fixes hover-toggle to remember its previous state after Ion Surging. Client-sided and mod compatible.
Preferred version: 1.0.0
kking117-AmbientSpite
Makes Spite Bombs deal damage based on the ambient level instead of the victim's damage stat.
Preferred version: 1.0.0
Mordrog-VoidCellsRequiresAllPlayers
The mod should prevent players from starting to stabilize void cell before all players are in safe zone.
Preferred version: 1.2.0
prodzpod-RealerExtraChallengeShrines
Adds new Shrine of the Mountain-like shrines that affect boss fights and their rewards
Preferred version: 1.0.3
HIFU-HIFUMercenaryTweaks
Tweaks Mercenary to be more fun, balanced and preserves combos with attack speed.
Preferred version: 1.1.2
prodzpod-RealerCheatUnlocks
Right-click unlockables to unlock/relock them. AFFECTS STEAM/EGS ACHIEVEMENTS!
Preferred version: 1.0.4

KingEnderBrine-RandomCharacterSelection
Adds buttons to pick a random character and random loadout
Preferred version: 1.5.0

Moffein-TooManyFriends
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Preferred version: 1.2.5
HIFU-HIFUMultTweaks
Tweaks MUL-T to be more balanced. No longer a single change!!!
Preferred version: 1.0.7
HIFU-HIFURexTweaks
Tweaks REX' Robot abilities to be better and more fun. Slightly nerfs Plant abilities. HRT is back!!
Preferred version: 1.3.0
HIFU-HIFUBanditTweaks
Tweaks Bandit to be more fun and balanced. Also makes his abilities sidegrades.
Preferred version: 1.2.6
TheTimesweeper-SurvivorSortOrder
Sorts all survivors to your configurable liking. Force modded characters to the end, individually set survivor's sort order, etc | now supports custom survariants.
Preferred version: 1.1.2

RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.3
JaceDaDorito-LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Preferred version: 1.1.2
viliger-RestoreGrandparentRock
Randy Bobandy broke my gamandy. Restore Grandparent's rock projectile ghost.
Preferred version: 1.0.0
HIFU-HIFUArtificerTweaks
Tweaks Artificer to be more fun and balanced. Adds an alt utility.
Preferred version: 1.1.9
HIFU-HIFUCommandoTweaks
Tweaks Commando to be more fun and makes default abilities sidegrades, fixes some bugs.
Preferred version: 1.2.0
Goorakh-PizzaSoundFix
Fixes Mithrix Pizza attack sound playing too early. Clientside.
Preferred version: 1.0.0

Dragonyck-VerdantFallsReshaded
Reshades Verdant Falls to look more like the original concept, also adds some lights, particles, disables the terrible background, and better cloud visiblity and movement! All Configurable!
Preferred version: 1.0.3
Goorakh-LoopingSoundFix
Fixes looping sounds sometimes not ending and playing indefinitely. Clientside.
Preferred version: 1.1.1
Goorakh-AudioOverlapFix
Prevents multiple instances of the same sound from playing within the same frame, resulting in a sound potentially becoming very loud. Clientside.
Preferred version: 1.2.1
HIFU-HuntressAutoaimFix
Makes Huntress able to target enemies nearest to her crosshair. Now with realtime config!
Preferred version: 1.2.0


Goorakh-MirroredStageVariants
Adds more variety to stages by occasionaly mirroring them. Clientside.
Preferred version: 1.2.4

pseudopulse-EnemyImportance
Fixes SOTS deeming enemies "unimportant" and giving them significantly shittier collision handling.
Preferred version: 1.0.0
DestroyedClone-HealthbarImmune
1.0.3 - Fixed for SOTS | Turns the healthbar yellow and text to IMMUNE when invincible.
Preferred version: 1.0.3
6thmoon-HealthBarViewer
Improve enemy health bar visibility in combat. Fully configurable.
Preferred version: 1.0.0
6thmoon-HistoryFix
Prevent arbitrary deletion of run reports. Minor improvements to logbook functionality.
Preferred version: 1.0.0
Bog-Mortician
The Mortician is a slow, yet durable melee necromancer who excels at controlling territory with his army of undead.
Preferred version: 0.1.5

Lawlzee-StageRecap
At the end of each stage, StageRecap shows all the interactables on the stage and how many you’ve collected. This helps players improve at full looting stages.
Preferred version: 1.3.0
Rune580-StopStealingMyMouse
Stops RoR2 from stealing your mouse during load.
Preferred version: 1.3.0
Moffein-AI_Blacklist
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Preferred version: 1.6.4

Moffein-GupLimiter
Makes Gups and Geeps count as 2 enemies when calculating the team member limit. Server-Side and Vanilla-Compatible!
Preferred version: 1.0.2

RiskofThunder-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.0.4
tsuyoikenko-MinuanoDriver
A skin for Driver, replacing his mesh with Minuano from Nemesis Commando. Includes dynamic bones, special pistol skin, and special knife/mithrix hammer skin
Preferred version: 1.0.2
Smooth_Salad-ShaderSwapper
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Preferred version: 1.0.1
RiskofThunder-BepInEx_GUI
Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.
Preferred version: 3.0.3
RiskofThunder-R2API_SceneAsset
API for retrieving assets that live exclusively in game scenes
Preferred version: 1.1.2
Nuxlar-RailgunnerCritFix
Fixes Railgunners crit damage from crit chance being halved
Preferred version: 1.0.1
Moffein-FixGenesisLoopConsoleSpam
Fixes console spam from Genesis Loop when playing with certain custom skins and survivors. Client-side and Vanilla-compatible!
Preferred version: 1.0.0
6thmoon-UnlockMomentum
Minimize loss of air control, due to high velocity and similar effects.
Preferred version: 0.1.6
RiskofThunder-R2API_StringSerializerExtensions
Increased string serializer support
Preferred version: 1.0.0
Nebby-NegativeMaxHealthFix
Stops the game setting your max health to negative, which happens for whatever reason.
Preferred version: 1.0.0



RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.2
RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2


RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1

RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1

Nuxlar-VoidlingEscape
Spawns Voidling during the moon escape sequence. Configurable
Preferred version: 1.1.0


GEMO-AllCommandoSkinsPack
A skin pack allowing for most survivors to have their own Commando cosplay! [ Now featuring : Classic Commando ]
Preferred version: 1.5.0
KrononConspirator-MadVeteran_Skinpack
Skinpack based on the concept or idea of a Meta Related to each and (soon to be) every Survivor in RoR2.
Preferred version: 1.4.2
Catsune-Voidbound_Railgunner_Skin
My first pass at a void-themed skin for railgunner
Preferred version: 1.0.1

Le_Pen_Dargn-Torian_Construct_Artificer
A skin mod for a series of seperate characters
Preferred version: 1.0.0
Zeon3008-DeadCellsCommandoPrisoner
A commando from a different realm joins the crew of the UES Safe Travels.
Preferred version: 1.0.0
riskofresources-WarpedEchoBugFixes
A comprehensive fix for this item, otherwise incompatible with several game mechanics.
Preferred version: 1.0.0
TeamMoonstorm-MoonstormSharedUtils
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Preferred version: 2.3.2
TeamMoonstorm-Starstorm2
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Preferred version: 0.6.22
Nebby-LoadingScreenSpriteFix
API for adding new Loading Sprites to the Loading Screen, also fixes sprite overlapping
Preferred version: 2.0.0
Stars_In_The_Sky-ChirrStorm2
A very buggy skin pack for our favorite friend maker!
Preferred version: 1.0.3
The_Bozos-RobomandoMod
This mod adds everyone's least favorite survivor from Risk of Rain Returns, in all of his stupid glory. He's not a good survivor, but that's the point.
Preferred version: 1.0.13

William758-ContentDisabler
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Preferred version: 1.3.3

synodiii-DevastatorsGalore
Adds Void Devastators to the boss pool on some maps.
Preferred version: 1.0.1
ItsZenEXE-ItsZenEXEs_Ping_And_UI_Improvements
A Part of @ItsZen_EXE's modpack which edits the in-game UI and Pings to be more informative and user-friendly.
Preferred version: 4.1.8
prodzpod-RealerHex3Mod
Adds 25 new items. Fully configurable, now with Risk Of Options!
Preferred version: 2.1.7
HIFU-HIFUHuntressTweaks
Tweaks Huntress to have more damage, be more fun and less crutchy.
Preferred version: 5.0.7
HIFU-HIFURailgunnerTweaks
Tweaks Railgunner to be more skillful and balanced.
Preferred version: 1.0.9
Goorakh-Unlobotomize
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Preferred version: 1.0.0
Interlink-CookableCommandoGrenades
Allows mando to cook his nades by holding down the skill button. The crosshair ticks for every fourth of the maximum cook time, at which point, when commando throws, the grenade will explode instantly. Deals no self damage.
Preferred version: 1.0.1README
Eclipsed Shores
Update all mods when installing and make a fresh profile every large (x.1.x) update or things may break
Eclipsed Shores is a Risk of Rain 2 content addtion and overhaul modpack that attempts to add more replayability and excitement to the game.
Feedback/issues? Join the discord https://discord.gg/jA7J2Ayctd.
New survivors, items, enemies, stages, and more!
The modpack will be regularly updated for the foreseeable future.

Contents:
- 30+ New survivors
- 2+ New stages
- 16+ New enemies
- 5+ New Elites and overhauls to existing ones
- 50+ New Skills
- 102+ New Items
- 50+ New Skins
- 12+ New Interactables
- A bunch of rebalance and tweaks to the base game
- Tons of QOL fixes and improvements
- And more
Disclaimers:
-
There may be deprecated mods in the pack and if so they are fine and still work.
-
Do not report bugs to mod creators as mods sometimes behave weirdly with each other report them to me first on my Discord (Linked above)
-
SOTV/SOTS is HIGHLY recommended as the modpack is not tested without it.
-
It's not exactly a small modpack so not everybody will be able to run it perfectly.
-
This modpack isn't going to be for everyone so if you don't like it please don't be rude about it.
Credit
Hifu - Modpack icon, Main menu changes
Radiant Malignance - Inspiration for me to create this
Jimkas - Naming direction and graphical assistance, playtesting
The community - All these wonderful mods.
CHANGELOG
8.1.0
- Added/Enabled
- Upgraded belmont to the new maintained version by Rob (skins are no longer all broken)
- LookStraightDown
- The Occultists
- Increased/Buffed
- Custodian base damage 12 -> 16
- Custodian level damage 2.4 -> 3.0 (these buffs existed previously I just forgot to migrate them to the new system for a long time)
- Wolfo stage variants chance pre loop 0% -> 25%
- Decreased/Nerfed
- Wolfo stage variants post loop 100% -> 75%
- Teleporter discharge rate 6% -> 3%
- Removed/Disabled
- SwampMiniboss
- Duplicator drone
- Enigmatic Keycard spawning on enemies
8.0.2
- Mint condition move speed per stack 60% -> 40%
- Torn feather move speed per stack 40% -> 50%
- Lens-Makers Orrery damage bonus 60% -> 12% (Turns out I can't read and misunderstood this item completly but I never got it in a run due to being a void red so I never realized I was wrong)
- Extraterrestrial Exhaust damage per stack 40% -> 80%
- Re-enabled Enhancement Vials after just disabling it because I realized it has a cool alt version in the config
8.0.1
- Fixed VanillaVoid's config not being updated
- This disables enhancement vials
- Fixed SurvivorSortOrder's config not being updated
- This enables the variant system
- Removed GreenEnforcer (Did not mean to include this)
8.0.0
DO A FULL REINSTALL
- Added/Enabled
- Starstorm2
- Chirrstorm 2
- StormTweaks
- DeadCellsCommandoPrisoner
- Torian Construct Artificer
- WarpedEchoBugFixes
- Enforcer cursed config
- Survariants
- Nemesis survivors becoming variants
- Robomando
- Made robomando a variant for Commando
- Bolstering Lantern
- Prayer Beads
- Manuscript
- Shark Teeth
- Metronome
- Tracker Glaive
- Ifrit
- Updated all mods
- DressUpMithrix
- DevastatorsGalore
- ItsZenEXEs Ping And UI Improvements
- RealerHex3Mod
- HIFURailgunnerTweaks
- HIFUHuntressTweaks
- Lunar stakes being agile via FS Survivor tweaks
- SwampMiniboss
- Unlobotomize
- CookableCommandoGrenades
- Increased DPS meter size on stats display
- Readme updated
- Increased/Buffed
- Feathered Plume speed boost 7% -> 10%
- Feathered Plume buff duration per stack 0s -> 1s
- Fragile mask damage bonus 600% -> 700%
- Fragile mask cooldown 12s -> 5s
- Robomando Evasive maneuver crash duration 2s -> 0.6s
- Robomando Single shot damage 100% -> 150%
- Robomando De-Escalate shot damage 300% -> 450%
- Robomando Rewrite duration 3.33s -> 2.0s
- Mithrix P4 Base damage 3 -> 8
- Mithrix P4 Level damage 0.5 -> 1.6
- Mithrix crushing leap duration 3s -> 2s
- Notice of Absence duration per stack 5s -> 7s
- Discovery shield per interactable 3 -> 5
- The Hermit damage resist 5% -> 8%
- The Hermit buff duration 5s -> 8s
- Blood of the lamb item cost 6 -> 5
- Shark teeth damage tick spreads 5 -> 10
- Shark teeth damage spread duration 2s -> 5s
- Bucket list move speed reduction during boss fights 0.8x -> 0.75x
- Engineer Energy shield dps 400% -> 500%
- Artificer Cumulonimbus dps 100% -> 200%
- Shrine of the sky boss credits 50 -> 100
- Decreased/Nerfed
- Commando Burst Fire cooldown 2s -> 3s
- Rex Directive: Stimulate healing 20% -> 14%
- Rex Directive: Stimulate range 13m -> 9m
- Drizzle Armor 40 -> 33
- Drizzle Regen bonus 40% -> 30%
- Malice damage 25% -> 15%
- Apathy kills reqiured for buff 10 -> 15
- Notice of Absence duration 10s -> 7s
- Discovery max stacks 100 -> 50
- Multiplayer scaling player factor base 0.5 -> 0.45
- Multiplayter scaling player count multiplier 2 -> 1.8
- Multiplayer scaling player count exponent 2 0.05 -> 0.03
- Bucket list move speed 24% -> 20%
- The Unforgivable cooldown 10s -> 14s
- Shrine of the earth extra drops per stack 3 -> 2
- Shrine of the earth director credit cost
- Shrine of the earth min spawn stage 1 -> 2
- Shrine of the sky director credit cost 20 -> 35
- Shrine of the wind director credit cost 20 -> 30
- Removed/Disabled
- Ancient Wisp
- Archaic Wisp
- Interrorgator
- Desolator
- Starstorm 2 Storms
- Rushrum
- Wayfarer
- GoldenCoastPlus
- Typhoon
- RecoveredAndReformed
- Non vanilla friendly Lee skins
- Acrid Neutropenia
- Mithrix being purple/umbral
- DPSMeter
- Pressure plates being held down
- Blue Sunken Tombs Stage Aesthetic
- Sand Crab
- FixYesChef
- AgileLunarStakes
- LightDreamerSkin
- DwarfMushrum
- StageVariety
- Seamstress
- Tyranitar
- TrueDaughter
- PlagueBandit
- WolfoAlternateSkins
- Stats display showing mountain shrines as it doesn' work with mystics
- Items
- Coffee Bag
- X-4 Stimulant
- Low Quality Speakers
- Green Chocolate
- Enhancement Vials
- Accursed Bident
- Primal Birthright
- Relic Of Termination
- Relic Of Force
- Magnet
- M I D A S
- Broken Blood Tester
- Detritive Trematode
- Empty Diary
- Fork
- Guarding Amulet
- Molten Coin
- Needles
- Universal Charger
- Uranium Horeshoe
- Field Accelerator
- Cryptic Source
- Jet Prototype Jet Boots
- Strange Can
- Erratic Gadget
- Insecticide
- Nkotas Heritage
- Portable Reactor
- Relic Of Mass
- White Flag
- Laser Scope
- Haunted Lamp
- Executive card
- Perfect Apple
- Nail Bomb
- Cutesy Bow
- Colossal fist
- Warning System
- 400 Tickets
- Balance
- Shard Of Glass
- Miner's Helmet
- Empathy
- Elder Mutagen
- Drop Of Necrosis
- Captain's Favor
- Spattered Collection
- Scattered Reflection
- Corrosive Core
- Overkill Overdrive
- Crystallized World
- Scavengers Pouch
- Hallowed Ichor
- Unstable Design
7.6.3
- Enabled Swift
- Min T2 Elite stage 4 -> 5
- T2 Elite pre-loop hp mult 6x -> 4x
- T2 Elite pre-loop director cost mult 24x -> 20x
- Disabled Mortar Barrage
- Removed Stone Gigas
- Removed CorruptableChanceDolls
7.6.2
- Removed LemurFusion
- Removed Time Gear
7.6.1
- Disabled drones from orbiting
7.6.0
- Added/Enabled
- Golden Apple
- Increased/Buffed
- Spitter large aoe scale 0.55x -> 0.6x
- Spitter small aoe scale 0.3x -> 0.33x
- Decreased/Nerfed
- Mechanical spider double shot delay between shots 0.15s -> 0.25s
- Removed/Disabled
- Swift
- Lynx Totem
- Ifrit
- Vendetta
- Timely execution
- CorruptibleChanceDolls
- BundleOfTNT
- RedATG (meme item from RobItems)
- Titanic Greatsword
- NoSeekerSelfRevive
7.5.0
- Added/Enabled
- VoiceActedMithrixRedux
- Updated dependencies
- Increased/Buffed
- Mechanical spider projectile speed 80 -> 85
- Razorhive damage 160% -> 180%
- Razorhive damage per stack 0% -> 40%
- Decreased/Nerfed
- Heart of the void damage mult 60x -> 50
- Heart of the void range 13m -> 10m
- Heart of the void range per stack 7m -> 5m
- Razorhive duation 7s -> 1.5
- Razorhive hit cooldown 0.3s -> 1.5s
- Razorhive range 20m -> 15m
- Razorhive targets per stack 3 -> 2
- Bloodbath cooldown 4s -> 8s
- Bloodbath damage 600% -> 450%
- Paladin base armor 20 -> 0
- Paladin base health 148 -> 140
- Paladin level health 44.4 -> 42
- Removed/Disabled
- Colossus
- Mini devotion elder lems
- DPS and mountain shrines being visable on the right (dps can still be seen on the left)
- WRB Dio changes for now
- Main menu colors so its just ES themed
7.4.5
- Enabled Temporal Transistor
- Disabled Red Spring Water
- Disabled Drifting Perception
- Disabled Universal VIP Pass
- Updated some sandswept item balance values to match the balance changes they got in the mod
7.4.4
- Removed Cleanest Hud as it causes too many misc issues
- Added Boss Rush
7.4.3
- Enabled Nuclear Salvo
- Enabled Torn Feather
- Enabled Sacrificial Band
7.4.2
- Removed YoungVagrant
- Removed Chorus Fruit
- Removed Well Done Steak
7.4.1
- Added NoMoreMath (This also fixes your hud not showing HP value)
7.4.0
- Added/Enabled
- UmbralMithrix
- MinerSkillReturns
- HalcyonFixes
- EscanorPaladinSkills
- FixYesChef
- AgileLunarStakes
- CleanestHud
- Dante
- RiskOfNoir
- Ice Cutter Mercenary
- Remove Music Button From Main Menu
- TrimpFix
- CoolerMeridianLightning
- LemurFusion
- Permenant devotion setting
- Updated all mods
- Decreased/Nerfed
- Lemurian egg spawn chance 50% -> 15%
- Removed/Disabled
- RevertStunBuff
- UmbralMithrixFork
7.3.1
- Disabled WRB Void cradle until fixed
7.3.0
**Fixed for SOTS Update 3 (MEMOP)
- Added/Enabled
- Replaced RobItems with the new version
- LittleGameplayFeatures
- A few new misc mods were added via dependencies for other mods
- Replaced GoldenCoastPlusRevived with the new version
- Replaced EarlyTier2Elites with the new version
- PingIconsOverhaul
- IceSpearFix
- Replaced Stage Stage Rearrange with the new version
- Updated all dependencies
- Removed/Disabled
- OilSpillMomentumFix
- CosmicChampion
- PalmPatcher
- InfestorFix
- LunarConstructRevived
- Forgotten Relics
- Stage Rearrange
7.2.1
- Added/Enabled
- ScorchWurmTweaks
- Freerein Seeker
7.2.0
- Added/Enabled
- EarlyTier2Elites
- Seamstress
- Interrogator
- ChefTweaks
- FalseSonSurvivorTweaks
- Vamp Fiend
- Decreased/Nerfed
- T2 Elite min spawn stage 3 -> 4
- Removed/Disabled
- HalcyoniteTweaks
7.1.3
- Disabled Bolstering lantern again (its internal name got changed)
7.1.2
- Updated Misc Fixes dependency
7.1.1
- Removed BetterHudLite as it was causing a few issues
7.1.0
- Added/Enabled
- HealthbarImmune
- BetterHudLite
- LunarRuinDamageNerf
- OilSpillMomentumFix
- Laser Scope
- Unstable Transmitter
7.0.0
- Added/Enabled
- Mods
- CosmicChampion
- Belmont (The new upload)
- Ravager (The new upload)
- Tyranitar (The new upload)
- Regigigas
- YoungVagrant (The new upload)
- GupAttackTelegraph (The new upload)
- TeleporterBeam (The new upload)
- RobItems
- TrailerFalseSon
- FalseSonLaserLock
- BossAntiFreeze
- NoSeekerSelfRevive
- CorruptibleChanceDolls
- Razorhive
- RealerExtraChallengeShrines
- Wanderer
- RealerCheatUnlocks
- Updated Dependancies
- Items
- Regurgitator
- Gate Chalice
- Vendetta
- Crystallized World
- Failed Experiment
- Heart of the void
- Enhancement Vials
- Lens-Makers Orrery
- Misc
- Vield fog doesnt start until a cell is started
- Halycontie shrine cant be prayed to until its fully charged
- Item scrap used is included in the chat after you use a soup (Before it was all items but no scrap)
- Colossus
- Mods
- Increased/Buffed
- Enemies/Allies
- Droneman base damage 12 -> 16 (The pack heavily nerfs SDP so dont worry im not insane)
- Droneman level damage 2.4 -> 2.8
- Colossus stomp projectile count 16 -> 24
- Colossus stomp projectile speed 60 -> 80
- Colossus rock clap distance 15 -> 20
- Colossus rock clap projectile count 20 -> 28
- Colossus laser blast projectiles per shot 8 -> 12
- Items
- Regurgitator white scrap chance 80% -> 83%
- Vendetta duration per stack 4 -> 6
- Crystallized world pulses 2 -> 4
- Crystallized world pulses per stack 1 -> 4
- Lens Makers Orrery buff damage 10% -> 60%
- Lens Makers Orrery max buffs 5 -> 6
- Enemies/Allies
- Decreased/Nerfed
- Enemies/Allies
- Mithrix phase 4 attack speed 100% -> 70%
- Mithrix phase 4 level damage 0.6 -> 0.5
- Colossus base move speed 8 -> 7
- Colossus laser blast projetile speed 50 -> 45
- Items
- Regurgitator yellow scrap chance 3% -> 1%
- Regurgitator green scrap chance 16% -> 14%
- Vendetta attack speed bonus 100% -> 60%
- Vendetta damage bonus 100% -> 60%
- Vendetta duration 16s -> 12s
- Crystallized world freeze duration 5s -> 4s
- Interactables
- Shrine of the Sky min stages completed 1 -> 2
- Shrine of the Sky boss credits first use 100 -> 50
- Shrine of the Wind min stages completed 1 -> 2
- Shrine of the Core min stages completed 1 -> 0
- Enemies/Allies
- Removed/Disabled
- Mods
- SillyFalseSon
- Void Fields Air Cells
- Robomando
- Items
- Golden Apple
- Mods
6.9.6
- Added/Enabled
- PalmPatcher
- Removed/Disabled
- Void_Fields_Air_Cells
6.9.5
- Removed/Disabled
- StormTweawks (I forgot)
6.9.4
- Added/Enabled
- Updated SeekersPatcher dependancy
- Removed/Disabled
- LaserRampFix
6.9.3
- Added/Enabled
- Lee Hyperreal
- ExtraSkillSlots (For Lee)
- Removed/Disabled
- FixRecoveredAndReformed
6.9.2
- Added/Enabled
- OldFathomlessVoidling
- Decreased/Nerfed
- Unstable design bonus damage 300% -> 250%
- Unstable design bonus attack speed 200% -> 150%
- Unstable design min spawn distance 80 -> 100
6.9.1
- Added/Enabled
- Updated all dependancies
- Added the new driver version
6.9.0
- Added/Enabled
- HalcyoniteTweaks
- ShapingShrineTweaks
- LaserRampFix
- FalseSonBossTweaks
- Void Fields Air Cells
6.8.0
- Added/Enabled
- NoAllyAttackBlock
- DLCSpawnPoolFixer
- Increased/Buffed
- Max horde of many enemies 12 -> 16
- Linear scaling per stagae 0.2 -> 0.225
- Double affix chance 4% -> 5%
- Enemy prediction 50% -> 55%
- Removed/Disabled
- StadiaJungleBoss
- RiskOfRain2BlurFix
- LoadingScreenSpriteFix
- FixDriver
- HordeTweaks
6.7.0
Fixed for SOTS Update 2
- Added/Enabled
- Updated all mods
- Removed/Disabled
- MoonstormSharedUtils (Didn't notice this was still here)
- LittleGameplayTweaks
- NoAllyAttackBlock
- FalseSon Boss Tweaks
- DLCSpawnPoolFixer
- FreeCostFix
6.6.0
- Decreased/Nerfed
- WRB Player count scaling exponent 1 and 2 0.07 -> 0.05
- WRB Player factor base 0.6 -> 0.5
- Removed/Disabled
- Starstorm2
- Chirrstorm2
- Spikestrip
- Nemesis_Spikestrip
- SivsContentPack
- ProdzpodSpikestripContent
Why?
As this is a pretty big chunk of removals I want to give a statement on why im removing each of these
- Starstorm 2 while having some cool survivors doesn't have a proper config meaning having a bunch of pieces of disabled content adds up in performance cost (Total ram usage + Lower fps due to the hooks still being there) and most of the mod is disabled at this point
- SivsContentPack has a TON of boss enemy items that are only obtainable from 1 specific green item (Again more total ram usage + Lower fps) and while it does have a proper config I found myself not caring a ton for the rest of the content after disabling the boss related items
- As for Spikestrip I had basically disabled most of the remaining features and was just about to go and disable more
- Overall the goal of this patch is to reduce bloat and increase performance (Im sure some of these mods may return at somepoint)
6.5.1
- Removed AerosSkills
- Disabled Printer changes
6.5.0
- Added/Enabled
- Updated all mods
- Debugtoolkit
- DBTK Perm system
- StageVariety
- SkillsReturns
- Ephemeral Coins
- Removed/Disabled
- Expunge
- Guided Salvo
- Barrier Buster
- Tracker Glaive
- Conduit
- Overclock
- Seekers
- Tactical Pursuit
6.4.0
- Added/Enabled
- Inferno Mithrix Changes
- Increased/Buffed
- Osmium elite min range 13m -> 14m
- Osmium elite max range 40m -> 45m
- Osmium inside damage taken multiplier 1.33x -> 1.4x
- Monsoon percent regen decrease 25% -> 30%
- Monsoon difficulty scaling 140% -> 150%
- Drizzle armor bonus 20 -> 40
- Drizzle percent regen increase 30% -> 40%
- Decreased/Nerfed
- Osmium outside damage taken multiplier 0.15x -> 0.20x
- Osmium Aura grounding interval 1.25s -> 1.5s
- Drizzle difficulty scaling 60% -> 50%
- Inferno enemy regen scaling 0.12 -> 0
- WRB Player count exponent 0.13 -> 0.07
- WRB Player factor base 0.65 -> 0.6
- Actually lowered WRB scaling to 0.6 like patch 6.3.2 said it did (Oops)
- Director credits multiplier 1.35x -> 1.3x
- Boss enrage max movespeed gained 30% -> 25%
- Removed/Disabled
- Temporal Transistor
- Crown's Diamond
- Torn Feather
- Unstable Transmitter
- Tracker Glaive
6.3.4
- Removed AttackDirectionFix
6.3.3
- Disabled Warped Elites
- Fixed previous update removing ALL configs (lmfao)
6.3.2
- Replaced WRB Voidtouched with EliteReworks Voidtouched until its fixed
- Enemy prediction 55% -> 50%
- WRB Scaling value 0.65 -> 0.6
- Drizzle armor gain 0 -> 20
- Drizzle percent regen increase 25% -> 30%
6.3.1
- Reduced ESBM item stack inv ratio 2.5 -> 2
6.3.0
- Added/Enabled
- Coffee Bag
- Increased/Buffed
- Monsoon difficulty scaling 133% -> 140%
- Drizzle percent regen increase 0% -> 25%
- Decreased/Nerfed
- Drizzle difficulty scaling 75% -> 60%
- WRB Multiplayer scaling value 0.25 -> 0.20
- WRB Multiplayer player factor base 0.7 -> 0.65
- Elite addtional affix chance 5% -> 4%
- Enemy prediction 60% -> 55%
- Removed/Disabled
- Typhoon
- Nkota's Heritage
- Spine Implant
- Field Accelerator
- White Flag
6.2.0
- Added/Enabled
- FreeCostFix
- Inferno
- Increased/Buffed
- Mechanical Arm base damage 1300% -> 1500%
- Reset Red Spring Water values to default
- Decreased/Nerfed
- Mechanical Arm bonus damage per crit 180% -> 150%
- WRB Multiplayer scaling value 0.27 -> 0.25
- Removed/Disabled
- WRB Scrapper changes
- RealerEliteVariety
- Molten Coin
- Bolstered Lantern
- M.I.D.A.S
- Relic of Mass
- Shieldbreaker
- Law Suit
- Manuscript
- Laser Scope
- Lingering Resentment
- Alien Magnet
- Box of Agony
- Aegis
- Colossus
- Sanctum Wisp
- Assassin
- Rushrum
6.1.4
- WRB Scaling value 0.75 -> 0.65
- WRB Multiplayer scaling value 0.3 -> 0.27
6.1.3
- Removed HUNK
- Disabled WRB Greater wisp buffs (They now deal less damage and fire slower)
6.1.2
- Removed Celestial War Tank
6.1.1
- Forgot to include config
6.1.0
- Added/Enabled
- MoreVieldsOptions
- FixRecoveredAndReformed
- RecoveredAndReformed
- RobomandoMod
- Celestial War Tank
- SorceressMod
- Removed/Disabled
- Wandering Vagrant deciding its Empress Of Light (Disabled WRB Vagrant chain dash orb attack)
6.0.0
- Added/Enabled
- WellRoundedBalance
- DropinMultiplayer
- Updated all dependancies
- Updated Readme
- Removed/Disabled
- Mods
- LimitedInteractables
- FlatItemBuff
- RiskyTweaks
- EarlySpawnBoost
- Inferno
- LongstandingSolitudeFix
- PersistentRebirth
- NoBazaarKickout
- BellTowerNerf
- GreenAlienHead
- FasterPickupText
- WhiteGuillotine
- Seraph (Skin)
- VoidDreamerVFSKIN
- ChildrenOfTheGrove
- DebugToolkit
- NoMoreMath
- HuntressMomentum2
- CurseCatcher
- FixKjaroRunald
- LookStraightDown
- DiluvianArtifact
- ShrineOfDisorder
- BetterEclipseProgression
- Femgineer
- BioDroneAcrid
- Gupmando
- RealerExtraChallengeShrines
- RealerHex3Mod
- Clay Men
- Items
- Shark Teeth
- UniversalCharger
- Surgical Mask
- Misc
- ESBM Jumping beetles
- WRB Mithrix changes
- E++ Wisp changes
- E++ Greater wisp changes
- E++ Lemurian changes
- All pre-sots EliteReworks changes and scaling changes
- LittleGameplayTweaks Elite T2 Pricing changes
- LittleGameplayTweaks Greater wisp pricing changes
- LittleGameplayTweaks Faster early cells feature
- LittleGameplayTweaks TC280 pricing changes
- LittleGameplayTweaks Gunner Turret pricing changes
- LittleGameplayTweaks Aspect drop chance
- LittleGameplayTweaks Family event chance
- DirectorReworkPlus director scaling/balance changes
- All SimulacrumAdditions balance changes
- VanillaArtifactsPlus Sacrifice changes
- VanillaArtifactsPlus Spite changes
- Mods
5.5.1
- Removed RecoveredAndReformed (Idk how this got back on the list oops)
5.5.0
- Added/Enabled
- HIFUAcridTweaks
- HIFUEngineerTweaks
- HIFUCaptainTweaks
- HIFULoaderTweaks
- Removed/Disabled
- Inferno Mithrix changes
- MeridianPrimePrime
5.4.1
- Forgot a config in the last update
5.4.0
DO NOT UPDATE DRIVER OR THEY WILL BREAK
- Added/Enabled
- HUNK
- HalloweenSkinpack
- GrowthNectarDisplay
- ScoreboardJump
- MeridianPrimePrime
- ScrollableLobbyUI arrows are now Inline
- Updated all dependancies other than Driver
5.3.0
Lively pot trail effect has been fixed its no longer invis sorry about that
- Increased/Buffed
- Lively pot trail size 2.5m -> 3m
- Sigma construct laser thickness 1.2 -> 1.4
- Sigma construct laser length 60m -> 75m
- Pillar lunar chance 24% -> 30%
- Pillar white item drop chance 40% -> 58%
- Decreased/Nerfed
- Lively pot trail life 4.25s -> 3.5s
- Sigma construct laser damage 120% -> 110%
- Pillar green item drop chance 12% -> 10%
- Pillar pearl overwrite chance 50% -> 25%
- Removed/Disabled
- Void signals dropping items (To prevent issues with the void stage on s5)
5.2.1
- Removed/Disabled
- Fix Ravager
- Police Tape
- Nuclear Cuisine
5.2.0
- Added/Enabled
- Fix Ravager
- Ravager
- Fix Driver
- UmbralMithrixFork
- Removed/Disabled
- MoreVieldsOptions
- UmbralMithrix
5.1.3
- Removed Tar Symbiont elite
- Removed Armored elite
- Actually removed Spare wiring like 5.0.0 said
5.1.2
- Actually removed rising / nem rising tides like 5.1.0 said it did
5.1.1
- Removed Recovered And Reformed
5.1.0
- Added/Enabled
- SeekersPatcher
- Updated all dependancies
- Removed/Disabled
- FixDamageTrailNullref
- SeekerVFXFix
- Ravager
- StormItemBuffs
- SeekingItemReworks
- RealerRisingTides
- Nemesis Rising Tides
- Reset EliteReworks config
- Hypercrit2
5.0.0
- Added/Enabled
- Mods
- EnemiesPlusPlus
- TweakAI
- StageAesthetic
- SunkenTombs
- HIFUVoidFiendTweaks
- Myst
- MinuanoDriver
- RevertStunBuff
- VFiX
- VoidCellsRequiresAllPlayers
- DiluvianArtifact
- Scavengers
- Molten Coin
- Belmont
- Rifter
- VoidlingEscape
- Items
- StormItemBuffs War bonds rework
- SeekingItemReworks Growth nectar rework
- StormitemBuffs Unstable Transmitter rework
- Shattered Reflection
- Shark Teeth
- Misc
- SurvivorSortOrder forces all modded characters to not go between vanilla characters
- Updated all dependancies
- Mods
- Increased/Buffed
- Enemy Prediction 50% -> 60%
- Decreased/Nerfed
- Antler shield armor percent 35% -> 30%
- Antler shield armor percent per stack 35% -> 30%
- Removed/Disabled
- Mods
- ExtraFireworks
- VoidItemAPI
- Catacombs
- AllyNames
- Supply Drop
- PassiveAgression
- REFURBISHED ROBOMANDO
- RobomandoMod
- YoungVagrant
- RemoveTwisted
- Void Queen
- MechArtificer
- Stormy Items
- VoidFiend BOT Skin
- VoidFiend EgoistSkin
- ClassicItemsReturns
- ExpansionManager
- ConsistentStageFeatures
- RealerBulwarksHaunt
- SkillsReturns
- StandaloneAncientScepter
- SorceressMod
- VariantPack NebbysWrath
- VariantPack TheOriginal30
- VarianceAPI
- PlayerRespawnSystem
- Downpour
- SOTSItemRework
- Interrogator
- Regigigas and all related mods
- RealerCheatUnlocks
- ExchangeChanges
- DynamicBarrierDecay
- EvisIFramesFix
- VagrantOrbFix
- Boss_Rush
- Arsonist
- Wanderer
- ZetArtifacts
- WolfoArtifacts
- RobItems
- FasterBossWait2
- Seamstress
- SoCRebalancePlugin
- DynamicJump
- Dancer
- Heretic
- Items
- Smoldering Comet
- Spare Wiring
- Glass Shield
- VintageMonocle
- Prayer Beads
- Pewter Bracelet
- Idol of Gold
- Sacrificial Band
- Prototype jet boots
- Pasteurized Milk
- Blaster Sword
- Elites
- Plated
- Bismuth
- Misc
- Dry Basin
- Lunar golem lunar shell
- WolfoQOL menu changes (I swear it will work this time)
- Mods
4.9.1
- Removed Augmentium
4.9.0
- Added/Enabled
- NegativeMaxHealthFix
- DPSMeter
- LunarConstructRevived
- ServerSider
- HordeTweaks
- Removed/Disabled
- Armored Beetle
- QuickRestart
- OutOfBoundsItemsFix
- DinoMulT
- preventEarlyHalcyonShrineActivation
- Shrine of chance deactivateIfRedItemDrops
4.8.0
- Added/Enabled
- Variants
- Vampiric Templar
- Mortar Crab
- Ichor Imp
- Ichor Overlord
- Mamma Shroom
- Clay Soldier
- Leastest Wisp
- Armored Beetle
- Beetle Guard Brute
- Overcharged Golem
- Clotted Imp
- Molten Elder Lemurian
- Variants
- Increased/Buffed
- Common Variants
- Armor bonus 0 -> 5
- Common Variants
- Decreased/Nerfed
- Common Variants
- Gold mult 1.2x -> 1.1x
- XP mult 1.2x -> 1.1x
- Uncommon Variants
- Green item chance 1% -> 0%
- Gold mult 1.4x -> 1.2x
- XP mult 1.4x -> 1.2x
- Armor bonus 11.11 -> 10
- Rare Variants
- White item chance 4% -> 3%
- Green item chance 2% -> 0%
- Red item chance 2% -> 0%
- Gold mult 1.6x -> 1.3x
- XP mult 1.6x -> 1.3x
- Armor bonus 33.33 -> 30
- Legendary Variants
- White item chance 8% -> 5%
- Green item chance 4% -> 1%
- Red item chance 2% -> 0%
- Gold mult 2.4x -> 1.6x
- XP Mult 2.4x -> 1.6x
- Armor bonus 50 -> 40
- Common Variants
4.7.6
- Decreased/Nerfed
- Shell Plating armor per kill 0.2 -> 0.15
- Removed/Disabled
- Caustic Spray
- Nuclear Salvo
4.7.5
- Added/Enabled
- WolfoQualityOfLife
- Removed/Disabled
- MeridianTweaks
- ChensGradiusMod
4.7.4
- Removed/Disabled
- Hardened Bone Fragments (Fixed the giant fuckass rock that was circling the map in the sky)
- MotherOfAllJellyfish
- Nuclear Jellyfish
- ScorchWurmTweaks
- HalcyoniteFixes
4.7.3
- Added/Enabled
- BellTowerNerf
- Removed/Disabled
- LunarsOfExiguity
4.7.2
- Enabled Essence of Life
- Fixed Bloodburster breaking game and all other essence items not working
4.7.1
- Decreased/Nerfed
- Mithrix base damage 15 -> 14
- Mithrix level damage 3 -> 2.8
- Mithrix mass 4000 -> 3000
- Mithrix armor 30 -> 20
- Mithrix attack speed 125% -> 120%
- Removed/Disabled
- CommandQueueWithSaveSOTSFix
4.7.0
- Added/Enabled
- TheHouse
- LongstandingSolitudeFix
- Increased/Buffed
- Mechanical Arm damage per crit 175% -> 180%
- Mechanical Arm base damage 1250% -> 1300%
- Quantum Shield Stabliizer cooldown per stack 1s -> 1.5s
- Knockback fin cooldown per enemy 6s -> 5s
- Pillar lunar item drop chance 0% -> 6%
- Decreased/Nerfed
- Mechanical Arm CD 20s -> 25s
- Shrine of Disorder spawn multiplier 60% -> 40%
- False son CSS size multiplier 100% -> 85%
- Knockback Fin base force 20 -> 15
- Knockback Fin champion force mult 0.5 -> 0.4
- Knockback Fin flying force mult 1.0 -> 0.75
- Knockback Fin push force 0.5 -> 0.4
- Quantum Shield Stabilizer cooldown 5s -> 7s
- Pillar white item drop chance 50% -> 10%
- Pillar green item drop chance 15% -> 3%
- Pillar red item drop chance 10% -> 1%
- Pillar pearl overwrite chance 15% -> 25%
- Removed/Disabled
- Battle Beetles
4.6.1
- Added LobbyAppearanceImprovements (Forgot to include this in the last update)
4.6.0
- Added/Enabled
- HalcyoniteFixes
- ScorchWurmTweaks
- CommandQueueWithSaveSOTSFix
- LunarsOfExiguity
- FreeCostFix
- VagrantOrbFix
- Decreased/Nerfed
- Enemy prediction 60% -> 50%
- Shrine of Disorder spawn multiplier 100% -> 60%
- Removed/Disabled
- Speedy Beetles
- UncorruptedFalseSon
- MysticalArtificer
- SanctumWispSpawnFix
- BeachCaptain
4.5.3
- Added/Enabled
- Readme changes
- Discord server link
- Removed/Disabled
- Shaman
- Megalomania
- HalcyoniteFixes
- Uncap_player_level
- ScorchWormTweaks
4.5.2
Pack was deprecated as I thought more broke than it actually did from the patch. once I had a chance to test its not as bad as I thought. There may still be some bugs and I will be removing mods as they come up.
- Added/Enabled
- Starstorm2
- Chirrstorm2
- Removed/Disabled
- WolfoQualityOfLife
4.5.1
Temporarly removing some mods as the latest ror2 update causes them to prevent the game from loading
- Removed/Disabled
- Starstorm2
- ChirrStorm2
4.5.0
- Added/Enabled
- Femgineer
- Shaman
- Biomass_Skin
- PerfectedFalseSon
- ChensGradiusMod
- TILER2NoPoll
- Updated dependancies
- Removed/Disabled
- Option Seed
- Gradius' Option
4.4.0
- Added/Enabled
- BetterEclipseProgression
- KeepMySettings
- Megalomania
- AerosSkills
- RobItems
- Removed/Disabled
- First Aid Spray
- Freshly Baked Pie
- Egocentrism offensive stat bonuses
- Egocentrism defensive stat bonuses
4.3.0
I am aware of the current visual hud bugs in multiplayer the logs for them dont really point me in a direction very well I will do my best to fix them soon
- Added/Enabled
- MoreVieldsOptions
- AdvancedPrediction
- VerdantFallsReshaded
- DwarfMushrum
- Supply Drop
- Moved menu changes from ESBM to the modpack file
- Increased/Buffed
- Shell Plating max armor per stack 10 -> 20
- Decreased/Nerfed
- Enemy prediction 100% -> 60%
- Shell Plating base max armor 25 -> 20
- Shell Plating armor per kill 0.5 -> 0.2
- Removed/Disabled
- Items
- Echo-Voltaic Plankton
- Numbing Berries
- Vintage Plague Mask
- Items
4.2.0
- Added/Enabled
- Dancer
- Seamstress
- Removed/Disabled
- Survariants
- ReadyConfig
- StageVariety
- EliteCostFix
- CustomEmotesAPI
- BadAssEmotes
- Brynza_Emotes
4.1.3
- Cleaned up LookingGlass UI
- Disabled Scavengers (Until I identify the bug causing them to sometimes become immune)
4.1.2
- Removed/Disabled
- VoidQOL
- VoidFieldsTimerFix
4.1.1
- Removed/Disabled
- Variants
- Titanish Stone Golem
- Dream Scavenger
- Greatest Wisp (This time fr trust)
- Vampiric Templar
- Overflowing Apothecary
- Somewhat-Great Wisp (This time fr trust)
- Mamma Shroom
- Leastest Wisp
- Variants
4.1.0
- Added/Enabled
- SivsContentPack
- ExtraFireworks
- Properly enabled / disabled some reworks 4.0.0 introduced
- Increased/Buffed
- Spare fireworks amount per stack 2 -> 3
- Custodian spike damage per meter fell 36% -> 60%
- Custodian M1 damage 100% -> 140%
- Custodian M1 third hit damage 200% -> 280%
- Decreased/Nerfed
- Knockback fin stun removed
- Knockback fin cooldown 5s -> 6s
- Knockback fin base damage 100% -> 80%
- Spare fireworks cd 4s -> 5s
- Spare fireworks amount 4 -> 3
- Removed/Disabled
- Items
- Firework Dagger
- Firework Stuffed Head
- Will-o-the-Firework
- Accursed Potion (For real this time)
- Water Bottle
- Commemorative Coin
- Modular Thruster
- Elites
- Obscuring
- Items
4.0.2
- Removed Proceedural Stages (Breaks with SS2)
4.0.1
- Properly shipped all of 4.0.0s configs
4.0.0
Huge update let me know if you run into any issues
- Added/Enabled
- Mods
- EclipsedShoresBaseMod
- Starstorm2
- VariantPack_TheOriginal30
- VariantPack_NebbysWrath
- SeekingItemReworks
- Cloudburst
- RealerEliteVariety
- RiskyTweaks
- ContentDisabler
- ChirrStorm2
- GreenAlienHead
- AllyNames
- Brynza Emotes
- UnlockMomentum
- VoidQoL
- SkillsReturns
- YoungVagrant
- ReadyConfig
- ShrineOfDisorder
- RobomandoMod
- REFURBISHED ROBOMANDO
- Risky Artifacts
- WolfoArtifacts
- ZetArtifacts
- DraconicFalseSon
- EngiConstruct
- UncorruptedFalseSon
- BioDroneAcrid
- MysticalArtificer
- LazyBastardEngineer
- LightDreamerSkin
- LunarVoid_REX
- BeachCaptain
- Lemmando
- DinoMulT
- Gupmando
- Voidbound_Railgunner_Skin
- MechArtificer
- VoidQueen
- MechaDragonRailgunner
- PlagueBandit
- Seraph
- VoidFiend EgoistSkin
- VoidFiend BOT Skin
- FixGenesisLoopConsoleSpam
- Ratcrid
- VoidDreamerVFSKIN
- Enemies/Elites
- Gold coast elites
- Items
- Reworked Smoldering Lantern
- Reworked Antler Shield
- Reworked Noxious Thorns
- Reworked Growth Nectar
- Reworked Seed of Life
- Reworked Ignition Tank
- Mods
- Increased/Buffed
- Enemies/Elites
- Lively pot trail life 3.5s -> 4.25s
- Sigma construct beam thickness 1x -> 1.2x
- Veiled visability duration 4s -> 3s
- Plated elites hp penalty 0.2x -> 0.25x
- Mithrix mass 3000 -> 4000
- Items
- Antler shield armor from speed 20% -> 35%
- Antler shield armor from speed 20% -> 35%
- Spare wiring player damage 50% -> 60%
- Spare wiring player damage per stack 50% -> 60%
- Misc
- Drone orbit distance 3m -> 4.5m
- Drone orbit height 1.3m -> 2.3m
- Chests fading
- Enemies/Elites
- Decreased/Nerfed
- Enemies/Elites
- Lively pot trail size 3m -> 2.5m
- Gold coast elite hp 11x -> 6x
- Gold coast elite damage 4x -> 3x
- Variants
- Speedy beetle spawn chance 30% -> 15%
- Speedy bison spawn chance 30% -> 15%
- Common tier gold 1.3x -> 1.2x
- Common tier xp 1.3x -> 1.2x
- Uncommon tier gold 1.6x -> 1.4x
- Uncommon tier xp 1.6x -> 1.4x
- Uncommon tier white item chance 3% -> 2%
- Rare tier gold 2x -> 1.6x
- Rare tier xp 2x -> 1.6x
- Rare tier white item chance 5% -> 4%
- Rare tier green item chance 3% -> 2%
- Legendary tier gold 3x -> 2.4x
- Legendary tier xp 3x -> 2.4x
- Legendary tier white item chance 10% -> 8%
- Legendary tier green item chance 5% -> 4%
- Legendary tier red item chance 3% -> 2%
- Items
- Malice damage 25% -> 20%
- Bucket list move speed 24% -> 22%
- Spare wiring base damage 125% -> 80%
- Spare wiring damage per stack 125% -> 80%
- Misc
- Gunner turret damage reqiured for shield 1000 -> 2500
- Gunner turret shield duration 5s -> 4s
- Gunner turret base regen 12 -> 10
- Gunner turret base hp 310 -> 280
- Enemy taunt chance on death 100% -> 5%
- MirroredStageVariants chance 60% -> 50%
- Enemies/Elites
- Removed/Disabled
- Mods
- BetterMoonPillars
- TweakAI
- AdBlocker
- CoolerHalcyoniteShrine
- FathomlessVoidling
- Items
- Armed Backpack
- Broken Blood Tester
- Fork
- Diary
- Coffee Bag
- Guarding Amulet
- Molten Coin
- Needles
- Uranium Horseshoe
- Cryptic Source
- Strange Can
- Glass Harvester
- Bismuth Earrings
- Fabinhoru's Dagger
- Jape's Cloak
- Droid Head
- Erratic Gadget
- Insecticide
- Portable Reactor
- Simple Magnet
- Detritive Trematode
- Pocket I.C.B.M
- Executive Card
- Mu Construct
- Energy Cell
- Adaptive Armor
- Sunblade
- Essense of Life
- Accursed Potion
- Enemies/Elites
- Ironclad
- Invigorating
- ERYTHRITE
- Pillaging
- Aragonite
- Variants
- Armored Beetle
- Beetle Guard Brute
- Albino Bison
- Fucking Templar
- Molten Elder Lemurian
- Overcharged Golem
- Greatest Wisp
- Adolescent Parent
- Clotted Imp
- Badass Lemurian
- Alloy Deagle
- Overflowing Templar
- Overflowing Dunestrider
- Somewhat-Great Wisp
- Mortar Crab
- Ichor Imp
- Ichor Overlord
- Mamma Shroom
- Somewhat-Ancient Wisp
- Somewhat-Archaic Wisp
- Clay Soldier
- Overflowing Clay Man
- Armormelter Pest
- Armormelter Vermin
- Tarred Gup
- Tarred Geep
- Tarred Gip
- Artifacts
- Primacy
- Spoils
- Kin
- Brigade
- Cruelty
- Conformity
- Tossing
- Variance
- Misc
- SS2 Menu changes
- Risky tweaks changes for Acrid, Artificer, Bandit, Mercenary, Mul-T, REX, And a bunch of other disables in other categories (majority was left on though) and feels kind of pointless to document it all
- Main menu colors
- Mods
Old changelogs
3.9.0
- Added/Enabled
- Boss_Rush
- SurvivorsReturn
- Driver
- HealthBarViewer
- Uncap_player_level
- Re-enabled Elite Affix stacking and the values it had (update reset config)
- Items
- Augmented Contact
- Constant Flow
- Removed/Disabled
- Re-disbled downpour global difficulty changes (update reset config)
- Adaptive Elites
- Sanguine Elites
3.8.1
- Decreased/Nerfed
- Max affixs 4 -> 2
- Additional affix chance 25% -> 5%
3.8.0
- Added/Enabled
- ExpansionManager
- GupLimiter
- NoAllyAttackBlock
- FixKjaroRunald
- PizzaSoundFix
- AlliesAvoidImplosions
- ColoredMeditateArrows
- SurvivorSortOrder
3.7.1
- Added/Enabled
- Readme improvements
- Removed/Disabled
- FalseSonMaxPlayersFix (I forgot vanilla fixed this)
3.7.0
- Added/Enabled
- QolChests
- PersistentRebirth
- FalseSonMaxPlayersFix
- DirectorReworkPlus
- Increased/Buffed
- Spine implant base armor 15 -> 20
- Alien Magnet pull force per stack 2 -> 3
- Unstable design respawn time 30s -> 35s
- Decreased/Nerfed
- Engineers Toolelt base dupe chance 30% -> 25%
- Unstable Design attack speed boost 300% -> 200%
- Removed/Disabled
- Chest outline from QolChests
- UnifiedItemDescriptions
3.6.0
- Added/Enabled
- Downpour
- RealerBulwarksHaunt
- VanillArtifactsPlus
- SimulacrumAdditions
- Pathfinder
3.5.0
- Added/Enabled
- Re-enabled all FlatItemBuff reworks the pack used to have (FlatItemBuff got an update that split up the configs breaking mine)
- DynamicBarrierDecay
- LittleGameplayTweaks
- DLCSpawnPoolFixer
- RandomCharacterSelection
- Removed/Disabled
- Actually disabled Thallium this time
- Increased/Buffed
- Lunar tablet starting cost 4 -> 3
- Decreased/Nerfed
- Shrine of Sky, Wind min stage completions for spawn 0 -> 1
- Shrine of The Sky, Earth max spawns per stage inf -> 2
- Shrine of the Sky initial boss credits 0 -> 100
- Removed/Disabled
- Lunar Fields
3.4.0
- Added/Enabled
- DynamicJump
- SocRebalancePlugin
- Items
- Bucket List
- Balance
- Scavenger's Pouch
- The Unforgivable
- Overkill Overdrive
- Notice Of Absence
- One Ticket
- Blood Of The Lamb
- Corrupting Parasite
- Sharp Anchor (Stormy Items)
- Tlaloc's Band (Augmentium)
- Increased/Buffed
- Items
- Hopoo Egg Jump 20% -> 30%
- Notice of Absence duration 6s -> 7s
- Notice of Absence duration per stack 6s -> 7s
- Bucket list boss fight speed reduction 80% -> 75%
- Items
- Removed/Disabled
- Items
- Arms Race
- Royal Medallion
- Thallium
- Quartz Rabbit
- Reducer
- Items
3.3.1
- Forgot to actually add proceedural stages last update oops
3.3.0
- Added/Enabled
- Proceedural stages
- Items
- Spine implant
- Contraband Gunpowder
- Black monolith
- Manuscript
- Rift Lens
- Increased/Buffed
- Blaster sword damage per stack 50% -> 100%
- Engineers toolbelt base chance 20% -> 30%
- Engineers toolbelt base revival chance 10% -> 20%
- Nailbomb nails per bomb 20 -> 30
- Nailbomb damage per nail 30% -> 60%
- Nailbomb damage per nail per stack 50% -> 60%
- Nailbomb cooldown 2s -> 0.4s
- Shielding core additional bonus armor per stack 10 -> 15
- Zenith Accelerator base multiplier reduction 0.5x -> 0.4x
- Decreased/Nerfed
- Regi grab replaced with punch
- Blaster sword base damage 200% -> 100%
- Nail bomb max spread angle 45 -> 180
- Nail bomb activation threashold 120% -> 150%
- Unstable design damage boost 400% -> 300%
- Zenith Accelerator attack speed bonus 300% -> 180%
- Zenith Accelerator attack speed bonus per stack 100% -> 80%
- Removed/Disabled
- Items
- Heart of the void
- Shark Teeth
- Weighted Anklet
- Witches Ring
- Actually disabled piggy brine this time
- Items
3.2.1
- Added LogMute
- Re-enabled drop pods
3.2.0
- Added/Enabled
- GoldenCoastPlusRevived
- PassiveAgression
- FogboundLagoon
- SanctumWispSpawnFix
- Updated dependancies
- Decreased/Nerfed
- GCP Aurelionite max hp 2x -> 1.5x
- GCP Halcyon seed buff 3x -> 2x
- Removed/Disabled
- GCP Gold elite
3.1.0
- Added/Enabled
- BetterMoonPillars
- LimitedInteractables
- HuntressMomentum2
- RecoveredAndReformed
- ConsistentStageFeatures
- ProdzpodSpikestripContent
- Nemesis_Rising_Tides
- Nemesis_Spikestrip
- WLoopWeather
- MeridianTweaks
- Increased/Buffed
- Bleeding witness bleed chance 5% -> 10%
- Torn feather stack movement speed 35% -> 40%
- Lunar Tablet cost 5 -> 4
- Scrapper max uses 3 -> 5
- Decreased/Nerfed
- Plated hits to remove immunity 6 -> 3
- Red spring water base and stack regen per buff 0.4 -> 0.3
- Bleeding witness damage 480% -> 300%
- Lunar Tablet max uses Inf -> 3
- Removed/Disabled
- RecoveredAndReformedStripped
- PressureDrop
- Items
- Wool
- Blood orange
- Infinity codex
- Piggy Brine
- Skills
- Deep rot
- Conduit
- Elites
- Magnetic
- Bismuth
- Buffered
3.0.1
- Added hex3mod config (forgot too)
- Added SOTSItemRework config (forgot too)
- Added ClassicItemsReturns config (forgot too)
- Removed ChaoticSkills
- Disabled buff braizers
3.0.0
- The release of SOTS caused a massive shake up in mods I honestly made too many changes to document well over 5x what 2.0.0 had (however I wouldnt say the update is 5x better than 2.0.0 alot of changes happended simply because of the sots shakeup)
2.7.1
- Added GoxOfBears (This fixes chests not droping items since the devotion update. let me know if you have any other issues)
2.7.0
- Added/Enabled
- Guardian's Eye
- Titanic Greatsword
- Discovery
- The Hermit
- Feathered Plume
- Engineers Toolbelt
- Stirring Soul
- Increased/Buffed
- An Arbiter base damage 10 -> 11
- An Arbiter level damage 2 -> 2.2
- Shockdrone no longer orbits
- Stargazer's Records damage 175% -> 200%
- Stargazer's Records damage per stack 150% -> 200%
- Reboot duration 3s -> 4s
- Theremin attack speed per stack 35% -> 45%
- Shielding Core armor 12 -> 15
- Shielding Core armor per stack 12 -> 15
- Bleeding witness dot healing per stack 0.25% -> 0.4%
- Cerimonial Jar damage per stack 750% -> 1250%
- Decreased/Nerfed
- Universal VIP Pass base credit 40% -> 8%
- Universal VIP Pass credit per stack 40% -> 8%
- Red Spring Water base regen 0.4 -> 0.3
- Red Spring Water base regen per buff 0.4 -> 0.3
- Red Spring water stack regen per buff 0.4 -> 0.3
- Stone Juggernaut base hp 4200 -> 2800
- Stone Juggernaut level hp 1260 -> 840
- Stone Juggernaut base armor 20 -> 10
- Red spring water regen per buff 0.4 -> 0.3
- T2 Elites can no longer spawn on stage 4-5 preloop
- Low Quality Speakers move speed 70% -> 60%
- Bleeding witness base dot healing 0.5% -> 0.4%
- Cerimonial Jar damage 1500% -> 1250%
- Gunner turret damage reqiured for shield 1000% -> 2000%
- Removed/Disabled
- FathomlessVoidling
- Flint Arrowhead
- Venom
- Workshop Ammo
2.6.0
- Added/Enabled
- LookingGlass
- WolfoAlternativeSkins
- Procedural stages
- Catacombs
- SunkenTombs
- LoopingSoundFix
- DoshDrop
- LobbyAppearanceImprovements
- AttackDirectionFix
- PizzaClientLagFix
- UnofficialRiskOfRuina
- Scout
- Removed/Disabled
- BlackTea
- Liu Badge
- Prescript
- Udjat Mask
- Wedding Ring
- Counter
- AutoSortItems
- Desolate reef
- Music & More Button
- Mailing List Button
2.5.3
- Small changelog formatting fix
- Removed BetterUI
- Added AutoSortItems
2.5.2
- We disable the disabler (Added IncompatibleIncompats)
- Added ClientHiddenNamesFix
- Fixed version formatting for the last 3 changelogs
2.5.1
- We move the button now
2.5.0
- Added/Enabled
- Added ConfigurableButtonRemover
- Added Mortician
- Added Mel-T
- Updated dependancies
- Increased/Buffed
- Custodian base damage 12 -> 16
- Custodian level damage 2.4 -> 3.0
- Removed/Disabled
- EntropyStages
- BetterUIButtonDeleter
- Actually disabled old chirr
- Actually disabled pyro
2.4.1
- Fixed the bug where desolate reef would spawn with nothing (Thanks artemisdragoon for reporting this!) (I had forgotten to upload a single config in the last update lol)
2.4.0
- Added/Enabled
- Amp mod
- Skillsmas
- ChirrStorm2
- RMOR
- Bomber
- DesolateReef
- Ravager
- MirroredStageVariants
- BetterUIButtonDeleter
- EntropyStages
- SurvivorSortOrder
- Increased/Buffed
- Cyborg flight mode cd 12s -> 8s
- Arsonist base regen 0.8 -> 1
- Arsonist level regen 0.15 -> 0.2 (setting these both back to there default values as the 2.0.0 update for arso made there healing alot more balanced)
- Decreased/Nerfed
- Wireless voltmeter damage 1000% -> 300% (Mystic changed the item from red to green)
- Wireless voltmeter damage per stack 1000% -> 300%
- Wireless voltmeter passsive shield 15% -> 10%
- Bomber flash bomb cd 8s -> 10s
- Bomber pulse bomb cd 5s -> 6s
- Nemesis amp voltic onslaught cd 6s -> 8s
- Removed/Disabled
- EngiTurretTweak (ChaoticSkills Allows for this now)
- Pyro
- Old chirr
- Assassin
- Shaman
- Desolator
- NOV-AA
- Captain Lysate Fix
- PassiveAgression
- Removed Optimization (The mod)
- StatsStunter
- Phenakite elites
- Infernal Eclipse
- Command artifact changes
2.3.3
- Small modpage fix
2.3.2
- Disabled all of Starstorm 2 Unoffical's items
2.3.1
- Temporarly removed DesolateReef while I fix incompats
2.3.0
- Added/Enabled
- EntropyStages
- Shaman
- Regigigas (Configured to fit risk of rain)
- BetterLoadingScreen
- BulletFalloffQoL
- DesolateReef
- ProperlyPersistentProfilesPatchPlugin
- Readme improvements
- Increased/Buffed
- Nail bomb nail count 20 -> 30
- Nail bomb damage per stack 50% -> 60%
- Legendary mask duration 30s -> 35s
- Legendary mask cooldown 120s -> 110s
- Legendary mask damage 175% -> 200%
- Decreased/Nerfed
- Nail bomb damage 70% -> 60%
- Removed/Disabled
- Flint Arrowhead
2.2.1
- Enabled Wrb mithrix (I had disabled inferno mithrix but forgot to re-enable wrb mithrix oops)
- Disabled Starstorm2 fog events
- I had made some changes to the hex3mod config on 2.1.0 but forgot to actually include it in the update
- Disabled the hermit
- Mint condition first stack speed 20% -> 30%
2.2.0
- Added/Enabled
- Sandswept
- Cloudburst
- FreeItemFriday
- DwarfMushrum
- Increased/Buffed
- Mul-T Reboot cd 60s -> 30s
- Desolator base damage 10 -> 12
- Desolator level damage 2 -> 2.4
- Decreased/Nerfed
- Mul-T Reboot duration 3s -> 4s
- Sandswept Item proc coeffs
- Removed/Disabled
- Acrid Venom
- Theremin
- MoreDrones (Temporary till the mod gets some bugfixes/improvements)
- Glass Harvester
- Bismuth Earrings
- Fabinhoru's Dagger
- Jape's Cloak
2.1.0
Got more playtesting done and some feedback from the 2.0.0 update
- Increased/Buffed
- Wireless Voltmeter range 20m -> 25m
- Huntress can sprint in 360 degrees
- Mint condition first stack move speed 20% -> 30%
- Decreased/Nerfed
- Direseeker base damage 18 -> 17
- Direseeker level damage 3.6 -> 3.4
- Engi Resonance damage 4000% -> 2000%
- Aurelionite size 1.4 -> 1.0 (vanilla is 0.7)
- Aurelionite speed 8 -> 7
- Cloaking headband duration 8 -> 6
- Removed/Disabled
- Aegis
- N'kuhana's Opinion
- Laser Scope
- Pewter Bracelet
- Smouldering Comet
- Inspiring Drone
- Failed Experiment
- The Hermit
- Green Chocolate
- Witches ring
- Anchient Scepter (I love this ability however it has alot of issues with hifu tweaks and modded survs)
- Black Monolith
- Sanguine elite
- Aspects apearing in the logbook
- InfernoMithrixStandalone (As much as I LOVE this mod its too much for the base difficulties if you want to fight inferno mithrix just play inferno)
- PingProvements
- ViewAllViewables
- RandomCharacterSelection
- PhotoMode
- Playable heretic (Really wanted to keep this but it honestly just doesnt feel very fun being weeak heretic)
- Kurskan_Heresy
2.0.1
Arti and chill both caused some pretty big issues I added them last minute before 2.0.0 so I didnt notice the issues
- Removed ArtificerExtended
- Removed ChillRework
- Fixed some changelog spelling mistakes
2.0.0
-
Make sure to a brand new profile for this patch as a lot of things got changed
-
Added/Enabled
- Driver
- Heretic
- Kurskan Heresy
- Ancient Wisp
- Boss Rush
- StatsStunter
- ArtificerExtended
- ChillRework
- Scratch ticket alternate effect (before it added a flat 1% now it adds 8% to the existing chance to balance it out on things like void lenses)
- Sunrise Smoothie
- Readme improvements
- Modpack Re-brand
-
Increased/Buffed
- Scratch ticket chance increase amount 1% -> 8%
- Xi construct speed 12 -> 20 (Vanilla is 60 so do not worry I'm not high)
- Plated Elite on death armor amount 30 -> 35
- Spare wiring player base damage 40% -> 50%
- Spare wiring player damage per stack 32% -> 50%
- Engi Gauss Shotgun reload speed 2s -> 1.75s
- Engi Jump Jets speedboost 20% -> 25%
- Engi Jump Jets duration 2s -> 2.5s
- Engi Jump Jets cd 15s -> 10s
- Made FasterPickupText even faster
- Purrfect Headphones move speed 25% -> 30%
- Purrfect Headphones move speed per stack 25% -> 30%
- Purrfect Headphones armor 10 -> 15
- Purrfect Headphones armor per stack 10 -> 15
- Nuclear Accelerator passive speed 10% -> 15%
- Blaster Sword damage per stack 50% -> 100%
- Witches Ring cooldown reduction per stack 10% -> 20%
- Hiker's Backpack charges per stack 1 -> 2
- Timely Execution move speed 30% -> 35%
- Devil's Cry proc coeff 0.1 -> 0.2
- Devil's Cry slash count per stack 2 -> 3
- Charger Upgrade Module recharge boost 25% -> 30%
- Charger Upgrade Module recharge boost per stack 25% -> 30%
- Charger Upgrade Module base shield 12% -> 20%
- Swift Skateboard move speed per stack 15% -> 20%
- The Hermit debuff duration 5s -> 8s
- The Hermit damage reduction 5% -> 8%
- Mechanical arm base crit 5% -> 10%
- Wireless Voltmeter base shield 12% -> 15%
- Arti Temperture Drop min blast rad 6 -> 8
- Arti Rolling Thunder restock 1 -> 2
-
Decreased/Nerfed
- Aurelionite base attack speed 1.25x -> 1x
- Ancient Wisp base damage 20 -> 18
- Ancient Wisp level damage 4 -> 3.6
- Plated Elite immunity hits needed 6 -> 4
- Spare wiring drone base damage 140% -> 125%
- Spare wiring drone damage per stack 140% -> 125%
- Engi Gauss Shotgun damage 60% -> 40%
- Engi Gauss Shotgun proc 0.45 -> 0.4
- Engi Plasma Grenade damage 500% -> 350%
- Direseeker base damage 20 -> 18
- Direseeker level damage 4 -> 3.6
- Inspiring drone stat gain 50% -> 35%
- Green Chocolate damage threshold 20% -> 25%
- Green Chocolate damage reduction 50% -> 40%
- Witches Ring cooldown 10s -> 12s
- Hiker's backpack no longer increases engi turret limit
- Devil's Cry Radius per stack 1.2 -> 0
- Devil's Cry damage per slash 275% -> 250%
- Charger Upgrade Module shield bonus 50% -> 30%
- Charger Upgrade Module shield bonus per stack 50% -> 30%
- Thought Processor CDR 35% -> 30%
- Thought Processor CDR per stack 35% -> 30%
- Wireless Voltmeter damage 1600% -> 1000%
- Wireless Voltmeter damage per stack 800% -> 1000%
- Fragile mask cooldown 10s -> 12s
- Blaster Sword damage 150% -> 100%
- Cyborg base damage 12 -> 11
- Cyborg level damage 2.4 -> 2.2
- Cyborg flight mode cd 10s -> 12s
- Arti Cold Fusion damage 2800% -> 2600%
- Arti Frostbite range 21 -> 18
- Arti Napalm Cascade DOT frequency 1.5 -> 1.3
- Arti Temperature Drop max blast rad 25 -> 20
- Arti Rolling Thunder cd 6 -> 8
- Arti Channeled Nano Meteor cd 5 -> 6
- Arti Shockwave cd 5 -> 7
-
Removed/Disabled
- DebugToolKit Permission system
- AcridBiteLunge
- AchievementPins
- EphemeralCoins config (uses WRB's config now)
- Some WRB configs (not all)
- RemoveAllyCap
- TweakAI
- SakasamaSkins
- PrestigiousSkinpack
- ScanvengerBingo
- FasterPickupText
- BlightedElites
- ResumeMusicPostTeleporter
- Virga
- NetworkTimedBuffs
- Artifact of Revival
- Artifact of Expansion
- Artifact of Primacy
- Artifact of Arrogance
- Plated Elite
- Magnetic Elite
- ArtificerPrimaryRangeFix
- Arti Thermal Blast
- Loader「Conduit」
- Assassin (Enemy not survivor)
- Downpour
- WhatAmILookingAt
- Acrid 「Deeprot」
- Abyssal Cartridge
- Bucket List
- Feathered Plume
- Executive Card
- Corrupting Parasite
- Artifact of Bugs
- Notice Of Absence
- Discovery
- Pressurized Canister
- Commando Stim Shot
- Bandit Starch Bomb
- Engi Overdrive boost
- Arti Unorthodox Rituals
- Arti Excise
- Malice
- SummerSkinPack
1.9.1
- Removed/Disabled
- Pathosis (ChaoticSkills)
1.9.0
-
Added/Enabled
- Nemesis Rising Tides
- Enabled Bismuth Elite (Rising Tides)
- Enabled Nocturnal Elite (Rising Tides)
- Enabled Aquamarine Elite (Rising Tides)
- Nemesis Spikestrip
- Enabled Plated Elite (Spikestrip2.0)
- Enabled Warped Elite (Spikestrip2.0)
- Enabled Veiled Elite (Spikestrip2.0)
- Enabled Aragonite Elite (Spikestrip2.0)
-
Removed/Disabled
- CheatUnlocks (RealerCheatUnlocks now does all the features CheatUnlocks does)
- WRB Celestine Elite changes (Nem Rising Tides adds the same elite so disabling this means more elites yay)
- Courier Sphere (Spikestrip 2.0) (It is too op and I would just nerf it but spikestrip doesn't have stat configs)
- Pathosis skill (ChaoticSkills)
1.8.0
Aurelionite somehow feels more fun with just a few stat and size changes
- Added/Enabled
- TweakXiConstructs
- TweakAI
- Added Videogame_Mod_2_Unoffical (Starstorm 2 Unofficial) The mod is "deprecated" because the creator of Starstorm 2 only allowed them to post it on the thunderstore if they kept it hidden for the most part
- Deprecation clarification in the readme
- Increased/Buffed
- Aurelionite base armor 20 -> 40
- Aurelionite base attack speed 1 -> 1.25
- Aurelionite base movespeed 5 -> 8
- Decreased/Nerfed
- Aurelionite size increased 1x -> 2x
1.7.0
- Added/Enabled
- UnlockMomentum
- InfernoMithrixStandalone
- ArtificerPrimaryRangeFix
- Removed/Disabled
- BetterJumpPads
- WellRoundedBalance's Mithrix
- Decreased/Nerfed
- Mechanical Arm damage bonus per crit 175% -> 150%
1.6.1
- Removed/Disabled
- I actually removed eclipse artifacts (I forgot too lol)
1.6.0
- Added/Enabled
- SummerSkinPack
- RealerCheatUnlocks
- Rising Tides
- Enabled a lot of MysticItems balance changes (Turns out there is a toggle in the config that locks like half of the items balance changes to the default) (Because of this I will probably have to do bunch of balance changes in the future if I had to guess)
- Removed/Disabled
- Eclipse Artifacts (The descriptions arnt true to what they actually do because wrb)
- Manuscript (MysticItems)
- The Unforgivable (Hex3mod)
- Box of Agony (Spikestrip2.0)
- Decreased/Nerfed
- Fragile Mask cd 8 -> 10s (MysticItems)
1.5.1
- Added/Enabled
- Updated dependancies
- Adding all r2api modules (And basically every mod a mod depends on) as a dependancy to prevent having to update them all upon downloading/updating the pack
- DebugToolkit Permission system
- Removed/Disabled
- Scrap Launcher Reload
1.5.0
Made some changes to survivors however I didn't do anything major to avoid making things unfun I just tuned down the very strong ones and tuned up the weaker ones.
Just changing stats isn't a perfect solution but I could spend 30-50+ hours learning to code, spend 5-15+ hours learning the ror codebase, spend 10-20+ hours coding custom mods, and 5-10+ hours fine-tuning it.
This is the best I can do with my current abilities and I can not dedicate that much time to coding I make assets not code.
- Added/Enabled
- SurvivorEnemyAndSkillCustomizer
- Some changelog spelling and grammar fixes (Ran it thru Grammarly lmao)
- Removed/Disabled
- Blood of the Lamb (Hex3mod)
- Increased/Buffed
- Daredevil base damage 12 -> 14
- Daredevil level damage 2.4 -> 2.8
- Dancer base armor 8 -> 12
- Nemesis Enforcer Stun Grenade cd 7s -> 5s
- Nemesis Enforcer XM47 Grenade cd 16s -> 15s
- Nemesis Enforcer Dominance Minigun cd 6s -> 5s
- Decreased/Nerfed
- Dancer base damage 15 -> 14
- Dancer level damage 3 -> 2.8
- Nemesis Enforcer base health 224 -> 180
- Nemesis Enforcer level health 56 -> 50
- Nemesis Enforcer base damage 12 -> 11
- Nemesis Enforcer level damage 2.4 -> 2.2
- Nemesis Enforcer Stun Grenade base max stocks 3 -> 2
- Nemesis Commando base damage 12 -> 11
- Nemesis Commando level damage 2.4 -> 2.2
- Desolator Irradiators cd 8s -> 10s
- Desolator Spread the Doom cd 12s -> 14s
- Desolator base damage 12 -> 10
- Desolator level damage 2.4 -> 2
- Paladin level health 64 -> 56
- Arsonist base regen 1 -> 0.8
- Arsonist level regen 0.2 -> 0.15 (Just to explain this one because its a little weird: its because arsonist has crazy regen from skills)
1.4.0
- Added/Enabled
- ScavengerBingo
- ModdedCharEclipseFix
- FasterPickupText
- Small readme changes
- Removed/Disabled
- Constant Flow (MysticItems)
- Inoperative Nanomachines (MysticItems)
- Imperfect Construct (Spikestrip2.0)
- One Ticket (Hex3mod)
- Rift Lens (MysticItems)
- Ender Mutagen (Hex3mod)
- Spine Implant (MysticItems)
- Perfect Elites spawning pre-loop
- Increased/Buffed
- Notice Of Absence duration per stack 5 -> 6 (Hex3mod)
- Decreased/Nerfed
- Notice Of Absence base duration 10 -> 6 (Hex3mod)
1.3.0
- Added/Enabled
- SpikeStrip 2
- EngiTurretTweak
- AcridBiteLunge
- Captain Lysate Fix
- New modpack icon (Thanks prod)
- Decreased/Nerfed
- Badass emote taunt chance 100% -> 1%
1.2.0
- Added/Enabled
- HistoryFix
- No Void Allies
- ScrapLauncherReload
- Downpour
- SakasamaSkins
- Removed/Disabled
- ArtificerM1Reload
- VariantConfigs (As the mods arnt used anymore)
1.1.0
Why is this smaller than your other updates and going up a bigger version number? Well, 1.0.0 was big because ya know 1.0.0 is a 1.x.x jump. 0.9.5 was a balance pass and just tweaking things. any time I add a significant amt of mods I will do a x.1.x update instead of a x.x.1 update
- Added/Enabled
- MoreDrones
- NetworkTimedBuffs
- FlurryFix
- DoubleTapFix
- NailgunFix
- ArtificerM1Reload
- Small changelog improvements
- Decreased/Nerfed
- Platinum Card discount 60% -> 50% (MysticItems)
1.0.0
MAKE A NEW PROFILE (A lot of things got changed so this is the best bet to prevent issues)
- Added/Enabled
- RandomCharacterSelection
- SafeTravelsInSkybox
- TeleporterShowRedux
- ResumeMusicPostTeleporter
- Inferno (Nerfed due to wrb)
- CoolerMithrix
- Ephmeral_Coins
- Virga
- Optimization
- Readme and description changes
- Better changelog formatting
- New Modpack icon
- Removed/Disabled
- All Variant mods (As they cause too many issues and are just lacking in many cases. If new mods get introduced to improve them they will most likely be added back)
- AssassinMod
- ArtifactOfBlindness
- Archaic Wisp
- Ancient Wisp
- BetterHudLite
- Snow Ring (MysticItems)
- Engineers Toolbelt (Aetherium)
- Moonglasses (MysticItems)
- Contraband Gunpowder (MysticItems)
- Increased/Buffed
- Cutesy Bow broken armor 5 -> 6 (MysticItems)
- Charger Upgrade Module Shield first stack 6 -> 12% (MysticItems)
- Shielding Core armor per stack 10 -> 12 (Aetherium)
- Stargazer's Records damage per stack 150% -> 175% (MysticItems)
- Decreased/Nerfed
- Charger Upgrade Module Shield bonus 100% -> 50% (Same with per stack) (MysticItems)
- Charger Upgrade Module Shield recharge boost 50% -> 25% (Same with per stack) (MysticItems)
- Cutesy Bow armor 30 -> 25 (MysticItems)
- Cutesy Bow hits 100 -> 75 (MysticItems)
- Nail Bomb CD 0.2 -> 0.4 (Aetherium)
- Spare Wiring damage 180% -> 140% (MysticItems)
- Shielding Core armor 15 -> 12 (Aetherium)
- Spare Wiring player damage 40 -> 32 (MysticItems)
- Stargazer's Records damage 200% -> 175% (MysticItems)
0.9.5
- Added/Enabled
- RemoveAllyCap (Using to double ally cap not actually remove it)
- Re Enabled Apathy (I meant to disable empathy I am such the voices) (Hex3mod)
- Removed/Disabled
- Accursed Potion (Aetherium)
- Empathy (Hex3mod)
- Gate Chalice (MysticItems)
- Heart of the Void (Aetherium)
- Variant arival messages
- Variants dropping items
- Shark Teeth (Aetherium)
- Overkill Overdrive (I was told its hardcoded so won't work well with modded stuff) (Hex3mod)
- Increased/Buffed
- WRB's speed cap 20 -> 40
- Failed Experiment duration per stack 4 -> 6 (MysticItems)
- Green Chocolate buff stacking duration 6 -> 7 (Starstorm 2)
- Discovery shield per interact 3 -> 5 (Hex3mod)
- Decreased/Nerfed
- Hopoo Egg jump height 30% -> 20% (Hex3mod)
- Failed Experiment radius 15 -> 12 and radius per stack 3 -> 0 (MysticItems)
- Failed Experiment stacking duration first stack 8 -> 6
- Green Chocolate buff duration 12 -> 7 (Starstorm 2)
- Inoperative Nanomachines armor (and armor per stack) 25 -> 20 (MysticItems)
- Inoperative Nanomachines max and min health threshold 70 -> 65 and 30 -> 35 (MysticItems)
- Discovery max uses 100 -> 50 (Hex3mod)
- Malice range 13 -> 10 (Starstorm 2)
- Pressurized Canister cd 18 -> 16 (Starstorm 2)
0.9.4
- Added/Enabled
- Small additions to the readme
- Properly imported SS2 configs (Didnt realize they had to be uploaded with the ss2 folder to work)
- Removed/Disabled
- DiscrdRichPreasence as it was soft locking lunar scavs and causing some other issues
- HolyDLL causes too many issues for the performance it gives
- Regurgitator (MysticItems)
- Apathy (Hex3mod)
- Scavengers pouch (Hex3mod)
0.9.3
- Added/Enabled
- Starstorm2 configs (I forgot to add them in the first release)
- Decreased/Nerfed
- All shrines now can't spawn on stage 1 (MysticChallengeShrines)
- Spawnrates of the shrine of the sky (MysticChallengeShrines)
0.9.2
- Removed/Disabled
- WhatAmILookingAt Always displaying the stage and stuff (I forgot to upload the config for this when I first released the modpack oops)
0.9.1
- Removed/Disabled
- The wrb main menu config changed popup
- Unneeded dependencies
- Decreased/Nerfed
- Nailbomb use threshold from 200% to 150% as some survivors could not even use the item (Aetherium)
- Nailbomb damage from 100% to 70% to hopefully balance out the previous change (Aetherium)
0.9.0
- Release