Risk Of Rain Rebalanced
A modpack designed to give the player a smoother gameplay experience, update characters, improve underpreforming items, and add more content. Please do not update the unupdated mods.
By KingOblivion
Last updated | a year ago |
Total downloads | 3838 |
Total rating | 1 |
Categories | Modpacks |
Dependency string | KingOblivion-Risk_Of_Rain_Rebalanced-1.2.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
6thmoon-HistoryFix
Prevent arbitrary deletion of run reports. Minor improvements to logbook functionality.
Preferred version: 0.4.2Amadare-RailCharges
Displays available charges count for Railgunner with Backup Magazines
Preferred version: 0.2.1amogus_lovers-StandaloneAncientScepter
1.1.33 - Pre-Rewrite Triage | A full port of ThinkInvisible's Ancient Scepter, complete with a custom model, item displays, and no extra dependencies.
Preferred version: 1.1.33Anreol-ReleasedFromTheVoid
Is that a Void Suppressor? Re-enables unused Survivors Of The Void content back into the game.
Preferred version: 0.0.3Bubbet-NetworkedTimedBuffs
Networks the timed buffs, so clients are aware of the timers.
Preferred version: 1.0.3bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113cbrl-ShrineOfDisorder
Modifies the Shrine of Order behavior for more fun and less pain.
Preferred version: 1.1.4Cuno-DiscordRichPresence
Adds Discord Rich Presence functionality to Risk of Rain 2
Preferred version: 1.2.0dan8991iel-LunarCoinShareOnPickup
When one player in the lobby picks up a lunar coin, each player in the lobby will receive one. No more hate and envy against the person who grabs them the quickest. Change Lunar Coin shared and unshared amount via config.
Preferred version: 4.2.1DestroyedClone-ChatboxEdit
Shows more of the chat, adds scrolling, and adjusts the fade delay/duration.
Preferred version: 1.0.1EnforcerGang-Direseeker
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
Preferred version: 1.4.2EnforcerGang-Enforcer
Adds the Enforcer from Risk of Rain 1 as a fully fleshed out playable survivor.
Preferred version: 3.8.0EnforcerGang-MinerUnearthed
Adds the Miner from Risk of Rain 1. | translation updates
Preferred version: 1.9.8Felda-Actually_Faster
A mod that makes the printer, scrapper, chance shrine and cauldrons go brrrrrt. This one actually works!
Preferred version: 1.0.8GEMO-VerminAreWeaker
Want to nerf these SOTV enemies? Or even buff them? Go ahead! This mod is highly configurable! [Now including other SOTV enemies]
Preferred version: 1.0.4Goorakh-NoMoreMath
Reduces the need for tedious head math, or maybe you're just bad at it. Clientside.
Preferred version: 1.3.0Groove_Salad-EclipseExtended
Adds 8 new challenge levels to the Eclipse gamemode.
Preferred version: 1.0.2Groove_Salad-ScavengerBingo
A new challenge-hunting alternate gamemode based on the Scavenger Bingo event
Preferred version: 1.0.0hex3-Hex3Mod
Adds 25 new items. Fully configurable, now with Risk Of Options!
Preferred version: 2.1.0Heyimnoob-Voice_Acted_Mithrix
Adds Voice Acting to Mithrix's Voice Lines. Now featuring a very special voice and Risk of Options support!
Preferred version: 1.1.2HIFU-HIFUCommandoTweaks
Tweaks Commando to be more fun and makes default abilities sidegrades, fixes some bugs.
Preferred version: 1.1.5HIFU-HIFUEngineerTweaks
Reset your configs! Tweaks Default Engineer to be a sidegrade, brings him closer to RoR1 and makes him less reliant on turrets.
Preferred version: 1.1.3HIFU-HIFUHuntressTweaks
Tweaks Huntress to have more damage, be more fun and less crutchy.
Preferred version: 5.0.5HIFU-HIFUMercenaryTweaks
Tweaks Mercenary to be more fun, balanced and scale with attack speed properly.
Preferred version: 1.0.8HIFU-HIFUMultTweaks
Tweaks MUL-T to be more balanced. No longer a single change!!!
Preferred version: 1.0.3HIFU-HIFURailgunnerTweaks
Tweaks Railgunner to be more skillful and balanced.
Preferred version: 1.0.5HIFU-HIFURexTweaks
Tweaks REX' Robot abilities to be better and more fun. Also slightly nerfs Plant abilities.
Preferred version: 1.2.7HIFU-HuntressAutoaimFix
Makes Huntress able to target enemies nearest to her crosshair. Now with realtime config!
Preferred version: 1.1.2HIFU-Inferno
A hard unique difficulty that changes enemy skills, AI, scaling and more! Now with 6 Mastery Skins and Infernal Eclipse!
Preferred version: 1.7.0HIFU-LookStraightDown
Allows you to look straight down, and straight up. Configurable
Preferred version: 1.0.1JaceDaDorito-FogboundLagoon
I can't even see my reflection in the water... only those mysterious crimson lights...
Preferred version: 1.1.3KingEnderBrine-LobbySkinsFix
Fixes issues with switching to modded skin and back to vanilla in lobby
Preferred version: 1.2.1KingEnderBrine-LobbyVotesSave
Saves chosen difficulty, character and artifacts between the game restarts
Preferred version: 1.3.0KingEnderBrine-ProperSave
Saves your progress at the start of the stage so you can load later
Preferred version: 2.9.0KingEnderBrine-RandomCharacterSelection
Adds buttons to pick a random character and random loadout
Preferred version: 1.4.1KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.8.0KingOblivion-UpdatedSurvivorStatConfig
FMRadio11's Survivor Stat Config but it supports dlc characters as well as the modded characters Paladin Nemesis Enforcer and Miner. Generates a config file that can be used to tweak the HP/Shield, regen, damage, armor, and speed of many survivors.
Preferred version: 1.1.3kking117-AgilePowerSaw
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Preferred version: 1.4.0KomradeSpectre-Aetherium
A mod that currently adds tons of all new items, equipment, artifacts, and more to ROR2! SOTV patch update!
Preferred version: 0.6.8MagnusMagnuson-BiggerBazaar
Expands the Bazaar with random items that can be bought with money you have left at the end of the stage (now lunar coins, too).
Preferred version: 1.13.13MagnusMagnuson-ScannerPlusOne
Radar Scanner replaces question marks with ping icons and info is posted into the chat.
Preferred version: 2.7.0MintLightning-Artifact_Info
More detailed Artifact descriptions... with colors!
Preferred version: 1.0.2Moffein-AI_Blacklist
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Preferred version: 1.6.2Moffein-Bandit_Tweaks
QoL tweaks to make Bandit more fluid to play. Client-side and Vanilla-Compatible. Special Grace Period tweaks are server-side.
Preferred version: 1.9.0Moffein-EliteReworks
Reduces Elite bulletsponge and makes their abilities more impactful.
Preferred version: 1.9.2Moffein-FixDamageTrailNullref
Fixes nullref spam from Archaic Wisp projectiles.
Preferred version: 1.0.0Moffein-Heretic
Adds the Heretic as a selectable survivor with stats balanced around the base cast. Grab all 4 Heresy items to power up!
Preferred version: 1.2.2Moffein-MobileTurretBuff
Buffs the survivability of Mobile Turrets, makes them sprint whenever possible, and increases their range. Server-side and Vanilla-Compatible.
Preferred version: 1.1.13Moffein-No_Levelup_Heal
Prevents monsters from regaining HP when leveling up. Server-Side and Vanilla-Compatible.
Preferred version: 1.0.5Moffein-NoBazaarKickout
Prevents the Newt from kicking you out of the bazaar. Server-side and vanilla compatible.
Preferred version: 1.0.1Moffein-Phase_Round_Lightning
Gives Commando's default secondary a lightning AOE and boosts its damage.
Preferred version: 1.1.5Moffein-Raise_Monster_Level_Cap
Allows monsters to scale past level 99 in normal runs. Server-Side and Vanilla-Compatible.
Preferred version: 1.0.8Moffein-Risky_Artifacts
Adds 10 artifacts to ruin your run with. Features Origin from Risk of Rain 1!
Preferred version: 2.2.8Nebby-BalancedObliterateRedux
A Continuation of MisterName's Balanced Obliterate. Obtain Extra Lunar Coins when Obliterating based off the amount of Stages cleared, loops cleared and your Chosen Difficulty. Supports Starstorm's Typhoon and has Fallbacks for custom difficulties.
Preferred version: 1.1.0NetherCrowCSOLYOO-BazaarExpand
Expand the Bazaar with Gold Chest, Clean Pot and a Scrapper!! Configurable
Preferred version: 2.0.2nobleRadical-Resonance_Field_Generator
Adds a void shield generator that uses healing to decrease shield delay
Preferred version: 1.2.3Nuxlar-CoolerMithrix
Brings back the throne and makes the arena cooler. Configurable
Preferred version: 1.0.1Nuxlar-FathomlessVoidling
Improved Voidling fight with some extras. Configurable
Preferred version: 0.9.1Nuxlar-Looper
Adds configurable portals after bosses/stages so you can keep looping or orchestrate runs!
Preferred version: 2.0.3Nuxlar-VoidlingEscape
Spawns Voidling during the moon escape sequence. Configurable
Preferred version: 1.1.0Paladin_Alliance-PaladinMod
Adds Paladin, a fully fleshed out custom survivor (models by Zenta and SkeletorChampion).
Preferred version: 1.6.3Pipman3000-TeleporterShowRedux
Shows the teleporter if you have 'discovered' it, pinged it, or all the time if you change the config.
Preferred version: 1.0.4PlasmaCore3-Forgotten_Relics
Realms left to time. A content pack focused on maps and monsters
Preferred version: 1.1.24prodzpod-BetterMoonPillars
Optional moon pillars that gives items. Highly configurable.
Preferred version: 1.2.1prodzpod-FasterBossWait2
Rewrite/Continuation of FasterBossWait. Highly configurable.
Preferred version: 1.1.5prodzpod-HuntressMomentum2
Continuation of TeamGoose's HuntressMomentum. Gives huntress a passive.
Preferred version: 2.0.2prodzpod-RecoveredAndReformed
Brings back cut enemies and rebalances them. also does some family event stuff. Highly Configurable.
Preferred version: 1.1.2prodzpod-ResumeMusicPostTeleporter
Small mod that resumes stage music after the teleporter event. Configurable.
Preferred version: 1.0.2pseudopulse-YAU
yet another utils library lmao, made for my mods and not documented at all
Preferred version: 1.0.0pseudopulse-Boss_Rush
Fight through a gauntlet of nearly all the bosses! Fully networked & supports modded bosses.
Preferred version: 1.1.1rainyuu-Pingprovements
Several improvements to Pings, like multiple pings and adjustable timers or colors per type
Preferred version: 1.8.0RandomlyAwesome-ModdedDifficultyStatFix
Fixes Tracking of Stats related to non-standard difficulties.(Simulacrum etc.)
Preferred version: 1.0.0RiskofThunder-BepInEx_GUI
Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.
Preferred version: 3.0.2RiskofThunder-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.0.3RiskofThunder-R2API_Addressables
R2API Submodule for implementing Addressables functionality
Preferred version: 1.0.3RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.1.0RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.2RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3RiskofThunder-R2API_SceneAsset
API for retrieving assets that live exclusively in game scenes
Preferred version: 1.1.1RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.1.0RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.2RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.10.0RumblingJOSEPH-VoidItemAPI
An API for easily initializing transformations for custom void items.
Preferred version: 1.1.0Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.7.1SeahorseJerky-Wait_For_All_Ready_Votes
Adjusts the multiplayer ready-check to wait for all players to ready up before starting the timer
Preferred version: 1.0.1Skell-GoldenCoastPlus
Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit.
Preferred version: 0.6.5SolidwoodFailures-RevampedWarbanner
Forces the Warbanner item to spawn only on equipment usage and with halved radius.
Preferred version: 1.0.3SpikestripModding-More_Difficulties
Adds 5 new difficulties to Risk of Rain 2. Now updated for SoTV.
Preferred version: 1.2.1SpikestripModding-Spikestrip2_0
A content mod that should not exist. New items, monsters, skills, and more!
Preferred version: 1.1.6SSM24-FadeEmptyChests
Makes chests and barrels partially fade out after being opened.
Preferred version: 1.1.0TeamMoonstorm-MoonstormSharedUtils
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Preferred version: 1.6.3Tero-RegeneratingScrapTweak
Regenerating Scrap can now be traded for White items
Preferred version: 1.0.0TheMysticSword-ExtraChallengeShrines
Adds new Shrine of the Mountain-like shrines that affect boss fights and their rewards
Preferred version: 1.0.2TheMysticSword-ModdedCharEclipseFix
Fixes Eclipse progress not saving for modded characters
Preferred version: 1.0.0TheTimesweeper-SurvivorSortOrder
Sorts all survivors to your configurable liking. Force modded characters to the end. Mix RoR1 survivors in with vanilla like they belong c:, or individually set survivor's sort order'.
Preferred version: 1.0.3ThinkInvis-Admiral
A character overhaul, because the Captain's due for a promotion.
Preferred version: 2.5.1ThinkInvis-ClassicItems
Adds items from Risk of Rain 1 which didn't make the cut.
Preferred version: 7.1.0ThinkInvis-TILER2
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Preferred version: 7.4.0VarnaScelestus-Enhanced_OSP
Config One Shot Protection invuln time, Shield, and Curse (-maxHP%) interactions.
Preferred version: 1.3.1VarnaScelestus-Ephemeral_Coins
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Preferred version: 2.3.3viliger-ShrineOfRepair
Shrine to repair your broken items. A fix for mod developers.
Preferred version: 1.4.1William758-ContentDisabler
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Preferred version: 1.2.4William758-SpikeStripEliteFix
Prevents Aragonite Elites from spawning early and disables their spawn sound.
Preferred version: 1.0.0William758-ZetArtifacts
Artifacts: Bazaar, Revival, Tossing, Multitudes, Sanction, Accumulation, Escalation, Eclipse
Preferred version: 1.4.8William758-ZetAspects
Stackable elite aspects with new effects. Highly Configurable.
Preferred version: 2.7.35William758-ZetSizeController
Adjusts the size of players and monsters. Size related Artifacts: Miniaturization, Fragmentation, Giants
Preferred version: 1.0.5Wolfo-VanillaArtifactsPlus
Updates a lot of vanilla Artifacts to make them more interesting.
Preferred version: 2.5.1Wolfo-LittleGameplayTweaks
More enemy variety. Prismatic Trials+. Slightly Faster Interactables, and some other stuff
Preferred version: 2.5.2Wolfo-WolfoQualityOfLife
That one mod that gives Oni Merc a red sword and effects. Updates Acrid Blight and REX vines too. Visual and Information Quality of Life for the game.
Preferred version: 2.5.1Wolfo-SimulacrumAdditions
Adds many Augments and makes Simulacrum beatable in way. Updated balance and some quality of life for the Simulacrum.
Preferred version: 1.6.4XoXFaby-BetterGameplay
A collection of QoL improvements intended not to change the balance of the game.
Preferred version: 1.1.3XoXFaby-BetterUI
Looking for translators! Various UI improvements like ordered items with multiple ways of sorting, DPSMeter, Item Counters, Skill/Equipment/Item Information, Command/Scrapper counters and other improvements, customizable StatsDisplay, and much more.
Preferred version: 2.8.4KingOblivion-Risk_Of_Rain_Rebalanced_Base_Dependancy
The Base Dependancy For The Risk Of Rain Rebalanced Modpack
Preferred version: 2.0.0Zenithrium-MinCooldownAdjuster
Adjusts the minimum skill cooldown to 0 seconds, and adds a config for changing it.
Preferred version: 1.0.2Zenithrium-VanillaVoid
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Preferred version: 1.5.11README
GENERAL OVERVIEW
Hey, thank you for checking this project out! This modpack aims to add some new content to the game, as well as make characters feel better to play, while making the game harder overall.
Special thanks to Nuxlar and HIFU for many, many code fixes, and to Nuxlar for allowing continued use of Mithrix The Accursed.
GAMEPLAY CHANGES
Eclipse is extended to 16 ranks, losing a eclipse run will reduce the rank by 1. all 16 tiers can be enabled in a normal game via artifact of eclipse
Mithrix has been changed to be significantly more difficult, with new attacks, stat changes, and more aggressive.
Charging pillars will reduce mithrix's hp(-2.5%) and damage(-5%), rewind the timer by 45 seconds, and drop a void potential.
MAJOR SURVIVOR SKILL CHANGES
Commando
-
Phase Round now has built in ukulele lightning while in flight
-
Tactical Dive now has two charges, using a charge gives the player one second of increased armor, cooldown is now 2 seconds per charge
Huntress
-
Flurry and Straife now have the same base damage percentile, straife fires faster at base, while Flurry fires more per crit
-
Phase blink cooldown moved to 2 seconds per charge, max charges reduced to 2
-
Arrow Rain slows victims
-
Ballista combines charges into one if the player has multiple charges (Eg. 2 charges = 6 shots)
Bandit
-
Bandit can now swap between mouse fire and max fire rate with the mouse wheel
-
Blast now has no spread
-
Serrated Dagger now pulls the player forward if used while sprinting
MUL-T
- Power mode now no longer gives an armor boost
Engineer
-
Bouncing Grenade now fires 2 grenades per shot at 300% damage
-
Placed mine cap scales with backup mags collected
-
Bubble shield pushes things back
-
Harpoons have ahd their range extended
-
Buffed Mobile turret to always sprint, and more
Mercenary
-
Only Laser Sword scales with attack speed, other skills convert attack speed into a damage boost
-
Rising Thunder now deals more damage, and pushes monsters much higher into the air
-
Other skills can be used during Eviscerate, dashes cancel Eviscerate
REX
-
DIRECTIVE: INJECT now fires 2 needles instead of three, damage boosted to compensate for lost needle
-
Massively reduced skills health cost
-
DIRECTIVE: HARVEST now provides the player with buffs upon picking up a fruit
-
DIRECTIVE: DISPERSE now has two charges at a reduced cooldown
Loader
-
Every third consecutive hit of Knuckleblast has a 12m AOE blast
-
Grapple fist has a doubled range, but reduced max speed and acceleration
-
Spiked fist has a halved range, but has a doubled max speed and acceleration
-
Charged gauntlet damage increased, charge time extended
-
Thunder gauntlets lightning has a larger target search cone
-
Pylon lasts for shorter, fires much more
Acrid
-
Removed the Viscous wounds cancel
-
Neurotoxin is now an AOE instead of a projectile
-
Skills can be used during a leap
Captain
-
Made beacons able to be used multiple times per stage, now on a limited use timer
-
Changed how Resupply and Hacking beacons function
Railgunner
- XQR Smart rounds now has better targeting
- M99 Sniper, and Supercharge deal increaced damage on consecutive penetration hits (+50%)
- HH44 Marksman, and Cryocharge deal reduced damage on consecutive penetration hits (-50%)
Void Fiend
-
Suppress can only be used a total of 4 times before a corruption change is forced
-
Every 4th shot, drown fires multiple bolts in a shotgun pattern
-
While corrupted, Flood has a strong gravity
SURVIVOR STAT CHANGES
All melee characters have +10 armor added to their class stats
Mobility Class: Huntress, Commando, Mercenary, and Miner
-150(+30) Health
-1(+0.2) Regen/s
-11(+2) Damage
-0 Armor
-8.25 Base speed
Damage Class: Artificer, Bandit, and Loader
-125(+15) Health
-1.5(+0.3) Regen/s
-14(+4) Damage
-0 Armor
-7.25 Base speed
Support Class: Captain, Engineer, and Paladin
-175(+45) Health
-2(+0.4) Regen/s
-12(+2.5) Damage
-25 Armor
-7.5 Base speed
Heavy Class: REX, MUL-T, Enforcer, and Acrid
-200(+60) Health
-3(+0.5) Regen/s
-10(+2.5) Damage
-50 Armor
-7 Base speed
Super Heavy Class: Heretic and Nemesis Enforcer
-400(+120) Health
-4.5(+0.75) Regen/s
-14(+4) Damage
-100 Armor
-6.75 Base speed
Mixed Class: Railgunner and Voidfiend
Railgunner has been changed to have their hp split between shield and hp, as a trade off they have a higher base damage than other characters
-75(+10) Health
-1.5(+0.3) Regen
-15(+5) Damage
-0 Armor
-7.25 Base speed
Voidfiend gains corruption while in combat and loses corruption while out of combat. Void fiends only way of naturally healing is through it's suppress skill
Voidfiends different forms offer different benefits, the non-corrupted form offers a longer range and better defense at the trade off of damage, as opposed to the corrupted forms lower range and much lower defense, but much better damage and crowd control
-125(+15) Health
-0(+0) Regen
-14(+4) Damage
-7.25 Base Speed
CHANGELOG
1.2.0
Hopefully fixed it to work Changed some items, and updated void fiends systems.
sorry that this took so long
1.1.62
Hopefully fixed the modpack lacking configs
1.1.5
Gave miner an extra jump, and changed Witches Ring to a tier 2 item(Thank you nuxlar) Many, many survivor changes.
1.1.3
Updated some mods
1.1.2
Updated Railgunners health gain to be less shield focused late game, and buffed her damage.
Reverted HIFU Loader tweaks to version 1.0.4 to reenable the spiked gauntlet changes.
Removed a few redundant mods.
Updated armor values for heavy, very heavy, and support classes.
Updated voidfiend to have a more noticable corruption gain/loss combat flow.
Changed pillars to nerf mithrixs stats by 5%, and rewind the timer by 45 seconds per pillar complete.
1.1.3
Completely redid the mod page, made several survivor changes, and updated the lunar coin and store economy.
1.0.6
Fixed REX firing only in a random direction
1.0.4
configs are a pain
1.0.2
Fixed configs again
1.0.1
Fixed forgeting the configs
1.0.0
-Released to thunderstore